Player Matchup

Danzaburou
Danzaburou
PassiveGabriel
Danzaburou
Level 32
God Stats
25W - 41L
1,388 SR
Queue Stats
159W - 207L
1,430 Elo+
Party 2
Hel
Hel
ReylaTano
Hel
Level 95
God Stats
11W - 15L
1,366 SR
Queue Stats
223W - 272L
1,450 Elo+
Party 2
Aphrodite
Aphrodite
nighteer0
Aphrodite
Level 124
God Stats
14W - 14L
1,537 SR
Queue Stats
28W - 39L
1,458 Elo+
Solo
Team Averages
Level 84
1,430 SR
1,446 Elo+

VS

Team Averages
Level 101
1,406 SR
1,476 Elo+
Jormungandr
Jormungandr
Elijah110
Jormungandr
Level 125
God Stats
6W - 11L
1,565 SR
Queue Stats
196W - 218L
1,467 Elo+
Party 1
Vamana
Vamana
IronPriced
Vamana
Level 109
God Stats
3W - 3L
1,401 SR
Queue Stats
136W - 147L
1,492 Elo+
Party 1
Nox
Nox
Karma-Shadowfoot
Nox
Level 68
God Stats
2W - 2L
1,253 SR
Queue Stats
611W - 652L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PassiveGabriel
Danzaburou
20
3 / 1 / 6
17,777
658
16,082
41,025
95,072
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
2 / 2 / 3
13,933
516
11,800
19,466
9,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
nighteer0
Aphrodite
20
4 / 4 / 3
15,628
579
21,337
31,045
17,968
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Elijah110
Jormungandr
20
1 / 2 / 6
14,530
538
22,173
24,117
30,878
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vamana
IronPriced
Vamana
19
4 / 4 / 2
15,763
584
20,962
28,045
14,653
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
2 / 3 / 4
15,387
570
25,093
15,479
6,729
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
9
Kills
7
7
Deaths
9
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Elijah110
Jormungandr
1
2
6
2
W
Vamana
IronPriced
Vamana
4
4
2
1.25
W
2
3
4
1.33
L
Danzaburou
PassiveGabriel
Danzaburou
3
1
6
6
L
2
2
3
1.75
L
Aphrodite
nighteer0
Aphrodite
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,219
Damage
68,228
91,536
Taken
67,641
122,806
Mitigated
52,260
56,281
Healing
16,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Elijah110
Jormungandr
22,173
2,676
2,268
2,413
24,117
30,878
480
11,300
12,817
79,801
0
W
Vamana
IronPriced
Vamana
20,962
13,270
2,371
7,999
28,045
14,653
2,113
12,876
15,169
0
62,355
W
25,093
1,331
0
1,159
15,479
6,729
535
8,961
6,518
68,922
0
L
Danzaburou
PassiveGabriel
Danzaburou
16,082
4,159
1,123
5,416
41,025
95,072
885
21,227
18,805
537
46,393
L
11,800
579
8,536
8,179
19,466
9,766
270
10,862
8,408
51,415
0
L
Aphrodite
nighteer0
Aphrodite
21,337
2,762
15,876
17,151
31,045
17,968
1,422
13,825
17,057
93,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,338
Gold Earned
45,680
248
Minions Killed
285
0
Camps Cleared
0
1,271,314
Distance Traveled
1,364,101
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,530
538
98
4
0
448,885
0
W
Vamana
15,763
584
58
2
0
442,939
0
W
Nox
15,387
570
129
5
0
472,277
1
L
Danzaburou
17,777
658
32
1
0
422,152
1
L
Hel
13,933
516
53
2
0
421,350
2
L
Aphrodite
15,628
579
163
6
0
427,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role