Player Matchup

Loki
Loki
EarthTerror2691
Loki
Level 15
God Stats
6W - 3L
1,728 SR
Queue Stats
10W - 11L
1,263 Elo+
Solo
Kukulkan
Kukulkan
Gold Trigger593
Kukulkan
Level 18
God Stats
11W - 5L
1,833 SR
Queue Stats
11W - 11L
1,397 Elo+
Solo
Bacchus
Bacchus
JuanCena1451
Bacchus
Level 27
God Stats
4W - 4L
1,394 SR
Queue Stats
44W - 49L
1,392 Elo+
Solo
Scylla
Scylla
Northfield
Scylla
Level 24
God Stats
9W - 3L
1,500 SR
Queue Stats
25W - 17L
1,475 Elo+
Solo
Artemis
Artemis
wladguerra26
Artemis
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 58L
1,457 Elo+
Solo
Team Averages
Level 21
1,591 SR
1,397 Elo+

VS

Team Averages
Level 13
1,493 SR
1,448 Elo+
Chang'e
Chang'e
ArticDemon32
Chang'e
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,296 Elo+
Solo
Kali
Kali
DaCupholder
Kali
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 48L
1,452 Elo+
Party 1
Guan Yu
Guan Yu
SweggeliciouS
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,452 Elo+
Party 1
Artemis
Artemis
oomononusi
Artemis
Level 28
God Stats
7W - 14L
1,307 SR
Queue Stats
295W - 311L
1,556 Elo+
Solo
Ares
Ares
sempro7788
Ares
Level 8
God Stats
96W - 60L
1,659 SR
Queue Stats
519W - 468L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 14
11,893
991
9,691
9,386
3,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
20
13 / 1 / 16
13,855
1,155
31,056
6,965
3,664
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
JuanCena1451
Bacchus
19
3 / 1 / 20
12,913
1,076
11,196
10,721
18,066
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
Northfield
Scylla
19
4 / 1 / 18
11,738
978
20,292
8,491
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
wladguerra26
Artemis
19
12 / 1 / 16
13,379
1,115
22,434
8,395
3,659
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

225

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ArticDemon32
Chang'e
16
0 / 14 / 3
10,285
857
6,190
24,423
9,728
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 11 / 2
10,733
894
9,091
19,160
8,521
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
16
2 / 4 / 2
11,552
963
7,206
20,367
24,457
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
oomononusi
Artemis
17
0 / 2 / 3
10,772
898
10,966
16,855
7,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 7 / 2
10,891
908
4,846
18,248
13,264
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
18
38
Kills
6
6
Deaths
38
84
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ArticDemon32
Chang'e
0
14
3
0.11
L
2
11
2
0.27
W
6
2
14
6.5
W
Kukulkan
13
1
16
21
W
Bacchus
JuanCena1451
Bacchus
3
1
20
13
W
Scylla
Northfield
Scylla
4
1
18
13
L
Guan Yu
2
4
2
0.75
L
Artemis
oomononusi
Artemis
0
2
3
0.75
L
2
7
2
0.43
W
Artemis
wladguerra26
Artemis
12
1
16
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,669
Damage
38,299
43,958
Taken
99,053
31,985
Mitigated
63,525
4,807
Healing
15,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ArticDemon32
Chang'e
6,190
759
2,069
2,780
24,423
9,728
0
14,526
9,897
27,344
0
L
9,091
3,159
0
2,080
19,160
8,521
0
10,401
8,759
0
16,313
W
9,691
2,022
0
0
9,386
3,577
0
1,667
7,719
0
14,476
W
Kukulkan
31,056
2,225
0
959
6,965
3,664
0
1,393
5,572
59,804
0
W
Bacchus
JuanCena1451
Bacchus
11,196
1,330
0
953
10,721
18,066
0
5,169
5,552
29,051
0
W
Scylla
Northfield
Scylla
20,292
1,684
0
1,029
8,491
3,019
0
974
7,517
39,762
0
L
Guan Yu
7,206
749
2,846
3,312
20,367
24,457
0
11,562
8,805
0
20,085
L
Artemis
oomononusi
Artemis
10,966
3,663
0
2,003
16,855
7,555
0
12,772
4,083
0
54,978
L
4,846
66
0
80
18,248
13,264
0
13,283
4,965
11,270
0
W
Artemis
wladguerra26
Artemis
22,434
13,056
0
1,866
8,395
3,659
0
1,833
6,562
0
49,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,778
Gold Earned
54,233
231
Minions Killed
215
10
Camps Cleared
2
1,089,714
Distance Traveled
981,654
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,285
857
63
5
0
169,823
0
L
Kali
10,733
894
11
1
1
184,782
0
W
Loki
11,893
991
10
1
0
248,663
0
W
Kukulkan
13,855
1,155
69
6
2
212,183
0
W
Bacchus
12,913
1,076
31
3
4
204,730
1
W
Scylla
11,738
978
52
4
1
212,034
1
L
Guan Yu
11,552
963
35
3
0
233,428
0
L
Artemis
10,772
898
95
8
1
191,391
0
L
Ares
10,891
908
11
1
0
202,230
0
W
Artemis
13,379
1,115
69
6
3
212,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role