Player Matchup

Hel
Hel
D3FC0N 01
Hel
Level 36
God Stats
1W - 1L
1,401 SR
Queue Stats
12W - 21L
1,310 Elo+
Party 1
Danzaburou
Danzaburou
MILKING N7
Danzaburou
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
61W - 80L
1,324 Elo+
Party 1
Gilgamesh
Gilgamesh
NYJYR5JIK7
Gilgamesh
Level 46
God Stats
59W - 49L
1,533 SR
Queue Stats
132W - 130L
1,410 Elo+
Party 1
Team Averages
Level 34
1,478 SR
1,348 Elo+

VS

Team Averages
Level 55
1,505 SR
1,464 Elo+
Sobek
Sobek
CHIEFxWOP
Sobek
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 31L
1,518 Elo+
Party 2
Nu Wa
Nu Wa
Pubzee
Nu Wa
Level 67
God Stats
2W - 0L
1,504 SR
Queue Stats
96W - 107L
1,434 Elo+
Party 2
Neith
Neith
Velkorax
Neith
Level 81
God Stats
23W - 23L
1,512 SR
Queue Stats
481W - 496L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 11
14,997
625
13,996
20,858
8,641
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
MILKING N7
Danzaburou
16
2 / 8 / 14
13,778
574
15,206
26,502
9,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
NYJYR5JIK7
Gilgamesh
20
10 / 4 / 9
16,228
676
26,087
33,153
27,581
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CHIEFxWOP
Sobek
16
0 / 11 / 9
13,368
557
4,745
27,130
22,447
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nu Wa
Pubzee
Nu Wa
20
10 / 5 / 3
16,538
689
31,027
12,522
5,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Velkorax
Neith
20
6 / 5 / 9
16,174
674
27,762
22,612
9,972
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
37
20
Kills
16
16
Deaths
21
34
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sobek
CHIEFxWOP
Sobek
0
11
9
0.41
L
8
4
11
3.38
L
Danzaburou
MILKING N7
Danzaburou
2
8
14
1.13
L
Gilgamesh
NYJYR5JIK7
Gilgamesh
10
4
9
3.63
W
Nu Wa
Pubzee
Nu Wa
10
5
3
2.3
W
Neith
Velkorax
Neith
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,289
Damage
63,534
80,513
Taken
62,264
45,413
Mitigated
37,425
37,822
Healing
17,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
CHIEFxWOP
Sobek
4,745
769
748
4,307
27,130
22,447
0
7,343
19,787
22,242
0
L
13,996
1,434
15,700
11,556
20,858
8,641
202
9,660
10,655
78,955
0
L
Danzaburou
MILKING N7
Danzaburou
15,206
5,639
836
6,020
26,502
9,191
820
11,905
13,951
0
59,135
L
Gilgamesh
NYJYR5JIK7
Gilgamesh
26,087
5,916
1,361
2,349
33,153
27,581
656
12,370
20,135
0
81,584
W
Nu Wa
Pubzee
Nu Wa
31,027
9,009
0
2,168
12,522
5,006
897
2,002
10,520
62,823
0
W
Neith
Velkorax
Neith
27,762
15,872
1,642
8,707
22,612
9,972
1,652
4,651
17,961
0
92,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,003
Gold Earned
46,080
294
Minions Killed
222
0
Camps Cleared
0
1,264,418
Distance Traveled
1,137,450
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,368
557
24
1
0
378,054
0
L
Hel
14,997
625
124
5
0
444,973
2
L
Danzaburou
13,778
574
86
4
0
397,591
1
L
Gilgamesh
16,228
676
84
4
0
421,854
2
W
Nu Wa
16,538
689
59
2
0
371,733
2
W
Neith
16,174
674
139
6
0
387,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role