Player Matchup

Apollo
Apollo
 
Apollo
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ADeimA
Bellona
Level 75
God Stats
29W - 13L
1,696 SR
Queue Stats
476W - 473L
1,444 Elo+
Solo
Ymir
Ymir
Murrt06
Ymir
Level 29
God Stats
1W - 2L
1,434 SR
Queue Stats
4W - 7L
1,331 Elo+
Party 1
Ra
Ra
NassassinX
Ra
Level 42
God Stats
1W - 5L
1,628 SR
Queue Stats
428W - 502L
1,285 Elo+
Solo
Loki
Loki
Obellion
Loki
Level 37
God Stats
1W - 1L
1,734 SR
Queue Stats
3W - 8L
1,291 Elo+
Party 1
Team Averages
Level 47
1,598 SR
1,370 Elo+

VS

Team Averages
Level 74
1,506 SR
1,395 Elo+
Izanami
Izanami
Blayencio
Izanami
Level 61
God Stats
18W - 19L
1,307 SR
Queue Stats
96W - 100L
1,430 Elo+
Party 2
Kukulkan
Kukulkan
DeadWolfPT
Kukulkan
Level 84
God Stats
2W - 1L
1,585 SR
Queue Stats
116W - 91L
1,503 Elo+
Solo
Awilix
Awilix
SkOrPiOn031105
Awilix
Level 97
God Stats
30W - 32L
1,542 SR
Queue Stats
294W - 520L
1,326 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
byMolone
Morgan Le Fay
Level 64
God Stats
19W - 16L
1,495 SR
Queue Stats
55W - 59L
1,415 Elo+
Party 2
Cthulhu
Cthulhu
krabi___222
Cthulhu
Level 66
God Stats
8W - 2L
1,603 SR
Queue Stats
253W - 481L
1,299 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
0 / 10 / 0
7,706
428
4,234
14,268
4,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
ADeimA
Bellona
16
2 / 6 / 1
9,451
525
9,220
16,254
14,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Murrt06
Ymir
11
1 / 7 / 0
7,084
394
2,427
10,621
4,611
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 5 / 1
6,793
377
2,558
7,838
2,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
11
2 / 7 / 0
7,632
424
2,102
12,108
3,774
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blayencio
Izanami
18
11 / 0 / 7
11,502
639
9,748
8,246
3,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
DeadWolfPT
Kukulkan
17
7 / 0 / 8
11,075
615
6,643
5,672
2,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
7 / 2 / 10
10,684
594
8,800
13,829
5,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
byMolone
Morgan Le Fay
17
5 / 2 / 7
10,525
585
9,285
9,838
4,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
krabi___222
Cthulhu
14
4 / 2 / 14
10,309
573
6,614
11,885
10,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
80
5
Kills
34
35
Deaths
6
2
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
10
0
0
L
Bellona
ADeimA
Bellona
2
6
1
0.42
W
Izanami
Blayencio
Izanami
11
0
7
14.5
W
Kukulkan
DeadWolfPT
Kukulkan
7
0
8
11
L
Ymir
Murrt06
Ymir
1
7
0
0.14
L
0
5
1
0.1
L
Loki
2
7
0
0.29
W
7
2
10
6
W
Morgan Le Fay
byMolone
Morgan Le Fay
5
2
7
4.25
W
Cthulhu
krabi___222
Cthulhu
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,541
Damage
41,090
61,089
Taken
49,470
29,989
Mitigated
26,594
7,715
Healing
10,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,234
1,295
0
1,365
14,268
4,866
763
3,521
10,747
0
41,727
L
Bellona
ADeimA
Bellona
9,220
3,405
0
4,229
16,254
14,078
0
7,158
9,042
0
64,412
W
Izanami
Blayencio
Izanami
9,748
7,191
0
3,215
8,246
3,050
1,623
775
7,471
0
82,981
W
Kukulkan
DeadWolfPT
Kukulkan
6,643
1,229
126
2,293
5,672
2,765
1,302
1,005
4,667
61,530
0
L
Ymir
Murrt06
Ymir
2,427
165
183
333
10,621
4,611
462
2,760
7,789
22,421
0
L
2,558
326
48
1,105
7,838
2,660
0
4,852
2,620
29,976
0
L
Loki
2,102
335
0
452
12,108
3,774
79
3,697
8,349
0
34,977
W
8,800
4,266
0
430
13,829
5,602
448
1,218
12,611
0
69,503
W
Morgan Le Fay
byMolone
Morgan Le Fay
9,285
1,183
0
3,124
9,838
4,320
252
0
9,838
61,722
0
W
Cthulhu
krabi___222
Cthulhu
6,614
120
120
996
11,885
10,857
360
1,987
9,898
21,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,666
Gold Earned
54,095
380
Minions Killed
504
0
Camps Cleared
0
1,383,389
Distance Traveled
1,783,937
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,706
428
76
4
0
299,071
4
L
Bellona
9,451
525
140
8
0
273,238
0
W
Izanami
11,502
639
152
8
0
341,598
6
W
Kukulkan
11,075
615
110
6
0
323,719
2
L
Ymir
7,084
394
41
2
0
273,516
0
L
Ra
6,793
377
57
3
0
223,989
1
L
Loki
7,632
424
66
4
0
313,575
0
W
Awilix
10,684
594
94
5
0
389,641
0
W
Morgan Le Fay
10,525
585
110
6
0
353,084
3
W
Cthulhu
10,309
573
38
2
0
375,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role