Player Matchup

Ah Puch
Ah Puch
CTAHKO
Ah Puch
Level 159
God Stats
1W - 3L
1,508 SR
Queue Stats
23W - 36L
1,382 Elo+
Party 1
Ares
Ares
JevrosimaMajka
Ares
Level 127
God Stats
5W - 2L
2,016 SR
Queue Stats
16W - 24L
1,421 Elo+
Party 1
Da Ji
Da Ji
krystian14453
Da Ji
Level 108
God Stats
15W - 18L
1,567 SR
Queue Stats
503W - 572L
1,496 Elo+
Solo
Team Averages
Level 131
1,697 SR
1,433 Elo+

VS

Team Averages
Level 97
1,499 SR
1,146 Elo+
Chaac
Chaac
Don Golle
Chaac
Level 52
God Stats
0W - 8L
1,273 SR
Queue Stats
0W - 8L
1,144 Elo+
Party 2
Medusa
Medusa
SYLVEST99
Medusa
Level 121
God Stats
0W - 2L
1,452 SR
Queue Stats
9W - 33L
1,135 Elo+
Party 2
Kukulkan
Kukulkan
TheiIIuminator
Kukulkan
Level 117
God Stats
1W - 1L
1,771 SR
Queue Stats
8W - 29L
1,159 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CTAHKO
Ah Puch
18
4 / 4 / 8
12,761
751
16,607
11,988
6,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 5 / 6
12,552
738
5,109
25,182
36,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
5 / 6 / 4
11,135
655
8,764
12,529
6,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Don Golle
Chaac
14
2 / 3 / 9
10,595
623
5,850
10,182
6,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
SYLVEST99
Medusa
16
10 / 7 / 4
13,063
768
18,459
15,250
5,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
16
2 / 3 / 11
11,468
675
9,793
9,862
3,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
38
13
Kills
14
15
Deaths
13
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
CTAHKO
Ah Puch
4
4
8
2
L
Chaac
Don Golle
Chaac
2
3
9
2.17
W
4
5
6
1.4
L
Medusa
SYLVEST99
Medusa
10
7
4
1.71
L
Kukulkan
2
3
11
2.5
W
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,480
Damage
34,102
49,699
Taken
35,294
49,016
Mitigated
15,799
10,576
Healing
2,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
CTAHKO
Ah Puch
16,607
426
761
4,004
11,988
6,129
755
1,936
10,052
85,153
0
L
Chaac
Don Golle
Chaac
5,850
652
0
1,380
10,182
6,447
227
7,065
3,117
0
19,292
W
5,109
215
1,025
3,951
25,182
36,052
125
4,771
20,411
22,052
0
L
Medusa
SYLVEST99
Medusa
18,459
9,121
0
1,165
15,250
5,477
1,872
10,233
5,017
0
44,225
L
Kukulkan
9,793
757
0
246
9,862
3,875
457
4,418
5,444
51,346
0
W
8,764
2,452
0
835
12,529
6,835
1,516
3,086
9,443
0
25,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,448
Gold Earned
35,126
200
Minions Killed
159
0
Camps Cleared
0
873,254
Distance Traveled
933,175
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,761
751
150
9
0
300,341
4
L
Chaac
10,595
623
21
1
0
347,294
0
W
Ares
12,552
738
12
1
0
287,663
4
L
Medusa
13,063
768
41
2
0
276,234
3
L
Kukulkan
11,468
675
97
6
0
309,647
0
W
Da Ji
11,135
655
38
2
0
285,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role