Player Matchup

Osiris
Osiris
Dr Hap
Osiris
Level 8
God Stats
1W - 0L
1,732 SR
Queue Stats
24W - 9L
1,744 Elo+
Party 2
Athena
Athena
NinjaDecodrTOOL
Athena
Level 27
God Stats
101W - 40L
1,702 SR
Queue Stats
239W - 127L
1,567 Elo+
Party 2
Sol
Sol
Rowdy8353
Sol
Level 17
God Stats
3W - 1L
1,652 SR
Queue Stats
73W - 23L
1,802 Elo+
Party 2
Team Averages
Level 17
1,695 SR
1,704 Elo+

VS

Team Averages
Level 99
1,450 SR
1,376 Elo+
Janus
Janus
LemonBear19
Janus
Level 117
God Stats
28W - 31L
1,470 SR
Queue Stats
543W - 645L
1,440 Elo+
Party 1
The Morrigan
The Morrigan
jackup546372
The Morrigan
Level 62
God Stats
0W - 2L
1,241 SR
Queue Stats
84W - 98L
1,244 Elo+
Solo
Chaac
Chaac
vetch13
Chaac
Level 118
God Stats
9W - 15L
1,640 SR
Queue Stats
544W - 644L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Dr Hap
Osiris
14
6 / 5 / 5
10,734
767
8,422
16,815
11,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
3 / 1 / 10
10,706
765
5,390
15,162
14,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
4 / 1 / 7
10,433
745
16,427
10,188
3,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 4
9,354
668
12,963
8,479
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

The Morrigan
jackup546372
The Morrigan
12
2 / 5 / 5
9,167
655
5,992
10,279
4,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
vetch13
Chaac
13
2 / 4 / 4
8,894
635
11,667
14,760
10,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
13
Kills
7
7
Deaths
13
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Osiris
Dr Hap
Osiris
6
5
5
1.7
L
3
4
4
1.25
W
3
1
10
8
W
4
1
7
7.5
L
The Morrigan
jackup546372
The Morrigan
2
5
5
0.9
L
Chaac
vetch13
Chaac
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,239
Damage
30,622
42,165
Taken
33,518
29,521
Mitigated
17,396
12,913
Healing
4,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Dr Hap
Osiris
8,422
3,641
0
3,250
16,815
11,191
250
5,710
11,105
0
32,181
L
12,963
1,351
0
396
8,479
3,026
192
5,134
3,073
38,816
0
W
5,390
1,192
0
4,614
15,162
14,564
195
7,971
7,191
15,919
0
W
16,427
4,752
0
5,049
10,188
3,766
2,628
3,933
6,255
63,552
0
L
The Morrigan
jackup546372
The Morrigan
5,992
1,662
0
227
10,279
4,102
716
6,943
2,944
18,871
3,355
L
Chaac
vetch13
Chaac
11,667
1,681
0
3,947
14,760
10,268
425
8,770
5,684
0
32,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,873
Gold Earned
27,415
164
Minions Killed
148
0
Camps Cleared
0
820,673
Distance Traveled
741,644
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,734
767
38
3
0
260,168
1
L
Janus
9,354
668
56
4
0
231,738
2
W
Athena
10,706
765
14
1
0
310,682
2
W
Sol
10,433
745
112
8
0
249,823
3
L
The Morrigan
9,167
655
34
2
0
235,322
1
L
Chaac
8,894
635
58
4
0
274,584
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role