Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
CaraDePao666
Artemis
Level 29
God Stats
48W - 45L
1,535 SR
Queue Stats
88W - 109L
1,442 Elo+
Solo
Bakasura
Bakasura
DE4THS4MA
Bakasura
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,395 Elo+
Party 2
Xbalanque
Xbalanque
NoroiiKage
Xbalanque
Level 24
God Stats
4W - 1L
1,596 SR
Queue Stats
96W - 111L
1,350 Elo+
Party 1
Sun Wukong
Sun Wukong
fafinir
Sun Wukong
Level 8
God Stats
7W - 6L
1,512 SR
Queue Stats
14W - 18L
1,389 Elo+
Party 2
Team Averages
Level 19
1,529 SR
1,415 Elo+

VS

Team Averages
Level 14
1,566 SR
1,382 Elo+
Nox
Nox
HyperObrabo
Nox
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,321 Elo+
Party 3
Sun Wukong
Sun Wukong
KAYKI2680
Sun Wukong
Level 6
God Stats
0W - 2L
1,309 SR
Queue Stats
5W - 13L
1,162 Elo+
Party 3
Bastet
Bastet
Wildlacario
Bastet
Level 14
God Stats
23W - 12L
1,667 SR
Queue Stats
134W - 136L
1,357 Elo+
Solo
Chronos
Chronos
caval0 m0lhad0
Chronos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 81L
1,368 Elo+
Party 3
Guan Yu
Guan Yu
elosocapurro
Guan Yu
Level 27
God Stats
0W - 1L
1,857 SR
Queue Stats
1W - 1L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
19
3 / 3 / 21
12,189
1,108
4,923
12,171
11,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
CaraDePao666
Artemis
18
6 / 6 / 20
11,465
1,042
16,653
11,454
4,316
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
DE4THS4MA
Bakasura
19
11 / 4 / 13
12,460
1,133
20,173
13,792
6,046
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
NoroiiKage
Xbalanque
20
13 / 6 / 21
13,377
1,216
26,175
13,663
5,454
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
fafinir
Sun Wukong
19
9 / 2 / 19
12,927
1,175
14,313
14,654
10,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

227

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 10
11,094
1,009
7,953
14,835
6,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
KAYKI2680
Sun Wukong
17
0 / 14 / 12
9,920
902
9,581
23,515
18,575
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bastet
17
6 / 2 / 7
11,613
1,056
12,420
9,881
4,280
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
8 / 10 / 8
12,764
1,160
19,093
18,640
7,641
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
elosocapurro
Guan Yu
17
3 / 9 / 8
10,866
988
9,084
23,168
28,764
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
66
42
Kills
21
21
Deaths
42
94
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
3
21
4.5
W
Artemis
CaraDePao666
Artemis
6
6
20
2.67
W
Bakasura
DE4THS4MA
Bakasura
11
4
13
4.38
L
4
7
10
1.29
L
Sun Wukong
KAYKI2680
Sun Wukong
0
14
12
0.43
W
Xbalanque
NoroiiKage
Xbalanque
13
6
21
3.92
L
Bastet
6
2
7
4.75
L
8
10
8
1.2
L
Guan Yu
elosocapurro
Guan Yu
3
9
8
0.78
W
Sun Wukong
fafinir
Sun Wukong
9
2
19
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,237
Damage
58,131
65,734
Taken
90,039
38,613
Mitigated
65,957
11,003
Healing
5,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,923
1,452
2,411
754
12,171
11,980
0
4,913
7,258
18,944
0
W
Artemis
CaraDePao666
Artemis
16,653
10,359
231
984
11,454
4,316
0
4,573
6,881
0
35,429
W
Bakasura
DE4THS4MA
Bakasura
20,173
15,023
0
2,713
13,792
6,046
0
6,702
7,090
0
28,869
L
7,953
1,904
0
10
14,835
6,697
0
829
13,509
20,384
0
L
Sun Wukong
KAYKI2680
Sun Wukong
9,581
3,121
0
0
23,515
18,575
0
693
22,283
0
17,591
W
Xbalanque
NoroiiKage
Xbalanque
26,175
16,471
0
2,737
13,663
5,454
0
5,109
8,554
0
54,138
L
Bastet
12,420
3,046
0
628
9,881
4,280
0
464
9,327
0
26,801
L
19,093
7,776
0
551
18,640
7,641
0
607
16,833
28,934
0
L
Guan Yu
elosocapurro
Guan Yu
9,084
1,148
1,402
2,793
23,168
28,764
0
2,330
20,420
670
32,764
W
Sun Wukong
fafinir
Sun Wukong
14,313
4,195
0
1,173
14,654
10,817
0
6,385
8,269
0
27,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,418
Gold Earned
56,257
190
Minions Killed
157
9
Camps Cleared
4
898,158
Distance Traveled
970,422
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,189
1,108
25
2
2
155,763
0
W
Artemis
11,465
1,042
46
4
0
142,734
1
W
Bakasura
12,460
1,133
40
4
3
235,992
0
L
Nox
11,094
1,009
33
3
1
172,593
1
L
Sun Wukong
9,920
902
12
1
1
170,661
0
W
Xbalanque
13,377
1,216
44
4
4
177,764
3
L
Bastet
11,613
1,056
46
4
1
236,293
1
L
Chronos
12,764
1,160
24
2
1
180,452
1
L
Guan Yu
10,866
988
42
4
0
210,423
0
W
Sun Wukong
12,927
1,175
35
3
0
185,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role