Player Matchup

Jing Wei
Jing Wei
Gold II
EmMEw0w
Jing Wei
Gold II
Level 141
God Stats
9W - 11L
1,511 SR
Queue Stats
238W - 237L
1,475 MMR
Solo
Cthulhu
Cthulhu
Bronze III
IP43
Cthulhu
Bronze III
Level 33
God Stats
5W - 10L
1,276 SR
Queue Stats
43W - 86L
1,223 MMR
Solo
Susano
Susano
Gold I
Leezyo_
Susano
Gold I
Level 124
God Stats
4W - 2L
1,626 SR
Queue Stats
40W - 40L
1,509 MMR
Solo
Chaac
Chaac
Silver II
SolEdInsticT
Chaac
Silver II
Level 73
God Stats
36W - 20L
1,565 SR
Queue Stats
164W - 176L
1,067 MMR
Solo
The Morrigan
The Morrigan
Gold II
TS200123
The Morrigan
Gold II
Level 106
God Stats
108W - 91L
1,552 SR
Queue Stats
426W - 437L
1,562 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 95
1,506 SR
1,367 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,415 SR
1,361 MMR
Danzaburou
Danzaburou
Bronze III
Alboz_kk
Danzaburou
Bronze III
Level 58
God Stats
1W - 2L
1,256 SR
Queue Stats
2W - 5L
1,413 MMR
Solo
Bellona
Bellona
Silver I
FKAJOSH
Bellona
Silver I
Level 160
God Stats
5W - 4L
1,665 SR
Queue Stats
370W - 391L
957 MMR
Solo
Sylvanus
Sylvanus
Gold V
Mr_Ginco
Sylvanus
Gold V
Level 105
God Stats
1W - 4L
1,251 SR
Queue Stats
102W - 119L
1,340 MMR
Party 1
Janus
Janus
Platinum V
UNiQuE_AcE__
Janus
Platinum V
Level 141
God Stats
0W - 3L
1,500 SR
Queue Stats
451W - 436L
1,795 MMR
Solo
Nemesis
Nemesis
Gold V
xMr_Hugo
Nemesis
Gold V
Level 137
God Stats
5W - 11L
1,402 SR
Queue Stats
124W - 140L
1,301 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
EmMEw0w
Jing Wei
18
4 / 1 / 6
11,506
548
6,074
11,554
4,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
IP43
Cthulhu
13
2 / 3 / 12
8,688
414
7,263
11,372
8,559
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
Leezyo_
Susano
17
1 / 2 / 10
10,469
499
8,640
12,867
5,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
9 / 6 / 3
12,881
613
16,201
23,420
19,769
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Morrigan
TS200123
The Morrigan
20
10 / 0 / 3
12,395
590
16,693
10,037
4,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
TiamatAthenaSetGilgamesh

VS

Bans
ScyllaTsukuyomiKing ArthurChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alboz_kk
Danzaburou
15
2 / 2 / 0
9,501
452
4,259
10,033
3,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
FKAJOSH
Bellona
16
5 / 6 / 3
10,843
516
18,619
17,710
19,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
Mr_Ginco
Sylvanus
11
0 / 6 / 4
7,463
355
5,008
15,906
10,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 5 / 0
9,382
447
6,695
12,545
4,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
xMr_Hugo
Nemesis
15
2 / 7 / 3
9,125
435
6,974
17,833
6,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
22
26
Kills
12
12
Deaths
26
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Alboz_kk
Danzaburou
2
2
0
1
W
Jing Wei
EmMEw0w
Jing Wei
4
1
6
7
L
Bellona
FKAJOSH
Bellona
5
6
3
1.08
W
Cthulhu
IP43
Cthulhu
2
3
12
2.67
W
Susano
Leezyo_
Susano
1
2
10
3
L
Sylvanus
Mr_Ginco
Sylvanus
0
6
4
0.33
W
9
6
3
1.75
W
The Morrigan
TS200123
The Morrigan
10
0
3
11.5
L
3
5
0
0.6
L
Nemesis
xMr_Hugo
Nemesis
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,871
Damage
41,555
69,250
Taken
74,027
43,083
Mitigated
43,968
18,590
Healing
9,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Alboz_kk
Danzaburou
4,259
1,447
0
2,625
10,033
3,059
912
3,964
5,762
0
63,541
W
Jing Wei
EmMEw0w
Jing Wei
6,074
4,375
0
5,742
11,554
4,628
4,013
1,961
9,551
0
88,769
L
Bellona
FKAJOSH
Bellona
18,619
7,213
0
1,348
17,710
19,642
1,208
2,422
14,981
1,200
77,072
W
Cthulhu
IP43
Cthulhu
7,263
519
0
0
11,372
8,559
219
3,281
7,971
14,407
0
W
Susano
Leezyo_
Susano
8,640
930
0
455
12,867
5,811
141
1,620
11,189
0
80,061
L
Sylvanus
Mr_Ginco
Sylvanus
5,008
1,528
566
2,426
15,906
10,202
0
5,713
10,193
21,857
4,649
W
16,201
4,034
0
10,405
23,420
19,769
687
1,028
22,314
0
85,985
W
The Morrigan
TS200123
The Morrigan
16,693
2,282
90
1,898
10,037
4,316
566
3,633
6,276
105,000
0
L
6,695
731
0
1,598
12,545
4,178
0
6,147
6,398
69,317
0
L
Nemesis
xMr_Hugo
Nemesis
6,974
3,680
0
1,021
17,833
6,887
0
5,710
12,123
0
65,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,939
Gold Earned
46,314
673
Minions Killed
566
0
Camps Cleared
0
1,950,921
Distance Traveled
1,873,832
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,501
452
115
5
0
379,276
4
W
Jing Wei
11,506
548
169
8
0
404,202
0
L
Bellona
10,843
516
149
7
0
361,520
1
W
Cthulhu
8,688
414
16
1
0
349,026
0
W
Susano
10,469
499
114
5
0
423,364
6
L
Sylvanus
7,463
355
42
2
0
337,424
8
W
Chaac
12,881
613
180
9
0
374,051
8
W
The Morrigan
12,395
590
194
9
0
400,278
3
L
Janus
9,382
447
147
7
0
392,170
7
L
Nemesis
9,125
435
113
5
0
403,442
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role