Player Matchup

Amaterasu
Amaterasu
Chablau1297
Amaterasu
Level 5
God Stats
2W - 1L
1,510 SR
Queue Stats
3W - 6L
1,303 Elo+
Party 1
Medusa
Medusa
DDDenial
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,192 Elo+
Party 1
Achilles
Achilles
EdwardTeachh
Achilles
Level 17
God Stats
36W - 36L
1,500 SR
Queue Stats
92W - 96L
1,370 Elo+
Party 1
Ares
Ares
VigilanteCego
Ares
Level 13
God Stats
5W - 2L
1,753 SR
Queue Stats
60W - 57L
1,402 Elo+
Party 1
Poseidon
Poseidon
lSEM ALMAl
Poseidon
Level 18
God Stats
3W - 5L
1,308 SR
Queue Stats
12W - 17L
1,278 Elo+
Solo
Team Averages
Level 11
1,514 SR
1,309 Elo+

VS

Team Averages
Level 17
1,431 SR
1,251 Elo+
Jing Wei
Jing Wei
FelipeSPD
Jing Wei
Level 14
God Stats
2W - 5L
1,299 SR
Queue Stats
4W - 12L
1,119 Elo+
Party 2
Aphrodite
Aphrodite
Lhama_king
Aphrodite
Level 27
God Stats
26W - 26L
1,506 SR
Queue Stats
332W - 379L
1,370 Elo+
Solo
Horus
Horus
MarceloMDM
Horus
Level 24
God Stats
2W - 5L
1,389 SR
Queue Stats
9W - 19L
1,259 Elo+
Party 2
Bellona
Bellona
Nicolas Aldrius
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,192 Elo+
Solo
Pele
Pele
e1058
Pele
Level 15
God Stats
17W - 25L
1,461 SR
Queue Stats
80W - 89L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chablau1297
Amaterasu
13
4 / 6 / 3
8,273
552
7,371
12,551
8,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
DDDenial
Medusa
12
5 / 3 / 6
7,620
508
8,634
8,178
3,821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
EdwardTeachh
Achilles
13
5 / 3 / 5
8,340
556
7,051
10,408
4,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
5 / 0 / 6
8,126
542
6,836
11,012
8,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Poseidon
lSEM ALMAl
Poseidon
14
2 / 0 / 6
8,407
560
6,005
4,478
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FelipeSPD
Jing Wei
11
2 / 6 / 1
6,873
458
3,937
9,327
2,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Lhama_king
Aphrodite
12
2 / 4 / 0
7,443
496
6,630
9,303
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
11
2 / 3 / 1
7,234
482
4,143
12,805
6,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
6 / 3 / 1
7,995
533
9,151
12,466
11,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
e1058
Pele
11
0 / 5 / 4
6,713
448
3,536
8,128
2,199
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
21
Kills
12
12
Deaths
21
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Chablau1297
Amaterasu
4
6
3
0.92
W
Medusa
DDDenial
Medusa
5
3
6
2.67
W
Achilles
EdwardTeachh
Achilles
5
3
5
2.5
L
Jing Wei
FelipeSPD
Jing Wei
2
6
1
0.42
L
Aphrodite
Lhama_king
Aphrodite
2
4
0
0.5
L
Horus
2
3
1
0.83
L
6
3
1
2.17
W
5
0
6
8
L
Pele
e1058
Pele
0
5
4
0.4
W
Poseidon
lSEM ALMAl
Poseidon
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,897
Damage
27,397
46,627
Taken
52,029
27,338
Mitigated
25,886
11,130
Healing
9,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Chablau1297
Amaterasu
7,371
4,186
0
2,342
12,551
8,446
604
2,004
10,547
0
37,427
W
Medusa
DDDenial
Medusa
8,634
5,104
0
717
8,178
3,821
255
1,515
6,663
0
27,885
W
Achilles
EdwardTeachh
Achilles
7,051
1,512
0
2,374
10,408
4,298
0
245
10,163
0
43,345
L
Jing Wei
FelipeSPD
Jing Wei
3,937
2,601
0
1,002
9,327
2,504
0
3,994
5,247
0
31,115
L
Aphrodite
Lhama_king
Aphrodite
6,630
1,274
0
4,209
9,303
3,699
856
2,383
6,612
43,005
0
L
Horus
4,143
2,098
173
2,309
12,805
6,109
0
4,047
8,712
0
16,811
L
9,151
3,051
0
1,160
12,466
11,375
0
893
11,546
0
43,985
W
6,836
1,104
318
4,550
11,012
8,983
400
1,568
9,444
26,161
0
L
Pele
e1058
Pele
3,536
1,492
0
369
8,128
2,199
598
1,025
7,071
0
27,326
W
Poseidon
lSEM ALMAl
Poseidon
6,005
753
0
829
4,478
1,790
782
1,298
3,180
44,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,766
Gold Earned
36,258
303
Minions Killed
293
0
Camps Cleared
0
1,397,148
Distance Traveled
1,243,873
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,273
552
74
5
0
266,221
0
W
Medusa
7,620
508
48
3
0
255,007
1
W
Achilles
8,340
556
64
4
0
292,500
1
L
Jing Wei
6,873
458
67
4
0
265,591
1
L
Aphrodite
7,443
496
79
5
0
210,442
0
L
Horus
7,234
482
22
1
0
281,589
3
L
Bellona
7,995
533
71
5
0
290,032
6
W
Ares
8,126
542
24
2
0
300,627
0
L
Pele
6,713
448
54
4
0
196,219
2
W
Poseidon
8,407
560
93
6
0
282,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role