Player Matchup

King Arthur
King Arthur
militarymikey03
King Arthur
Level 85
God Stats
4W - 2L
1,586 SR
Queue Stats
134W - 126L
1,392 Elo+
Party 1
Hachiman
Hachiman
rkhadland
Hachiman
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
267W - 255L
1,413 Elo+
Party 1
Kukulkan
Kukulkan
w2everything
Kukulkan
Level 18
God Stats
12W - 6L
1,676 SR
Queue Stats
83W - 106L
1,391 Elo+
Solo
Team Averages
Level 69
1,587 SR
1,399 Elo+

VS

Team Averages
Level 33
1,327 SR
1,461 Elo+
Odin
Odin
BigToe Punch
Odin
Level 29
God Stats
0W - 1L
1,322 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
BloodRain2056
Olorun
Level 65
God Stats
1W - 7L
1,159 SR
Queue Stats
29W - 46L
1,382 Elo+
Solo
Hades
Hades
Just Soulz8963
Hades
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
militarymikey03
King Arthur
12
4 / 5 / 17
9,031
821
6,848
12,943
10,094
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
rkhadland
Hachiman
13
6 / 2 / 17
9,425
857
7,874
5,626
1,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
w2everything
Kukulkan
15
16 / 1 / 9
10,848
986
16,601
6,402
2,534
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 6 / 3
7,565
688
5,908
10,466
6,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 11 / 6
8,169
743
7,579
15,121
5,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 9 / 5
7,545
686
2,861
11,854
5,155
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
22
26
Kills
8
8
Deaths
26
43
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
6
3
0.92
L
2
11
6
0.45
L
2
9
5
0.5
W
King Arthur
militarymikey03
King Arthur
4
5
17
2.5
W
Hachiman
rkhadland
Hachiman
6
2
17
7.25
W
Kukulkan
w2everything
Kukulkan
16
1
9
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,323
Damage
16,348
24,971
Taken
37,441
14,474
Mitigated
17,791
4,253
Healing
4,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,908
2,161
0
0
10,466
6,900
0
4,933
5,353
0
17,618
L
7,579
4,855
798
3,062
15,121
5,736
0
5,318
9,563
23,034
0
L
2,861
1,065
368
634
11,854
5,155
0
6,350
5,414
12,621
0
W
King Arthur
militarymikey03
King Arthur
6,848
720
0
3,204
12,943
10,094
165
4,615
8,328
0
21,700
W
Hachiman
rkhadland
Hachiman
7,874
4,575
0
549
5,626
1,846
1,209
3,282
2,344
0
18,462
W
Kukulkan
w2everything
Kukulkan
16,601
2,014
0
500
6,402
2,534
602
2,543
3,859
48,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,304
Gold Earned
23,279
126
Minions Killed
65
0
Camps Cleared
0
559,621
Distance Traveled
464,747
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,565
688
13
1
0
188,632
2
L
Olorun
8,169
743
34
3
0
132,991
0
L
Hades
7,545
686
18
2
0
143,124
0
W
King Arthur
9,031
821
26
2
0
189,256
2
W
Hachiman
9,425
857
24
2
0
185,825
0
W
Kukulkan
10,848
986
76
7
0
184,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role