Player Matchup

Danzaburou
Danzaburou
Davman45
Danzaburou
Level 28
God Stats
3W - 0L
1,957 SR
Queue Stats
185W - 17L
1,985 Elo+
Party 2
Sylvanus
Sylvanus
GhostSeducer
Sylvanus
Level 141
God Stats
24W - 0L
2,193 SR
Queue Stats
410W - 38L
2,019 Elo+
Party 2
King Arthur
King Arthur
Hamus11
King Arthur
Level 138
God Stats
20W - 2L
1,963 SR
Queue Stats
393W - 23L
2,103 Elo+
Party 2
Ganesha
Ganesha
MrDramaQueen
Ganesha
Level 128
God Stats
58W - 3L
2,192 SR
Queue Stats
252W - 13L
2,133 Elo+
Party 2
Janus
Janus
Mrman21
Janus
Level 45
God Stats
13W - 9L
1,572 SR
Queue Stats
176W - 168L
1,544 Elo+
Solo
Team Averages
Level 96
1,975 SR
1,957 Elo+

VS

Team Averages
Level 59
1,637 SR
1,605 Elo+
Janus
Janus
Hieroglyptix
Janus
Level 86
God Stats
12W - 14L
1,503 SR
Queue Stats
241W - 193L
1,632 Elo+
Party 1
Chaac
Chaac
SUBBASED
Chaac
Level 80
God Stats
11W - 5L
1,767 SR
Queue Stats
133W - 121L
1,587 Elo+
Party 3
Scylla
Scylla
Sleepygills
Scylla
Level 45
God Stats
7W - 6L
1,647 SR
Queue Stats
157W - 148L
1,609 Elo+
Party 3
Neith
Neith
wesaskif
Neith
Level 69
God Stats
17W - 14L
1,618 SR
Queue Stats
269W - 222L
1,597 Elo+
Party 1
Ymir
Ymir
wombatbreathing
Ymir
Level 17
God Stats
2W - 2L
1,652 SR
Queue Stats
18W - 14L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Davman45
Danzaburou
18
16 / 0 / 10
13,356
1,336
26,860
3,734
2,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
GhostSeducer
Sylvanus
16
5 / 2 / 20
10,098
1,010
5,960
14,598
14,515
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
Hamus11
King Arthur
17
3 / 2 / 23
10,230
1,023
10,927
17,627
16,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
MrDramaQueen
Ganesha
17
0 / 4 / 28
9,811
981
14,231
12,678
9,069
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
Mrman21
Janus
17
5 / 0 / 15
10,590
1,059
13,265
806
336
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

254

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 8
9,325
933
12,333
10,669
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
SUBBASED
Chaac
15
3 / 7 / 4
9,501
950
7,957
20,536
12,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
14
3 / 6 / 3
8,976
898
10,083
14,938
3,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
wesaskif
Neith
15
0 / 5 / 8
8,783
878
7,996
11,931
3,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 8 / 3
9,580
958
5,711
17,096
14,289
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
34
29
Kills
8
8
Deaths
29
96
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Davman45
Danzaburou
16
0
10
21
W
Sylvanus
GhostSeducer
Sylvanus
5
2
20
7.5
W
King Arthur
Hamus11
King Arthur
3
2
23
7.25
L
0
3
8
1.33
W
Ganesha
MrDramaQueen
Ganesha
0
4
28
3.5
W
Janus
Mrman21
Janus
5
0
15
12.5
L
Chaac
SUBBASED
Chaac
3
7
4
0.71
L
Scylla
3
6
3
0.75
L
Neith
wesaskif
Neith
0
5
8
0.8
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,243
Damage
44,080
49,443
Taken
75,170
42,547
Mitigated
37,069
15,504
Healing
7,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Davman45
Danzaburou
26,860
17,714
0
1,318
3,734
2,112
0
2,532
1,202
0
42,032
W
Sylvanus
GhostSeducer
Sylvanus
5,960
682
4,231
4,571
14,598
14,515
0
8,912
5,686
8,408
0
W
King Arthur
Hamus11
King Arthur
10,927
1,675
0
3,644
17,627
16,515
0
9,468
8,159
0
20,614
L
12,333
943
0
1,017
10,669
3,146
0
5,267
5,342
56,477
0
W
Ganesha
MrDramaQueen
Ganesha
14,231
80
842
710
12,678
9,069
0
6,951
5,727
27,463
0
W
Janus
Mrman21
Janus
13,265
503
0
188
806
336
0
264
542
59,411
0
L
Chaac
SUBBASED
Chaac
7,957
1,772
0
4,351
20,536
12,896
0
7,469
12,617
0
23,085
L
Scylla
10,083
708
0
164
14,938
3,441
0
8,132
6,716
20,495
0
L
Neith
wesaskif
Neith
7,996
4,609
0
1,445
11,931
3,297
0
7,250
4,589
0
22,306
L
5,711
997
0
500
17,096
14,289
0
5,338
11,191
12,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,085
Gold Earned
46,165
198
Minions Killed
213
9
Camps Cleared
7
1,013,825
Distance Traveled
907,952
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,356
1,336
52
5
6
197,683
1
W
Sylvanus
10,098
1,010
17
2
2
194,435
2
W
King Arthur
10,230
1,023
24
2
1
196,158
0
L
Janus
9,325
933
92
9
3
190,235
0
W
Ganesha
9,811
981
0
0
0
198,557
1
W
Janus
10,590
1,059
105
11
0
226,992
1
L
Chaac
9,501
950
21
2
0
188,118
0
L
Scylla
8,976
898
30
3
1
190,363
0
L
Neith
8,783
878
44
4
2
177,903
0
L
Ymir
9,580
958
26
3
1
161,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role