Player Matchup

Chaac
Chaac
Granfran004
Chaac
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 224L
1,302 Elo+
Party 2
Bacchus
Bacchus
Ovvnni
Bacchus
Level 18
God Stats
3W - 1L
1,765 SR
Queue Stats
80W - 70L
1,377 Elo+
Party 1
Izanami
Izanami
Ss_OSCURLOD_Ss
Izanami
Level 17
God Stats
8W - 16L
1,463 SR
Queue Stats
196W - 315L
1,269 Elo+
Party 2
Jing Wei
Jing Wei
The_Kev_HG
Jing Wei
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 34L
1,287 Elo+
Party 1
Bakasura
Bakasura
XtiziX1412
Bakasura
Level 8
God Stats
1W - 2L
1,182 SR
Queue Stats
109W - 186L
1,172 Elo+
Party 2
Team Averages
Level 18
1,482 SR
1,282 Elo+

VS

Team Averages
Level 21
1,358 SR
1,278 Elo+
Hera
Hera
Dr_PepsiColaDew
Hera
Level 24
God Stats
3W - 4L
1,215 SR
Queue Stats
54W - 57L
1,384 Elo+
Party 3
Hel
Hel
ROLL UP 2
Hel
Level 16
God Stats
1W - 5L
1,373 SR
Queue Stats
2W - 7L
1,277 Elo+
Solo
Ymir
Ymir
couch_potato223
Ymir
Level 27
God Stats
5W - 11L
1,586 SR
Queue Stats
70W - 94L
1,265 Elo+
Party 3
Thanatos
Thanatos
getyapull333
Thanatos
Level 23
God Stats
8W - 5L
1,329 SR
Queue Stats
102W - 118L
1,256 Elo+
Party 3
Cernunnos
Cernunnos
theUNgratefu1
Cernunnos
Level 16
God Stats
1W - 3L
1,288 SR
Queue Stats
4W - 8L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 7 / 6
11,799
536
11,428
20,485
18,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
Ovvnni
Bacchus
16
6 / 2 / 7
11,535
524
7,973
14,752
12,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
6 / 6 / 4
11,008
500
9,008
12,884
4,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
The_Kev_HG
Jing Wei
16
1 / 7 / 1
10,477
476
6,801
13,298
4,234
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
XtiziX1412
Bakasura
15
2 / 11 / 3
10,020
455
4,325
18,764
11,550
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 6 / 8
12,708
578
29,194
13,652
5,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 4 / 2
7,889
359
4,340
8,964
2,979
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
6 / 6 / 6
10,613
482
7,120
13,673
6,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
getyapull333
Thanatos
20
11 / 5 / 5
12,322
560
11,533
17,711
7,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
theUNgratefu1
Cernunnos
14
1 / 7 / 4
8,893
404
2,735
11,369
3,612
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
58
25
Kills
33
33
Deaths
28
21
Assists
25
Player
Kills
Deaths
Assists
KDA
L
14
6
8
3
W
10
7
6
1.86
W
Bacchus
Ovvnni
Bacchus
6
2
7
4.75
L
1
4
2
0.5
W
6
6
4
1.33
W
Jing Wei
The_Kev_HG
Jing Wei
1
7
1
0.21
W
Bakasura
XtiziX1412
Bakasura
2
11
3
0.32
L
6
6
6
1.5
L
Thanatos
getyapull333
Thanatos
11
5
5
2.7
L
Cernunnos
theUNgratefu1
Cernunnos
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,535
Damage
54,922
80,183
Taken
65,369
51,056
Mitigated
26,906
14,603
Healing
22,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,194
8,629
0
4,821
13,652
5,701
531
1,041
12,556
86,679
0
W
11,428
1,562
0
6,092
20,485
18,148
62
13,626
6,249
0
41,288
W
Bacchus
Ovvnni
Bacchus
7,973
984
99
4,617
14,752
12,564
1,120
8,480
6,096
25,909
0
L
4,340
530
715
2,812
8,964
2,979
281
1,622
7,195
26,099
0
W
9,008
6,496
0
645
12,884
4,560
4,532
6,191
6,623
0
65,032
W
Jing Wei
The_Kev_HG
Jing Wei
6,801
4,873
0
288
13,298
4,234
3,350
6,492
6,616
0
56,247
W
Bakasura
XtiziX1412
Bakasura
4,325
3,331
0
2,862
18,764
11,550
0
5,083
13,619
0
51,815
L
7,120
904
0
0
13,673
6,691
101
2,110
11,563
43,906
0
L
Thanatos
getyapull333
Thanatos
11,533
5,732
548
10,736
17,711
7,923
78
2,968
14,523
0
91,975
L
Cernunnos
theUNgratefu1
Cernunnos
2,735
1,392
0
2,413
11,369
3,612
870
2,214
8,938
0
34,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,839
Gold Earned
52,425
430
Minions Killed
436
0
Camps Cleared
0
1,866,896
Distance Traveled
1,660,577
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,708
578
119
5
0
349,877
2
W
Chaac
11,799
536
59
3
0
404,397
0
W
Bacchus
11,535
524
37
2
0
388,185
4
L
Hel
7,889
359
44
2
0
217,746
2
W
Izanami
11,008
500
107
5
0
344,899
2
W
Jing Wei
10,477
476
116
5
0
369,289
2
W
Bakasura
10,020
455
111
5
0
360,126
1
L
Ymir
10,613
482
83
4
0
334,460
0
L
Thanatos
12,322
560
136
6
0
426,540
2
L
Cernunnos
8,893
404
54
2
0
331,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role