Player Matchup

Aphrodite
Aphrodite
Acalaysia
Aphrodite
Level 52
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
997 Elo+
Party 1
Freya
Freya
B1ackRav3n
Freya
Level 124
God Stats
1W - 0L
1,497 SR
Queue Stats
13W - 20L
1,235 Elo+
Party 1
Medusa
Medusa
Konnive
Medusa
Level 117
God Stats
1W - 1L
1,345 SR
Queue Stats
10W - 10L
1,321 Elo+
Party 1
Team Averages
Level 98
1,448 SR
1,184 Elo+

VS

Team Averages
Level 40
1,390 SR
1,299 Elo+
Ra
Ra
GallopingFunky2
Ra
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,228 Elo+
Party 2
Artemis
Artemis
Michael0391
Artemis
Level 5
God Stats
0W - 1L
1,170 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
sup3rkill3r236
Gilgamesh
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,168 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Acalaysia
Aphrodite
14
7 / 1 / 11
9,954
766
6,452
6,894
4,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Freya
13
3 / 3 / 11
9,066
697
11,421
8,864
3,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
Konnive
Medusa
16
8 / 0 / 10
10,672
821
14,226
7,440
3,071
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 0
8,477
652
8,424
10,954
3,998
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Michael0391
Artemis
9
0 / 8 / 3
7,393
569
2,151
10,571
4,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
sup3rkill3r236
Gilgamesh
12
1 / 5 / 3
7,835
603
4,069
15,433
9,898
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
18
Kills
4
4
Deaths
18
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Acalaysia
Aphrodite
7
1
11
12.5
W
Freya
3
3
11
2.83
L
3
5
0
0.6
W
Medusa
Konnive
Medusa
8
0
10
13
L
Artemis
Michael0391
Artemis
0
8
3
0.19
L
Gilgamesh
sup3rkill3r236
Gilgamesh
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,099
Damage
14,644
23,198
Taken
36,958
11,468
Mitigated
18,523
12,436
Healing
7,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Acalaysia
Aphrodite
6,452
1,290
4,438
4,473
6,894
4,615
160
2,371
4,523
19,114
0
W
Freya
11,421
3,706
0
1,903
8,864
3,782
185
3,779
5,085
26,683
2,103
L
8,424
549
1,564
2,576
10,954
3,998
312
4,299
6,515
41,560
0
W
Medusa
Konnive
Medusa
14,226
5,452
0
1,622
7,440
3,071
2,021
2,274
5,166
0
62,825
L
Artemis
Michael0391
Artemis
2,151
1,241
0
299
10,571
4,627
30
4,316
6,161
0
9,554
L
Gilgamesh
sup3rkill3r236
Gilgamesh
4,069
524
864
1,802
15,433
9,898
315
8,163
7,004
0
13,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,692
Gold Earned
23,705
165
Minions Killed
119
0
Camps Cleared
0
727,325
Distance Traveled
615,433
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,954
766
36
3
0
239,739
0
W
Freya
9,066
697
32
2
0
239,923
1
L
Ra
8,477
652
80
6
0
210,425
5
W
Medusa
10,672
821
97
7
0
247,663
1
L
Artemis
7,393
569
13
1
0
166,442
0
L
Gilgamesh
7,835
603
26
2
0
238,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role