Player Matchup

Sol
Sol
ChocoThunder90
Sol
Level 85
God Stats
2W - 3L
1,537 SR
Queue Stats
150W - 181L
1,391 Elo+
Party 1
Awilix
Awilix
MorgTheMessiah
Awilix
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
97W - 116L
1,426 Elo+
Party 1
Jormungandr
Jormungandr
Nephrolith-
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 39
1,512 SR
1,439 Elo+

VS

Team Averages
Level 85
1,468 SR
1,496 Elo+
Horus
Horus
B3AN-AN4TOR
Horus
Level 64
God Stats
7W - 9L
1,406 SR
Queue Stats
196W - 230L
1,400 Elo+
Solo
Ra
Ra
BritishTurfu
Ra
Level 84
God Stats
1W - 0L
1,381 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MattiuArm
Danzaburou
Level 108
God Stats
6W - 1L
1,616 SR
Queue Stats
233W - 225L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 3
6,768
677
7,377
9,079
2,711
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 5 / 4
5,866
587
1,902
6,601
2,140
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jormungandr
Nephrolith-
Jormungandr
10
2 / 2 / 1
7,005
701
2,476
8,058
4,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 3 / 5
8,068
807
4,902
7,991
4,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 2 / 6
7,167
717
4,345
4,504
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
MattiuArm
Danzaburou
12
8 / 1 / 3
8,502
850
7,903
6,088
2,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
4
Kills
13
13
Deaths
6
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
3
5
2.5
W
0
2
6
1.5
L
2
6
3
0.58
W
Danzaburou
MattiuArm
Danzaburou
8
1
3
9.5
L
0
5
4
0.4
L
Jormungandr
Nephrolith-
Jormungandr
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,755
Damage
17,150
23,738
Taken
18,583
9,464
Mitigated
8,965
1,925
Healing
6,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,902
2,324
650
1,404
7,991
4,883
741
3,060
4,683
0
13,238
W
4,345
287
1,615
1,580
4,504
1,806
96
3,816
688
28,056
0
L
7,377
1,240
0
1,691
9,079
2,711
0
2,259
6,820
32,328
0
W
Danzaburou
MattiuArm
Danzaburou
7,903
3,971
0
1,385
6,088
2,276
1,096
2,977
3,111
0
28,258
L
1,902
784
0
234
6,601
2,140
0
493
6,108
0
3,436
L
Jormungandr
Nephrolith-
Jormungandr
2,476
420
0
0
8,058
4,613
0
1,593
6,465
12,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,639
Gold Earned
23,737
73
Minions Killed
108
0
Camps Cleared
0
477,539
Distance Traveled
516,028
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,068
807
21
2
0
167,799
0
W
Ra
7,167
717
62
6
0
174,836
3
L
Sol
6,768
677
49
5
0
143,205
2
W
Danzaburou
8,502
850
25
3
0
173,393
3
L
Awilix
5,866
587
4
0
0
161,184
0
L
Jormungandr
7,005
701
20
2
0
173,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role