Player Matchup

Fenrir
Fenrir
ItsMrRad
Fenrir
Level 21
God Stats
3W - 1L
1,684 SR
Queue Stats
45W - 33L
1,417 Elo+
Party 1
Set
Set
Slayvic
Set
Level 29
God Stats
9W - 5L
1,143 SR
Queue Stats
44W - 41L
923 Elo+
Party 4
Hel
Hel
XKate-Denson_260
Hel
Level 88
God Stats
39W - 46L
1,521 SR
Queue Stats
517W - 598L
1,389 Elo+
Party 1
Yemoja
Yemoja
Xx-NuClear_5-xX
Yemoja
Level 71
God Stats
23W - 23L
1,513 SR
Queue Stats
463W - 535L
1,458 Elo+
Party 1
Jing Wei
Jing Wei
rokar5
Jing Wei
Level 58
God Stats
1W - 1L
1,497 SR
Queue Stats
19W - 28L
902 Elo+
Party 4
Team Averages
Level 53
1,472 SR
1,218 Elo+

VS

Team Averages
Level 65
1,412 SR
1,360 Elo+
Hou Yi
Hou Yi
Blutsidee
Hou Yi
Level 42
God Stats
13W - 18L
1,385 SR
Queue Stats
167W - 288L
1,275 Elo+
Party 2
Mercury
Mercury
EAGQ00
Mercury
Level 43
God Stats
8W - 12L
1,243 SR
Queue Stats
374W - 388L
1,363 Elo+
Party 2
Ymir
Ymir
IVM xP
Ymir
Level 107
God Stats
13W - 21L
1,467 SR
Queue Stats
37W - 53L
1,404 Elo+
Party 3
Bellona
Bellona
OngoGablogian77
Bellona
Level 28
God Stats
3W - 4L
1,491 SR
Queue Stats
20W - 35L
1,346 Elo+
Party 3
Merlin
Merlin
nairb37
Merlin
Level 103
God Stats
1W - 7L
1,473 SR
Queue Stats
37W - 48L
1,413 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ItsMrRad
Fenrir
20
21 / 4 / 11
14,628
585
27,448
21,073
25,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Set
20
2 / 1 / 12
14,068
563
8,727
19,082
18,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
10 / 1 / 20
13,452
538
17,561
18,878
10,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
4 / 4 / 16
12,187
487
9,409
21,629
24,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
rokar5
Jing Wei
19
9 / 3 / 14
13,235
529
18,399
18,823
8,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Blutsidee
Hou Yi
18
3 / 8 / 3
11,906
476
12,785
24,336
10,277
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
EAGQ00
Mercury
17
2 / 9 / 6
11,402
456
7,375
22,388
8,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
IVM xP
Ymir
13
3 / 9 / 1
8,891
356
5,553
22,337
16,559
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 10 / 1
8,531
341
4,088
16,094
10,087
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
nairb37
Merlin
14
1 / 10 / 3
9,387
375
20,185
16,195
6,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
24
46
Kills
10
13
Deaths
46
73
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Blutsidee
Hou Yi
3
8
3
0.56
L
Mercury
EAGQ00
Mercury
2
9
6
0.56
L
Ymir
IVM xP
Ymir
3
9
1
0.39
W
Fenrir
ItsMrRad
Fenrir
21
4
11
6.63
L
1
10
1
0.15
W
Set
2
1
12
8
W
10
1
20
20
W
4
4
16
3
L
Merlin
nairb37
Merlin
1
10
3
0.25
W
Jing Wei
rokar5
Jing Wei
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,544
Damage
49,986
99,485
Taken
101,350
86,919
Mitigated
52,382
56,000
Healing
12,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Blutsidee
Hou Yi
12,785
9,169
198
5,810
24,336
10,277
1,010
6,443
17,773
0
78,339
L
Mercury
EAGQ00
Mercury
7,375
2,153
0
4,651
22,388
8,503
0
4,413
17,795
0
49,034
L
Ymir
IVM xP
Ymir
5,553
980
0
500
22,337
16,559
0
7,844
14,318
22,381
0
W
Fenrir
ItsMrRad
Fenrir
27,448
3,980
0
2,833
21,073
25,234
812
4,539
16,534
0
74,145
L
4,088
1,724
0
1,170
16,094
10,087
0
2,079
13,535
0
21,582
W
Set
8,727
3,818
0
7,501
19,082
18,411
2,234
1,587
17,495
0
114,571
W
17,561
1,877
16,815
13,386
18,878
10,144
2,158
8,514
10,364
93,767
0
W
9,409
2,308
4,725
3,744
21,629
24,944
1,084
7,337
14,292
34,560
0
L
Merlin
nairb37
Merlin
20,185
791
0
627
16,195
6,956
0
6,191
9,794
62,505
0
W
Jing Wei
rokar5
Jing Wei
18,399
16,404
377
6,619
18,823
8,186
6,637
3,761
14,360
0
85,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,570
Gold Earned
50,117
620
Minions Killed
361
0
Camps Cleared
0
2,350,905
Distance Traveled
1,892,228
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,906
476
127
5
0
404,415
2
L
Mercury
11,402
456
75
3
0
508,214
1
L
Ymir
8,891
356
28
1
0
382,453
1
W
Fenrir
14,628
585
115
5
0
461,397
5
L
Bellona
8,531
341
45
2
0
237,723
1
W
Set
14,068
563
202
8
0
508,670
1
W
Hel
13,452
538
160
6
0
512,920
2
W
Yemoja
12,187
487
44
2
0
449,592
2
L
Merlin
9,387
375
86
3
0
359,423
0
W
Jing Wei
13,235
529
99
4
0
418,326
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role