Player Matchup

Arachne
Arachne
Chiipo
Arachne
Level 28
God Stats
25W - 23L
1,715 SR
Queue Stats
81W - 92L
1,339 Elo+
Party 2
Bacchus
Bacchus
GLENROH
Bacchus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,648 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
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Morgan Le Fay
Level 28
God Stats
36W - 25L
1,609 SR
Queue Stats
79W - 88L
1,338 Elo+
Party 2
Sylvanus
Sylvanus
Matthui
Sylvanus
Level 25
God Stats
17W - 22L
1,743 SR
Queue Stats
402W - 375L
1,587 Elo+
Solo
Izanami
Izanami
pewpewzoomzoom
Izanami
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 10L
1,622 Elo+
Party 3
Team Averages
Level 20
1,613 SR
1,507 Elo+

VS

Team Averages
Level 26
1,424 SR
1,284 Elo+
Baba Yaga
Baba Yaga
IDarkMagicI
Baba Yaga
Level 27
God Stats
10W - 5L
1,797 SR
Queue Stats
83W - 61L
1,631 Elo+
Solo
Amaterasu
Amaterasu
Lautsilvalte
Amaterasu
Level 23
God Stats
3W - 9L
1,239 SR
Queue Stats
35W - 68L
1,220 Elo+
Party 1
Ymir
Ymir
PolVerne69
Ymir
Level 23
God Stats
0W - 1L
1,272 SR
Queue Stats
15W - 40L
1,156 Elo+
Party 1
Neith
Neith
dewrongodex
Neith
Level 28
God Stats
10W - 12L
1,311 SR
Queue Stats
51W - 96L
1,212 Elo+
Party 1
Loki
Loki
lucas6969
Loki
Level 27
God Stats
7W - 9L
1,500 SR
Queue Stats
42W - 86L
1,200 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chiipo
Arachne
11
4 / 3 / 2
7,584
542
4,963
11,627
4,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
GLENROH
Bacchus
10
2 / 4 / 12
7,887
563
4,906
10,310
9,062
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
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Morgan Le Fay
14
8 / 3 / 1
9,135
653
9,908
7,224
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Matthui
Sylvanus
15
3 / 3 / 3
9,083
649
11,414
10,343
6,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
13 / 2 / 3
9,749
696
13,035
10,216
4,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
IDarkMagicI
Baba Yaga
14
9 / 5 / 3
8,935
638
11,840
11,455
4,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Lautsilvalte
Amaterasu
12
4 / 5 / 3
7,510
536
4,707
14,394
6,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 8 / 5
5,829
416
1,772
14,188
8,030
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 7 / 4
6,264
447
3,868
7,716
1,706
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
9
0 / 5 / 2
6,083
435
1,619
8,604
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
32
30
Kills
15
15
Deaths
30
21
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Arachne
Chiipo
Arachne
4
3
2
1.67
W
Bacchus
GLENROH
Bacchus
2
4
12
2
W
Morgan Le Fay
Hidefinitiontv
Morgan Le Fay
8
3
1
2.83
L
Baba Yaga
IDarkMagicI
Baba Yaga
9
5
3
2.1
L
Amaterasu
Lautsilvalte
Amaterasu
4
5
3
1.1
W
Sylvanus
Matthui
Sylvanus
3
3
3
1.5
L
0
8
5
0.31
L
2
7
4
0.57
L
Loki
0
5
2
0.2
W
13
2
3
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,226
Damage
23,806
49,720
Taken
56,357
26,451
Mitigated
23,244
14,048
Healing
10,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Chiipo
Arachne
4,963
3,536
0
3,669
11,627
4,062
274
2,688
8,939
0
23,615
W
Bacchus
GLENROH
Bacchus
4,906
889
357
1,846
10,310
9,062
287
2,774
7,536
14,444
0
W
Morgan Le Fay
Hidefinitiontv
Morgan Le Fay
9,908
1,464
0
663
7,224
2,693
2,452
3,434
3,790
47,120
0
L
Baba Yaga
IDarkMagicI
Baba Yaga
11,840
1,200
0
2,159
11,455
4,211
0
6,050
5,405
47,107
0
L
Amaterasu
Lautsilvalte
Amaterasu
4,707
2,777
0
4,817
14,394
6,849
0
8,216
6,178
0
24,815
W
Sylvanus
Matthui
Sylvanus
11,414
3,754
477
3,944
10,343
6,182
545
1,824
8,519
55,543
6,658
L
1,772
521
0
204
14,188
8,030
0
5,492
8,696
9,399
0
L
3,868
1,598
0
1,296
7,716
1,706
0
3,543
4,173
0
27,972
L
Loki
1,619
542
0
2,429
8,604
2,448
0
2,244
6,360
0
27,094
W
13,035
9,458
0
3,092
10,216
4,452
5,138
2,892
7,324
0
71,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,438
Gold Earned
34,621
384
Minions Killed
267
0
Camps Cleared
0
1,238,519
Distance Traveled
1,244,199
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,584
542
42
3
0
278,282
5
W
Bacchus
7,887
563
14
1
0
261,047
1
W
Morgan Le Fay
9,135
653
78
6
0
253,478
2
L
Baba Yaga
8,935
638
96
7
0
276,171
1
L
Amaterasu
7,510
536
34
2
0
231,842
0
W
Sylvanus
9,083
649
127
9
0
200,769
0
L
Ymir
5,829
416
25
2
0
230,737
0
L
Neith
6,264
447
41
3
0
239,512
1
L
Loki
6,083
435
71
5
0
265,937
0
W
Izanami
9,749
696
123
9
0
244,943
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role