Player Matchup

King Arthur
King Arthur
Al_Pacino199
King Arthur
Level 129
God Stats
2W - 1L
1,572 SR
Queue Stats
81W - 68L
1,468 Elo+
Party 3
Cerberus
Cerberus
G0LD L3AD3R
Cerberus
Level 104
God Stats
24W - 15L
1,606 SR
Queue Stats
258W - 191L
1,598 Elo+
Party 1
Neith
Neith
GRnoire
Neith
Level 160
God Stats
2W - 0L
1,691 SR
Queue Stats
121W - 102L
1,524 Elo+
Party 3
Baba Yaga
Baba Yaga
KetaminKimmy
Baba Yaga
Level 24
God Stats
4W - 1L
1,500 SR
Queue Stats
109W - 69L
1,635 Elo+
Party 1
Fenrir
Fenrir
radjirito
Fenrir
Level 47
God Stats
8W - 3L
1,646 SR
Queue Stats
128W - 102L
1,532 Elo+
Party 3
Team Averages
Level 93
1,603 SR
1,552 Elo+

VS

Team Averages
Level 91
1,485 SR
1,507 Elo+
Morgan Le Fay
Morgan Le Fay
ChiefLotsOfDough
Morgan Le Fay
Level 89
God Stats
75W - 87L
1,320 SR
Queue Stats
1,144W - 1,293L
1,304 Elo+
Solo
Bakasura
Bakasura
Darthpinguin201
Bakasura
Level 87
God Stats
0W - 3L
1,229 SR
Queue Stats
291W - 264L
1,540 Elo+
Party 2
Khepri
Khepri
FreakishPants88
Khepri
Level 124
God Stats
3W - 4L
1,446 SR
Queue Stats
96W - 84L
1,620 Elo+
Party 2
Horus
Horus
Lucapoxo210
Horus
Level 43
God Stats
0W - 1L
1,937 SR
Queue Stats
71W - 65L
1,500 Elo+
Party 2
Hachiman
Hachiman
Silversoul66334
Hachiman
Level 111
God Stats
11W - 10L
1,493 SR
Queue Stats
561W - 489L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Al_Pacino199
King Arthur
20
0 / 3 / 12
13,630
524
17,046
20,794
18,753
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
G0LD L3AD3R
Cerberus
20
3 / 1 / 21
14,118
543
15,810
26,284
27,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
GRnoire
Neith
20
4 / 2 / 15
13,450
517
21,626
21,433
10,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
KetaminKimmy
Baba Yaga
20
11 / 1 / 6
17,420
670
22,479
16,086
9,865
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
radjirito
Fenrir
20
23 / 3 / 6
17,007
654
27,803
24,774
19,781
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChiefLotsOfDough
Morgan Le Fay
18
1 / 7 / 0
11,272
434
7,777
19,783
7,664
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
18
3 / 12 / 2
11,901
458
10,935
24,810
9,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 6 / 3
13,178
507
13,452
36,255
34,250
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 10 / 2
10,092
388
4,383
27,679
22,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
20
3 / 7 / 0
13,241
509
20,221
24,168
7,421
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
17
41
Kills
10
10
Deaths
42
60
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Al_Pacino199
King Arthur
0
3
12
2
L
Morgan Le Fay
ChiefLotsOfDough
Morgan Le Fay
1
7
0
0.14
L
Bakasura
3
12
2
0.33
L
3
6
3
0.75
W
Cerberus
G0LD L3AD3R
Cerberus
3
1
21
13.5
W
Neith
GRnoire
Neith
4
2
15
5.75
W
Baba Yaga
KetaminKimmy
Baba Yaga
11
1
6
14
L
0
10
2
0.1
L
Hachiman
3
7
0
0.43
W
Fenrir
radjirito
Fenrir
23
3
6
8.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,764
Damage
56,768
109,371
Taken
132,695
86,680
Mitigated
81,529
37,738
Healing
35,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Al_Pacino199
King Arthur
17,046
3,142
0
3,297
20,794
18,753
769
9,480
10,900
0
86,939
L
Morgan Le Fay
ChiefLotsOfDough
Morgan Le Fay
7,777
169
176
3,960
19,783
7,664
0
7,998
11,785
74,154
0
L
Bakasura
10,935
6,211
0
2,959
24,810
9,987
150
7,281
17,529
0
62,561
L
13,452
1,269
0
11,844
36,255
34,250
1,544
9,667
26,588
84,367
0
W
Cerberus
G0LD L3AD3R
Cerberus
15,810
457
0
12,504
26,284
27,662
147
2,672
23,512
64,498
0
W
Neith
GRnoire
Neith
21,626
12,870
0
9,422
21,433
10,619
5,932
2,619
18,590
0
123,929
W
Baba Yaga
KetaminKimmy
Baba Yaga
22,479
604
0
7,693
16,086
9,865
5,631
4,825
11,261
163,533
0
L
4,383
2,652
1,259
7,363
27,679
22,207
43
8,534
19,145
0
32,936
L
Hachiman
20,221
12,670
0
8,195
24,168
7,421
1,015
4,918
19,250
0
102,938
W
Fenrir
radjirito
Fenrir
27,803
7,721
0
4,822
24,774
19,781
1,012
4,416
19,179
0
123,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,625
Gold Earned
59,684
824
Minions Killed
615
0
Camps Cleared
0
2,539,519
Distance Traveled
2,250,362
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,630
524
146
6
0
488,792
4
L
Morgan Le Fay
11,272
434
124
5
0
420,252
2
L
Bakasura
11,901
458
122
5
0
512,756
2
L
Khepri
13,178
507
161
6
0
415,196
2
W
Cerberus
14,118
543
74
3
0
519,506
2
W
Neith
13,450
517
194
7
0
454,533
2
W
Baba Yaga
17,420
670
251
10
0
543,181
2
L
Horus
10,092
388
37
1
0
472,497
0
L
Hachiman
13,241
509
171
7
0
429,661
0
W
Fenrir
17,007
654
159
6
0
533,507
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role