Player Matchup

Tiamat
Tiamat
BestOregano674
Tiamat
Level 23
God Stats
17W - 15L
1,605 SR
Queue Stats
47W - 44L
1,547 Elo+
Party 1
Baron Samedi
Baron Samedi
ChromieHomie636
Baron Samedi
Level 28
God Stats
12W - 7L
1,521 SR
Queue Stats
76W - 68L
1,539 Elo+
Party 1
Da Ji
Da Ji
HeII Heim
Da Ji
Level 29
God Stats
5W - 6L
1,440 SR
Queue Stats
32W - 31L
1,479 Elo+
Party 1
Izanami
Izanami
SpoiledWhiteK1d
Izanami
Level 22
God Stats
27W - 12L
1,764 SR
Queue Stats
99W - 69L
1,662 Elo+
Party 1
Hera
Hera
shroomydoomy
Hera
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 47L
1,485 Elo+
Party 1
Team Averages
Level 28
1,566 SR
1,543 Elo+

VS

Team Averages
Level 19
1,641 SR
1,540 Elo+
Mulan
Mulan
Doflamingo682
Mulan
Level 27
God Stats
2W - 1L
1,756 SR
Queue Stats
83W - 60L
1,642 Elo+
Solo
Ymir
Ymir
Ferjpf
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,507 Elo+
Solo
Ne Zha
Ne Zha
KraZChaotic1
Ne Zha
Level 19
God Stats
10W - 9L
1,845 SR
Queue Stats
569W - 637L
1,460 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kirurg-liev
Morgan Le Fay
Level 16
God Stats
98W - 93L
1,583 SR
Queue Stats
338W - 398L
1,525 Elo+
Solo
Bellona
Bellona
queenofallsouls
Bellona
Level 8
God Stats
5W - 5L
1,520 SR
Queue Stats
13W - 18L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 1 / 32
13,099
1,310
26,637
12,680
11,000
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
ChromieHomie636
Baron Samedi
18
5 / 1 / 30
10,761
1,076
12,049
7,699
2,708
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
HeII Heim
Da Ji
17
9 / 6 / 21
11,104
1,110
13,011
9,865
4,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
11 / 2 / 28
12,187
1,219
18,881
11,968
4,872
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

19
12 / 2 / 24
12,439
1,244
16,551
9,632
3,710
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

224

VS

Team 2 Tickets

12

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 12 / 1
11,490
1,149
12,205
25,021
24,324
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
Ferjpf
Ymir
16
1 / 3 / 7
10,510
1,051
2,528
15,972
14,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
15
2 / 17 / 6
9,836
984
12,255
23,170
8,494
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
kirurg-liev
Morgan Le Fay
16
1 / 11 / 6
9,563
956
16,486
16,890
5,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 9 / 3
8,397
840
4,203
14,783
9,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

187
Kill Participation
35
52
Kills
12
12
Deaths
52
135
Assists
23
Player
Kills
Deaths
Assists
KDA
W
15
1
32
31
W
Baron Samedi
ChromieHomie636
Baron Samedi
5
1
30
20
L
8
12
1
0.71
L
Ymir
Ferjpf
Ymir
1
3
7
1.5
W
Da Ji
HeII Heim
Da Ji
9
6
21
3.25
L
Ne Zha
2
17
6
0.29
W
11
2
28
12.5
L
Morgan Le Fay
kirurg-liev
Morgan Le Fay
1
11
6
0.36
L
0
9
3
0.17
W
12
2
24
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,129
Damage
47,677
51,844
Taken
95,836
26,648
Mitigated
62,343
10,990
Healing
3,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,637
2,146
0
3,368
12,680
11,000
0
4,190
8,490
42,472
0
W
Baron Samedi
ChromieHomie636
Baron Samedi
12,049
2,594
2,370
2,541
7,699
2,708
0
3,126
4,573
26,592
0
L
12,205
3,537
289
399
25,021
24,324
0
15,536
8,711
0
26,464
L
Ymir
Ferjpf
Ymir
2,528
526
0
1,115
15,972
14,494
0
9,068
6,904
20,678
0
W
Da Ji
HeII Heim
Da Ji
13,011
3,945
0
407
9,865
4,358
0
2,486
7,379
0
15,550
L
Ne Zha
12,255
4,988
0
589
23,170
8,494
0
13,303
9,867
0
27,040
W
18,881
15,120
0
1,278
11,968
4,872
0
4,936
7,032
0
34,566
L
Morgan Le Fay
kirurg-liev
Morgan Le Fay
16,486
1,052
0
584
16,890
5,873
0
10,960
5,930
41,483
0
L
4,203
1,401
0
190
14,783
9,158
0
6,370
8,413
0
14,886
W
16,551
5,745
106
920
9,632
3,710
0
4,276
5,356
34,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,590
Gold Earned
49,796
172
Minions Killed
166
5
Camps Cleared
5
897,556
Distance Traveled
828,732
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,099
1,310
28
3
2
213,088
0
W
Baron Samedi
10,761
1,076
43
4
1
166,274
0
L
Mulan
11,490
1,149
31
3
2
171,433
0
L
Ymir
10,510
1,051
42
4
1
170,112
0
W
Da Ji
11,104
1,110
9
1
1
144,313
0
L
Ne Zha
9,836
984
25
3
2
173,644
0
W
Izanami
12,187
1,219
41
4
1
180,060
1
L
Morgan Le Fay
9,563
956
46
5
0
162,281
1
L
Bellona
8,397
840
22
2
0
151,262
0
W
Hera
12,439
1,244
51
5
0
193,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role