Player Matchup

Hel
Hel
GuardianSunshine
Hel
Level 107
God Stats
18W - 17L
1,486 SR
Queue Stats
176W - 230L
1,297 Elo+
Party 4
Neith
Neith
Sensei_Cthulhu
Neith
Level 39
God Stats
18W - 28L
1,349 SR
Queue Stats
56W - 105L
1,237 Elo+
Party 4
Scylla
Scylla
TdT exede
Scylla
Level 107
God Stats
2W - 3L
1,155 SR
Queue Stats
105W - 124L
1,471 Elo+
Party 2
Chiron
Chiron
lightlyn26
Chiron
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,236 Elo+
Party 4
Pele
Pele
same22
Pele
Level 29
God Stats
11W - 14L
1,530 SR
Queue Stats
140W - 173L
1,446 Elo+
Party 2
Team Averages
Level 61
1,404 SR
1,337 Elo+

VS

Team Averages
Level 47
1,406 SR
1,264 Elo+
Da Ji
Da Ji
ObamaKlaoWeno
Da Ji
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
44W - 68L
1,193 Elo+
Party 3
Scylla
Scylla
The_-Benja-_420
Scylla
Level 26
God Stats
18W - 16L
1,467 SR
Queue Stats
97W - 124L
1,275 Elo+
Party 3
Tsukuyomi
Tsukuyomi
The_V-L_
Tsukuyomi
Level 27
God Stats
13W - 11L
1,454 SR
Queue Stats
123W - 149L
1,266 Elo+
Party 3
Zeus
Zeus
xGTendencies
Zeus
Level 45
God Stats
2W - 6L
1,300 SR
Queue Stats
114W - 170L
1,281 Elo+
Party 1
Heimdallr
Heimdallr
zValentines
Heimdallr
Level 69
God Stats
20W - 33L
1,309 SR
Queue Stats
513W - 594L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 6
13,737
491
18,786
27,010
25,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
0 / 4 / 9
11,379
406
8,149
16,794
5,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
TdT exede
Scylla
20
18 / 1 / 7
16,572
592
37,174
22,084
9,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
lightlyn26
Chiron
16
1 / 5 / 2
11,755
420
5,234
17,658
6,350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
same22
Pele
20
7 / 2 / 5
14,253
509
9,549
20,944
15,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 9 / 2
11,986
428
20,600
22,414
9,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
2 / 4 / 8
12,057
431
10,904
21,203
8,228
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
The_V-L_
Tsukuyomi
18
4 / 3 / 5
11,664
417
12,734
26,173
14,457
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 11 / 3
12,034
430
6,009
21,247
7,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
zValentines
Heimdallr
15
2 / 8 / 3
10,388
371
8,018
18,646
6,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
37
33
Kills
16
16
Deaths
35
29
Assists
21
Player
Kills
Deaths
Assists
KDA
W
7
4
6
2.5
L
5
9
2
0.67
W
0
4
9
1.13
W
Scylla
TdT exede
Scylla
18
1
7
21.5
L
2
4
8
1.5
L
Tsukuyomi
The_V-L_
Tsukuyomi
4
3
5
2.17
W
Chiron
lightlyn26
Chiron
1
5
2
0.4
W
Pele
same22
Pele
7
2
5
4.75
L
3
11
3
0.41
L
Heimdallr
zValentines
Heimdallr
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,892
Damage
58,265
104,490
Taken
109,683
61,983
Mitigated
45,715
48,509
Healing
33,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,786
919
7,047
15,122
27,010
25,018
1,851
3,405
23,605
66,871
0
L
20,600
4,890
0
972
22,414
9,053
1,415
5,922
16,398
0
85,420
W
8,149
4,191
719
5,076
16,794
5,622
5,099
5,778
11,016
0
54,171
W
Scylla
TdT exede
Scylla
37,174
3,595
420
7,170
22,084
9,437
5,218
4,718
17,366
130,245
0
L
10,904
1,048
1,163
7,433
21,203
8,228
1,525
10,669
10,402
74,059
0
L
Tsukuyomi
The_V-L_
Tsukuyomi
12,734
1,949
1,108
11,622
26,173
14,457
1,416
10,934
15,035
0
62,053
W
Chiron
lightlyn26
Chiron
5,234
2,502
588
3,077
17,658
6,350
3,852
3,265
14,370
0
46,832
W
Pele
same22
Pele
9,549
3,179
0
9,290
20,944
15,556
1,129
2,954
17,990
0
95,049
L
6,009
1,383
270
4,245
21,247
7,165
46
14,151
6,687
52,722
0
L
Heimdallr
zValentines
Heimdallr
8,018
3,382
906
6,252
18,646
6,812
141
12,803
5,201
0
39,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,696
Gold Earned
58,129
600
Minions Killed
487
0
Camps Cleared
0
2,635,130
Distance Traveled
2,258,045
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,737
491
99
4
0
544,646
0
L
Da Ji
11,986
428
94
3
0
504,364
2
W
Neith
11,379
406
68
2
0
440,224
0
W
Scylla
16,572
592
194
7
0
583,894
0
L
Scylla
12,057
431
137
5
0
424,399
0
L
Tsukuyomi
11,664
417
92
3
0
527,926
0
W
Chiron
11,755
420
86
3
0
485,135
0
W
Pele
14,253
509
153
5
0
581,231
4
L
Zeus
12,034
430
89
3
0
400,378
0
L
Heimdallr
10,388
371
75
3
0
400,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role