Player Matchup

Tiamat
Tiamat
Crank4077346
Tiamat
Level 122
God Stats
39W - 38L
1,421 SR
Queue Stats
102W - 87L
1,617 Elo+
Party 1
Kuzenbo
Kuzenbo
ItalianSocialist
Kuzenbo
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 48L
1,676 Elo+
Party 1
Chernobog
Chernobog
oTympz
Chernobog
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,881 Elo+
Party 1
Team Averages
Level 118
1,474 SR
1,724 Elo+

VS

Team Averages
Level 139
1,438 SR
1,536 Elo+
Ah Muzen Cab
Ah Muzen Cab
My Polar Bears
Ah Muzen Cab
Level 116
God Stats
0W - 3L
1,122 SR
Queue Stats
233W - 231L
1,609 Elo+
Solo
Raijin
Raijin
Numoo--
Raijin
Level 144
God Stats
0W - 1L
1,768 SR
Queue Stats
37W - 34L
1,642 Elo+
Solo
Jormungandr
Jormungandr
xo ChaosAngel
Jormungandr
Level 156
God Stats
0W - 1L
1,423 SR
Queue Stats
152W - 184L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
4 / 8 / 5
12,343
650
15,581
14,574
10,150
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 3 / 10
13,694
721
14,854
24,669
42,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
oTympz
Chernobog
18
7 / 3 / 6
13,605
716
15,655
19,735
8,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
My Polar Bears
Ah Muzen Cab
16
4 / 6 / 5
12,056
635
15,991
14,958
5,735
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Raijin
Numoo--
Raijin
17
6 / 6 / 4
12,769
672
10,890
17,745
6,336
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
xo ChaosAngel
Jormungandr
16
4 / 3 / 8
13,335
702
18,098
18,902
14,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
31
15
Kills
14
14
Deaths
15
21
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tiamat
4
8
5
0.81
W
4
3
10
3
L
Ah Muzen Cab
My Polar Bears
Ah Muzen Cab
4
6
5
1.08
L
Raijin
Numoo--
Raijin
6
6
4
1.33
W
Chernobog
oTympz
Chernobog
7
3
6
3.33
L
Jormungandr
xo ChaosAngel
Jormungandr
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,090
Damage
44,979
58,978
Taken
51,605
61,133
Mitigated
26,200
14,593
Healing
11,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
15,581
1,649
0
2,881
14,574
10,150
249
8,148
6,426
62,877
0
W
14,854
5,277
0
6,256
24,669
42,669
42
8,158
16,511
49,200
0
L
Ah Muzen Cab
My Polar Bears
Ah Muzen Cab
15,991
5,557
0
2,233
14,958
5,735
662
8,158
6,800
0
55,426
L
Raijin
Numoo--
Raijin
10,890
325
0
4,765
17,745
6,336
311
13,047
4,698
51,172
0
W
Chernobog
oTympz
Chernobog
15,655
9,476
0
5,456
19,735
8,314
1,085
12,682
7,053
0
58,988
L
Jormungandr
xo ChaosAngel
Jormungandr
18,098
4,413
620
3,955
18,902
14,129
72
9,230
9,672
39,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,642
Gold Earned
38,160
243
Minions Killed
234
0
Camps Cleared
0
1,014,456
Distance Traveled
929,341
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,343
650
97
5
0
310,231
4
W
Kuzenbo
13,694
721
51
3
0
351,372
1
L
Ah Muzen Cab
12,056
635
90
5
0
290,404
6
L
Raijin
12,769
672
97
5
0
293,340
1
W
Chernobog
13,605
716
95
5
0
352,853
0
L
Jormungandr
13,335
702
47
2
0
345,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role