Player Matchup

Cthulhu
Cthulhu
GaJuAr
Cthulhu
Level 47
God Stats
5W - 7L
1,507 SR
Queue Stats
181W - 162L
1,470 Elo+
Solo
Izanami
Izanami
OneBigMilkJug
Izanami
Level 69
God Stats
9W - 9L
1,518 SR
Queue Stats
41W - 63L
1,367 Elo+
Party 1
Cu Chulainn
Cu Chulainn
XLR Beatz
Cu Chulainn
Level 28
God Stats
12W - 25L
1,387 SR
Queue Stats
33W - 46L
1,388 Elo+
Party 1
Arachne
Arachne
YORKSHIRETETLEY
Arachne
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 127L
1,396 Elo+
Party 1
Chang'e
Chang'e
bbanan
Chang'e
Level 128
God Stats
36W - 40L
1,525 SR
Queue Stats
617W - 672L
1,409 Elo+
Solo
Team Averages
Level 76
1,487 SR
1,406 Elo+

VS

Team Averages
Level 75
1,494 SR
1,452 Elo+
Hel
Hel
AsaiiN
Hel
Level 127
God Stats
10W - 2L
1,731 SR
Queue Stats
83W - 53L
1,571 Elo+
Party 2
Ratatoskr
Ratatoskr
Barbaricbear
Ratatoskr
Level 44
God Stats
1W - 1L
1,316 SR
Queue Stats
137W - 134L
1,402 Elo+
Party 3
Ymir
Ymir
ByXaviarty22
Ymir
Level 29
God Stats
3W - 4L
1,300 SR
Queue Stats
232W - 231L
1,531 Elo+
Party 2
Xbalanque
Xbalanque
CobaPW
Xbalanque
Level 133
God Stats
3W - 2L
1,507 SR
Queue Stats
561W - 638L
1,353 Elo+
Solo
Sol
Sol
Svcker
Sol
Level 44
God Stats
13W - 7L
1,616 SR
Queue Stats
154W - 157L
1,403 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GaJuAr
Cthulhu
19
6 / 7 / 12
13,354
477
20,149
31,796
22,900
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
19
5 / 6 / 9
13,130
469
13,494
19,296
7,132
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
XLR Beatz
Cu Chulainn
20
2 / 7 / 8
13,160
470
10,753
24,522
18,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
24 / 5 / 8
16,396
586
29,860
27,453
15,595
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
bbanan
Chang'e
19
4 / 5 / 15
13,535
483
13,330
24,289
9,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
AsaiiN
Hel
20
11 / 7 / 10
16,429
587
29,888
23,290
17,642
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
Barbaricbear
Ratatoskr
20
6 / 12 / 6
14,609
522
19,252
26,129
15,392
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 7 / 16
14,502
518
16,857
26,063
23,744
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
CobaPW
Xbalanque
20
5 / 4 / 5
14,492
518
9,199
17,084
7,090
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
Svcker
Sol
20
5 / 12 / 5
13,996
500
22,354
25,504
9,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
72
41
Kills
30
30
Deaths
42
52
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hel
AsaiiN
Hel
11
7
10
2.29
W
Ratatoskr
Barbaricbear
Ratatoskr
6
12
6
0.75
W
3
7
16
1.57
W
Xbalanque
CobaPW
Xbalanque
5
4
5
1.88
L
Cthulhu
GaJuAr
Cthulhu
6
7
12
1.71
L
Izanami
5
6
9
1.58
W
Sol
Svcker
Sol
5
12
5
0.63
L
Cu Chulainn
XLR Beatz
Cu Chulainn
2
7
8
0.86
L
24
5
8
5.6
L
Chang'e
bbanan
Chang'e
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,586
Damage
97,550
127,356
Taken
118,070
74,168
Mitigated
73,492
38,070
Healing
36,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
AsaiiN
Hel
29,888
1,976
6,511
12,743
23,290
17,642
646
7,832
14,670
101,017
0
W
Ratatoskr
Barbaricbear
Ratatoskr
19,252
5,411
0
394
26,129
15,392
2,265
4,658
21,089
0
122,891
W
16,857
2,498
0
3,620
26,063
23,744
331
6,619
19,206
58,211
0
W
Xbalanque
CobaPW
Xbalanque
9,199
5,554
0
5,362
17,084
7,090
6,424
5,782
11,151
0
116,409
L
Cthulhu
GaJuAr
Cthulhu
20,149
1,400
1,827
5,472
31,796
22,900
212
18,402
13,088
65,523
0
L
Izanami
13,494
8,300
0
4,329
19,296
7,132
2,755
10,370
8,704
0
93,156
W
Sol
Svcker
Sol
22,354
5,977
0
7,657
25,504
9,624
2,331
7,855
17,491
83,157
0
L
Cu Chulainn
XLR Beatz
Cu Chulainn
10,753
1,604
0
5,025
24,522
18,896
986
13,092
10,730
0
67,334
L
29,860
20,929
0
8,098
27,453
15,595
1,839
12,604
14,493
0
110,445
L
Chang'e
bbanan
Chang'e
13,330
446
3,399
9,920
24,289
9,645
56
12,631
11,242
83,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,575
Gold Earned
74,028
587
Minions Killed
741
0
Camps Cleared
0
2,505,453
Distance Traveled
2,334,191
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
16,429
587
173
6
0
455,303
3
W
Ratatoskr
14,609
522
168
6
0
473,553
0
W
Ymir
14,502
518
91
3
0
479,794
6
W
Xbalanque
14,492
518
168
6
0
476,005
0
L
Cthulhu
13,354
477
99
4
0
524,454
3
L
Izanami
13,130
469
139
5
0
465,666
1
W
Sol
13,996
500
141
5
0
449,536
6
L
Cu Chulainn
13,160
470
111
4
0
467,735
3
L
Arachne
16,396
586
127
5
0
575,726
0
L
Chang'e
13,535
483
111
4
0
471,872
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role