Player Matchup

Medusa
Medusa
Purifyre
Medusa
Level 81
God Stats
2W - 2L
1,730 SR
Queue Stats
29W - 21L
1,563 Elo+
Party 2
Cerberus
Cerberus
Youngsimba97__
Cerberus
Level 109
God Stats
18W - 12L
1,715 SR
Queue Stats
35W - 43L
1,651 Elo+
Solo
Hades
Hades
strafe9788
Hades
Level 89
God Stats
8W - 7L
1,493 SR
Queue Stats
62W - 53L
1,422 Elo+
Party 2
Team Averages
Level 93
1,646 SR
1,546 Elo+

VS

Team Averages
Level 75
1,663 SR
1,519 Elo+
Neith
Neith
BloodScythe01
Neith
Level 7
God Stats
1W - 0L
1,731 SR
Queue Stats
4W - 1L
1,682 Elo+
Solo
Kukulkan
Kukulkan
JunKynttilä
Kukulkan
Level 116
God Stats
9W - 11L
1,516 SR
Queue Stats
264W - 316L
1,440 Elo+
Party 1
Ares
Ares
Nonchlnt
Ares
Level 102
God Stats
20W - 11L
1,741 SR
Queue Stats
179W - 222L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Purifyre
Medusa
9
0 / 5 / 3
6,241
624
4,621
9,293
3,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
10
2 / 4 / 1
6,576
658
3,176
11,088
5,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
10
1 / 5 / 1
6,490
649
3,185
8,087
3,420
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 10
7,360
736
9,219
5,907
2,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
JunKynttilä
Kukulkan
13
9 / 0 / 4
8,646
865
10,887
2,529
1,028
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ares
10
3 / 2 / 10
7,902
790
3,341
7,904
4,775
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
14
14
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
W
Kukulkan
JunKynttilä
Kukulkan
9
0
4
11
W
Ares
3
2
10
4
L
Medusa
Purifyre
Medusa
0
5
3
0.3
L
Cerberus
2
4
1
0.63
L
Hades
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,982
Damage
23,447
28,468
Taken
16,340
12,166
Mitigated
7,824
4,275
Healing
2,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,219
5,025
0
2,129
5,907
2,021
1,099
2,991
2,916
0
27,764
W
Kukulkan
JunKynttilä
Kukulkan
10,887
578
0
0
2,529
1,028
204
1,177
1,352
37,044
0
W
Ares
3,341
176
0
807
7,904
4,775
69
2,193
5,711
6,039
0
L
Medusa
Purifyre
Medusa
4,621
1,305
0
477
9,293
3,083
0
4,100
5,193
0
21,012
L
Cerberus
3,176
244
0
1,268
11,088
5,663
0
5,149
5,939
14,587
0
L
Hades
3,185
235
891
1,639
8,087
3,420
0
4,979
3,108
17,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,307
Gold Earned
23,908
104
Minions Killed
110
0
Camps Cleared
0
528,567
Distance Traveled
525,645
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,360
736
39
4
0
169,606
2
W
Kukulkan
8,646
865
61
6
0
192,310
3
W
Ares
7,902
790
10
1
0
163,729
0
L
Medusa
6,241
624
26
3
0
180,966
3
L
Cerberus
6,576
658
32
3
0
178,955
1
L
Hades
6,490
649
46
5
0
168,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role