Player Matchup

Horus
Horus
 
Horus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cernunnos
Cernunnos
Bluelight_KeQing
Cernunnos
Level 37
God Stats
1W - 0L
1,760 SR
Queue Stats
156W - 111L
1,524 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Genocide215
Morgan Le Fay
Level 27
God Stats
14W - 5L
1,885 SR
Queue Stats
53W - 26L
1,797 Elo+
Party 4
Yemoja
Yemoja
IcyxDimplesx
Yemoja
Level 28
God Stats
236W - 164L
1,629 SR
Queue Stats
236W - 164L
1,560 Elo+
Party 2
Poseidon
Poseidon
itsaDADthing
Poseidon
Level 113
God Stats
9W - 3L
1,725 SR
Queue Stats
483W - 378L
1,612 Elo+
Party 2
Team Averages
Level 72
1,700 SR
1,599 Elo+

VS

Team Averages
Level 55
1,558 SR
1,570 Elo+
Merlin
Merlin
Cecedy
Merlin
Level 158
God Stats
12W - 5L
1,662 SR
Queue Stats
583W - 110L
1,868 Elo+
Party 3
Cupid
Cupid
GeraldNextDoor
Cupid
Level 25
God Stats
20W - 27L
1,399 SR
Queue Stats
20W - 27L
1,368 Elo+
Party 1
Ymir
Ymir
HercPluckedJFK
Ymir
Level 22
God Stats
6W - 1L
1,883 SR
Queue Stats
125W - 22L
1,890 Elo+
Party 3
Neith
Neith
TheExriz
Neith
Level 24
God Stats
10W - 13L
1,393 SR
Queue Stats
12W - 17L
1,359 Elo+
Party 1
Susano
Susano
ThePraxic
Susano
Level 44
God Stats
49W - 41L
1,454 SR
Queue Stats
53W - 51L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
1 / 2 / 11
10,005
1,001
5,394
12,512
10,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
17
4 / 0 / 12
10,978
1,098
15,112
6,606
2,743
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
Genocide215
Morgan Le Fay
15
4 / 0 / 6
9,124
912
5,230
2,355
808
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
15
1 / 0 / 11
10,170
1,017
2,304
5,880
5,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
itsaDADthing
Poseidon
16
6 / 0 / 8
10,617
1,062
8,881
5,803
2,393
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

281

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cecedy
Merlin
15
0 / 0 / 2
9,010
901
15,374
4,196
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 5 / 0
8,449
845
5,841
11,195
4,021
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 2 / 1
8,848
885
1,473
10,758
9,913
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
TheExriz
Neith
14
0 / 5 / 1
8,157
816
2,300
9,329
2,969
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
ThePraxic
Susano
13
0 / 4 / 1
8,043
804
4,507
5,165
1,497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
7
16
Kills
2
2
Deaths
16
48
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
2
11
3.25
W
Cernunnos
4
0
12
10
L
Merlin
Cecedy
Merlin
0
0
2
1
W
Morgan Le Fay
Genocide215
Morgan Le Fay
4
0
6
7
L
1
5
0
0.2
L
1
2
1
0.75
W
Yemoja
1
0
11
6.5
L
Neith
TheExriz
Neith
0
5
1
0.1
L
Susano
ThePraxic
Susano
0
4
1
0.13
W
Poseidon
itsaDADthing
Poseidon
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,921
Damage
29,495
33,156
Taken
40,643
21,739
Mitigated
20,211
21,480
Healing
1,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,394
1,981
4,023
4,230
12,512
10,449
0
5,347
7,165
0
9,764
W
Cernunnos
15,112
7,991
0
2,684
6,606
2,743
0
2,624
3,982
0
41,868
L
Merlin
Cecedy
Merlin
15,374
140
0
189
4,196
1,811
0
2,317
1,879
54,314
0
W
Morgan Le Fay
Genocide215
Morgan Le Fay
5,230
255
176
573
2,355
808
0
1,848
507
13,630
0
L
5,841
4,237
0
0
11,195
4,021
0
4,082
7,113
0
14,812
L
1,473
41
0
737
10,758
9,913
0
3,858
6,900
18,339
0
W
Yemoja
2,304
240
6,785
1,967
5,880
5,346
0
4,207
1,673
8,353
0
L
Neith
TheExriz
Neith
2,300
979
0
545
9,329
2,969
0
4,053
5,276
0
10,406
L
Susano
ThePraxic
Susano
4,507
0
0
0
5,165
1,497
0
2,105
3,060
0
8,748
W
Poseidon
itsaDADthing
Poseidon
8,881
911
0
1,042
5,803
2,393
0
2,821
2,982
51,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,894
Gold Earned
42,507
213
Minions Killed
206
12
Camps Cleared
4
814,904
Distance Traveled
769,107
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,005
1,001
15
2
0
176,073
0
W
Cernunnos
10,978
1,098
64
6
6
173,109
1
L
Merlin
9,010
901
102
10
0
167,465
0
W
Morgan Le Fay
9,124
912
25
3
0
85,289
0
L
Cupid
8,449
845
25
3
0
144,521
0
L
Ymir
8,848
885
47
5
2
176,936
0
W
Yemoja
10,170
1,017
11
1
1
185,140
2
L
Neith
8,157
816
17
2
0
116,642
0
L
Susano
8,043
804
15
2
2
163,543
0
W
Poseidon
10,617
1,062
98
10
5
195,293
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role