Player Matchup

Fenrir
Fenrir
FeelinSoHM02
Fenrir
Level 29
God Stats
41W - 30L
1,613 SR
Queue Stats
76W - 68L
1,521 Elo+
Party 1
Danzaburou
Danzaburou
P00PWENIE420
Danzaburou
Level 24
God Stats
16W - 13L
1,359 SR
Queue Stats
71W - 67L
1,404 Elo+
Party 3
Scylla
Scylla
VANILLASPICY
Scylla
Level 19
God Stats
39W - 26L
1,445 SR
Queue Stats
148W - 129L
1,473 Elo+
Party 1
Freya
Freya
dasdwa
Freya
Level 14
God Stats
2W - 0L
1,698 SR
Queue Stats
34W - 26L
1,328 Elo+
Solo
Bastet
Bastet
syncdown
Bastet
Level 15
God Stats
21W - 19L
1,552 SR
Queue Stats
47W - 37L
1,432 Elo+
Party 3
Team Averages
Level 20
1,533 SR
1,431 Elo+

VS

Team Averages
Level 27
1,586 SR
1,459 Elo+
Yemoja
Yemoja
DannyHusky
Yemoja
Level 84
God Stats
3W - 2L
1,832 SR
Queue Stats
144W - 140L
1,503 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Ph0da
Tsukuyomi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VOLKRUSS123
Morgan Le Fay
Level 25
God Stats
5W - 5L
1,695 SR
Queue Stats
28W - 31L
1,482 Elo+
Solo
Ra
Ra
WerewolfDrake69
Ra
Level 4
God Stats
0W - 2L
1,306 SR
Queue Stats
1W - 3L
1,331 Elo+
Party 2
Janus
Janus
pauloandrade1498
Janus
Level 14
God Stats
9W - 11L
1,598 SR
Queue Stats
43W - 38L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
11 / 3 / 11
14,702
980
12,078
17,923
7,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
P00PWENIE420
Danzaburou
20
8 / 3 / 13
15,442
1,029
20,921
20,035
8,709
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
20
3 / 2 / 23
14,197
946
29,276
11,336
3,347
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Freya
dasdwa
Freya
20
5 / 3 / 16
14,496
966
20,540
18,033
6,068
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
syncdown
Bastet
20
8 / 3 / 14
14,277
952
24,662
13,371
4,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

119

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DannyHusky
Yemoja
19
0 / 2 / 10
12,677
845
5,892
21,636
15,069
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Ph0da
Tsukuyomi
19
2 / 17 / 8
13,013
868
18,444
31,224
13,811
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
VOLKRUSS123
Morgan Le Fay
20
5 / 5 / 7
14,838
989
27,020
20,895
9,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 5 / 5
12,399
827
3,474
15,774
6,148
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
6 / 6 / 3
14,693
980
20,464
20,491
7,284
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
47
35
Kills
14
14
Deaths
35
77
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Yemoja
DannyHusky
Yemoja
0
2
10
2.5
W
Fenrir
11
3
11
5.5
W
Danzaburou
P00PWENIE420
Danzaburou
8
3
13
4.83
L
Tsukuyomi
Ph0da
Tsukuyomi
2
17
8
0.35
W
Scylla
3
2
23
7.25
L
Morgan Le Fay
VOLKRUSS123
Morgan Le Fay
5
5
7
1.7
L
1
5
5
0.7
W
Freya
dasdwa
Freya
5
3
16
4.33
L
6
6
3
1.25
W
Bastet
syncdown
Bastet
8
3
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,477
Damage
75,294
80,698
Taken
110,020
30,285
Mitigated
51,329
14,777
Healing
25,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
DannyHusky
Yemoja
5,892
592
11,912
1,767
21,636
15,069
0
11,821
9,815
17,483
0
W
Fenrir
12,078
796
123
1,712
17,923
7,707
0
13,430
4,184
0
24,025
W
Danzaburou
P00PWENIE420
Danzaburou
20,921
7,577
633
4,069
20,035
8,709
0
14,832
4,995
0
61,526
L
Tsukuyomi
Ph0da
Tsukuyomi
18,444
4,349
0
720
31,224
13,811
0
14,597
16,627
0
35,091
W
Scylla
29,276
36
0
0
11,336
3,347
0
6,095
5,053
47,255
0
L
Morgan Le Fay
VOLKRUSS123
Morgan Le Fay
27,020
1,882
0
1,063
20,895
9,017
0
8,135
12,760
52,097
0
L
3,474
136
4,161
1,887
15,774
6,148
0
5,506
10,268
18,366
0
W
Freya
dasdwa
Freya
20,540
5,758
0
6,600
18,033
6,068
0
11,875
5,865
48,061
0
L
20,464
873
1,718
2,300
20,491
7,284
0
9,757
10,734
72,051
0
W
Bastet
syncdown
Bastet
24,662
3,555
911
729
13,371
4,454
0
9,412
3,751
0
39,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,114
Gold Earned
67,620
272
Minions Killed
301
8
Camps Cleared
10
1,429,743
Distance Traveled
1,320,931
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,677
845
33
2
2
262,799
0
W
Fenrir
14,702
980
32
2
3
298,655
0
W
Danzaburou
15,442
1,029
94
6
1
242,797
1
L
Tsukuyomi
13,013
868
22
1
2
258,760
0
W
Scylla
14,197
946
50
3
2
297,165
0
L
Morgan Le Fay
14,838
989
57
4
2
294,144
0
L
Ra
12,399
827
31
2
1
236,195
0
W
Freya
14,496
966
69
5
2
279,221
0
L
Janus
14,693
980
158
11
3
269,033
2
W
Bastet
14,277
952
27
2
0
311,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role