Player Matchup

Janus
Janus
AgniOrTroll
Janus
Level 17
God Stats
2W - 6L
1,500 SR
Queue Stats
40W - 16L
1,855 Elo+
Solo
Izanami
Izanami
EONxGhoulz
Izanami
Level 26
God Stats
16W - 7L
1,644 SR
Queue Stats
57W - 70L
1,532 Elo+
Party 3
Gilgamesh
Gilgamesh
Im A Minor1477
Gilgamesh
Level 26
God Stats
22W - 18L
1,608 SR
Queue Stats
144W - 140L
1,555 Elo+
Solo
Bakasura
Bakasura
JONASH67
Bakasura
Level 29
God Stats
1W - 4L
1,488 SR
Queue Stats
143W - 160L
1,498 Elo+
Party 3
Chang'e
Chang'e
Samliciouss
Chang'e
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
158W - 125L
1,615 Elo+
Solo
Team Averages
Level 25
1,548 SR
1,611 Elo+

VS

Team Averages
Level 41
1,566 SR
1,689 Elo+
Sylvanus
Sylvanus
AboardBridge636
Sylvanus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,718 Elo+
Party 1
Gilgamesh
Gilgamesh
Brayan175
Gilgamesh
Level 40
God Stats
1W - 0L
1,783 SR
Queue Stats
8W - 2L
1,843 Elo+
Party 2
Kukulkan
Kukulkan
magical-plays
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,861 Elo+
Party 2
Ravana
Ravana
tadeo-jg-
Ravana
Level 22
God Stats
67W - 90L
1,500 SR
Queue Stats
152W - 189L
1,492 Elo+
Solo
Izanami
Izanami
xMrSpecOpsx
Izanami
Level 118
God Stats
1W - 0L
1,545 SR
Queue Stats
146W - 138L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
7,029
391
4,631
6,355
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
EONxGhoulz
Izanami
14
1 / 4 / 1
8,617
479
2,626
10,591
3,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Im A Minor1477
Gilgamesh
12
2 / 2 / 2
8,629
479
5,625
12,730
5,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bakasura
JONASH67
Bakasura
15
4 / 4 / 3
8,938
497
5,986
11,228
3,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Samliciouss
Chang'e
15
5 / 6 / 5
9,454
525
13,479
17,260
9,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
6 / 5 / 2
10,478
582
10,120
17,778
7,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Brayan175
Gilgamesh
14
2 / 1 / 8
8,521
473
8,845
11,142
6,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
magical-plays
Kukulkan
15
4 / 1 / 4
9,669
537
5,538
5,057
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
tadeo-jg-
Ravana
15
2 / 4 / 5
9,362
520
7,345
8,865
4,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
xMrSpecOpsx
Izanami
17
5 / 1 / 5
10,467
582
9,781
8,852
3,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
12
Kills
19
20
Deaths
12
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
6
5
2
1.4
L
0
4
0
0
W
Gilgamesh
Brayan175
Gilgamesh
2
1
8
6
L
Izanami
EONxGhoulz
Izanami
1
4
1
0.38
L
Gilgamesh
Im A Minor1477
Gilgamesh
2
2
2
1.5
L
Bakasura
JONASH67
Bakasura
4
4
3
1.38
L
Chang'e
Samliciouss
Chang'e
5
6
5
1.25
W
Kukulkan
magical-plays
Kukulkan
4
1
4
6
W
Ravana
tadeo-jg-
Ravana
2
4
5
1.13
W
Izanami
xMrSpecOpsx
Izanami
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,347
Damage
41,629
58,164
Taken
51,694
23,871
Mitigated
24,060
19,113
Healing
14,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
10,120
2,497
586
7,431
17,778
7,968
3,075
6,356
10,600
60,936
0
L
4,631
954
0
1,248
6,355
1,517
0
716
5,519
44,662
0
W
Gilgamesh
Brayan175
Gilgamesh
8,845
2,119
1,002
1,391
11,142
6,064
686
3,769
7,119
0
26,957
L
Izanami
EONxGhoulz
Izanami
2,626
1,936
414
3,460
10,591
3,555
0
2,255
8,216
0
56,169
L
Gilgamesh
Im A Minor1477
Gilgamesh
5,625
971
0
3,479
12,730
5,719
0
3,611
8,759
0
23,854
L
Bakasura
JONASH67
Bakasura
5,986
4,847
354
1,698
11,228
3,890
0
3,423
7,715
0
47,642
L
Chang'e
Samliciouss
Chang'e
13,479
930
557
7,903
17,260
9,190
38
5,816
11,324
53,397
0
W
Kukulkan
magical-plays
Kukulkan
5,538
790
0
510
5,057
1,973
2,168
1,145
3,882
59,049
0
W
Ravana
tadeo-jg-
Ravana
7,345
1,604
0
2,421
8,865
4,169
25
2,123
6,551
0
54,813
W
Izanami
xMrSpecOpsx
Izanami
9,781
5,649
0
1,473
8,852
3,886
1,968
3,322
5,250
0
73,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,667
Gold Earned
48,497
457
Minions Killed
503
0
Camps Cleared
0
1,574,687
Distance Traveled
1,706,069
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,478
582
93
5
0
273,483
0
L
Janus
7,029
391
100
6
0
263,660
5
W
Gilgamesh
8,521
473
44
2
0
399,729
6
L
Izanami
8,617
479
119
7
0
295,694
0
L
Gilgamesh
8,629
479
36
2
0
326,347
2
L
Bakasura
8,938
497
105
6
0
396,165
0
L
Chang'e
9,454
525
97
5
0
292,821
0
W
Kukulkan
9,669
537
115
6
0
325,510
3
W
Ravana
9,362
520
100
6
0
358,442
0
W
Izanami
10,467
582
151
8
0
348,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role