Player Matchup

Ares
Ares
 
Ares
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
DaBomb Venom
Anubis
Level 46
God Stats
23W - 17L
1,615 SR
Queue Stats
267W - 228L
1,542 Elo+
Party 1
Loki
Loki
NiesonWyatt
Loki
Level 112
God Stats
43W - 47L
1,538 SR
Queue Stats
679W - 730L
1,360 Elo+
Solo
Cerberus
Cerberus
Sceptyr
Cerberus
Level 127
God Stats
23W - 9L
1,781 SR
Queue Stats
534W - 451L
1,537 Elo+
Party 1
Chiron
Chiron
You Watt m8
Chiron
Level 68
God Stats
16W - 13L
1,804 SR
Queue Stats
170W - 132L
1,614 Elo+
Party 1
Team Averages
Level 91
1,648 SR
1,510 Elo+

VS

Team Averages
Level 84
1,476 SR
1,542 Elo+
Morgan Le Fay
Morgan Le Fay
MostDarken
Morgan Le Fay
Level 43
God Stats
21W - 10L
1,659 SR
Queue Stats
144W - 115L
1,557 Elo+
Solo
Artio
Artio
Punished_Kain
Artio
Level 115
God Stats
7W - 5L
1,417 SR
Queue Stats
502W - 428L
1,566 Elo+
Party 2
Rama
Rama
STito10
Rama
Level 108
God Stats
3W - 4L
1,561 SR
Queue Stats
300W - 268L
1,544 Elo+
Party 2
Gilgamesh
Gilgamesh
StoryDroid
Gilgamesh
Level 48
God Stats
5W - 10L
1,557 SR
Queue Stats
24W - 31L
1,525 Elo+
Party 2
Loki
Loki
zeuseternal
Loki
Level 108
God Stats
4W - 8L
1,187 SR
Queue Stats
379W - 334L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 1 / 3
5,918
538
5,001
8,485
4,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
11
1 / 2 / 4
6,038
549
3,597
4,903
2,233
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 1 / 2
6,767
615
2,958
6,707
2,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cerberus
Sceptyr
Cerberus
11
4 / 1 / 0
6,679
607
5,312
8,283
6,233
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
10
3 / 1 / 1
6,047
550
7,018
5,143
1,433
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MostDarken
Morgan Le Fay
11
3 / 1 / 0
6,479
589
5,266
5,967
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
0 / 3 / 2
4,997
454
2,978
10,297
3,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rama
STito10
Rama
9
2 / 2 / 0
5,456
496
4,035
5,974
1,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
StoryDroid
Gilgamesh
9
1 / 3 / 0
5,729
521
3,468
8,243
2,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
0 / 1 / 3
5,784
526
2,947
5,375
1,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
10
Kills
6
6
Deaths
10
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
1
3
2.5
W
Anubis
1
2
4
1.5
L
Morgan Le Fay
MostDarken
Morgan Le Fay
3
1
0
3
W
1
1
2
2
L
0
3
2
0.33
L
Rama
STito10
Rama
2
2
0
1
W
Cerberus
Sceptyr
Cerberus
4
1
0
4
L
Gilgamesh
StoryDroid
Gilgamesh
1
3
0
0.33
W
Chiron
3
1
1
3.5
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,886
Damage
18,694
33,521
Taken
35,856
16,247
Mitigated
11,367
14,507
Healing
10,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,001
479
0
2,362
8,485
4,083
184
2,709
5,734
19,475
0
W
Anubis
3,597
113
0
1,655
4,903
2,233
0
2,393
2,248
26,770
0
L
Morgan Le Fay
MostDarken
Morgan Le Fay
5,266
339
0
1,571
5,967
2,203
0
2,712
3,255
36,334
0
W
2,958
793
0
2,955
6,707
2,265
0
1,530
5,085
0
46,132
L
2,978
548
648
3,334
10,297
3,832
0
3,363
6,934
9,651
0
L
Rama
STito10
Rama
4,035
3,179
0
1,505
5,974
1,373
0
1,390
4,584
0
30,465
W
Cerberus
Sceptyr
Cerberus
5,312
401
0
4,135
8,283
6,233
39
0
8,283
32,289
0
L
Gilgamesh
StoryDroid
Gilgamesh
3,468
815
0
690
8,243
2,638
0
4,427
3,816
0
13,843
W
Chiron
7,018
3,826
606
2,794
5,143
1,433
306
1,216
3,784
0
34,101
L
2,947
595
0
2,750
5,375
1,321
0
2,018
3,357
0
28,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,449
Gold Earned
28,445
322
Minions Killed
254
0
Camps Cleared
0
1,064,985
Distance Traveled
1,087,751
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,918
538
26
2
0
216,978
4
W
Anubis
6,038
549
49
4
0
193,500
2
L
Morgan Le Fay
6,479
589
73
7
0
220,119
4
W
Loki
6,767
615
103
9
0
242,897
0
L
Artio
4,997
454
15
1
0
220,549
4
L
Rama
5,456
496
69
6
0
184,626
3
W
Cerberus
6,679
607
87
8
0
200,944
3
L
Gilgamesh
5,729
521
26
2
0
230,263
0
W
Chiron
6,047
550
57
5
0
210,666
3
L
Loki
5,784
526
71
6
0
232,194
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role