Player Matchup

Pele
Pele
 
Pele
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
HitKilll
Anhur
Level 158
God Stats
13W - 8L
1,716 SR
Queue Stats
216W - 143L
1,667 Elo+
Party 2
Tiamat
Tiamat
KelvenVapoVapo
Tiamat
Level 160
God Stats
4W - 5L
1,605 SR
Queue Stats
271W - 217L
1,629 Elo+
Party 2
Gilgamesh
Gilgamesh
PatuDeus
Gilgamesh
Level 21
God Stats
5W - 0L
1,591 SR
Queue Stats
33W - 13L
1,641 Elo+
Party 2
Horus
Horus
SτarDusk
Horus
Level 120
God Stats
11W - 4L
1,422 SR
Queue Stats
469W - 452L
1,555 Elo+
Party 2
Team Averages
Level 115
1,567 SR
1,598 Elo+

VS

Team Averages
Level 53
1,484 SR
1,330 Elo+
Kukulkan
Kukulkan
EnzoBrepio
Kukulkan
Level 40
God Stats
22W - 15L
1,492 SR
Queue Stats
289W - 299L
1,463 Elo+
Solo
Sun Wukong
Sun Wukong
Former7396
Sun Wukong
Level 64
God Stats
2W - 3L
1,584 SR
Queue Stats
527W - 623L
1,312 Elo+
Party 1
Loki
Loki
Kono Dio8260
Loki
Level 105
God Stats
18W - 22L
1,368 SR
Queue Stats
1,061W - 1,166L
1,337 Elo+
Party 1
Apollo
Apollo
PedroMTD
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,236 Elo+
Party 1
Cerberus
Cerberus
SouLindoDemaisX
Cerberus
Level 26
God Stats
8W - 15L
1,479 SR
Queue Stats
618W - 724L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
6 / 0 / 5
6,653
665
2,738
4,914
1,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anhur
HitKilll
Anhur
11
11 / 1 / 5
7,025
703
7,807
5,602
1,726
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 0 / 8
5,903
590
3,454
2,225
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
PatuDeus
Gilgamesh
11
4 / 1 / 1
6,540
654
7,275
6,566
4,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
SτarDusk
Horus
9
2 / 1 / 13
6,231
623
2,965
6,831
3,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EnzoBrepio
Kukulkan
9
0 / 3 / 0
5,334
533
1,865
4,359
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Former7396
Sun Wukong
7
1 / 5 / 0
4,821
482
3,918
8,550
3,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 4 / 1
5,561
556
3,296
6,649
1,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
PedroMTD
Apollo
5
0 / 7 / 0
3,975
398
1,427
6,833
1,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
6
0 / 6 / 2
4,585
459
2,305
7,922
2,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
5
25
Kills
2
3
Deaths
25
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
0
5
8.5
L
Kukulkan
EnzoBrepio
Kukulkan
0
3
0
0
L
Sun Wukong
Former7396
Sun Wukong
1
5
0
0.2
W
Anhur
HitKilll
Anhur
11
1
5
13.5
W
2
0
8
6
L
1
4
1
0.38
W
Gilgamesh
PatuDeus
Gilgamesh
4
1
1
4.5
L
Apollo
PedroMTD
Apollo
0
7
0
0
L
Cerberus
0
6
2
0.17
W
Horus
SτarDusk
Horus
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,239
Damage
12,811
26,138
Taken
34,313
12,671
Mitigated
9,713
10,042
Healing
5,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
2,738
385
0
3,016
4,914
1,486
0
129
4,785
0
39,533
L
Kukulkan
EnzoBrepio
Kukulkan
1,865
91
0
785
4,359
1,356
0
1,582
2,777
31,849
0
L
Sun Wukong
Former7396
Sun Wukong
3,918
1,080
0
1,538
8,550
3,761
0
392
8,158
0
18,658
W
Anhur
HitKilll
Anhur
7,807
3,975
0
1,700
5,602
1,726
1,722
824
4,778
0
29,540
W
3,454
357
0
709
2,225
1,787
901
571
1,650
26,358
0
L
3,296
763
0
1,967
6,649
1,412
0
357
6,292
0
24,226
W
Gilgamesh
PatuDeus
Gilgamesh
7,275
2,061
0
2,478
6,566
4,321
488
1,073
5,463
0
35,685
L
Apollo
PedroMTD
Apollo
1,427
829
0
0
6,833
1,033
0
811
6,022
0
10,592
L
Cerberus
2,305
129
0
1,180
7,922
2,151
0
312
7,610
11,258
0
W
Horus
SτarDusk
Horus
2,965
1,115
355
1,784
6,831
3,351
333
1,497
5,292
0
10,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,352
Gold Earned
24,276
265
Minions Killed
228
0
Camps Cleared
0
999,335
Distance Traveled
977,772
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,653
665
77
8
0
224,684
6
L
Kukulkan
5,334
533
79
8
0
172,507
3
L
Sun Wukong
4,821
482
42
4
0
203,543
0
W
Anhur
7,025
703
51
5
0
176,408
2
W
Tiamat
5,903
590
50
5
0
179,794
2
L
Loki
5,561
556
59
6
0
204,139
1
W
Gilgamesh
6,540
654
69
7
0
214,648
3
L
Apollo
3,975
398
22
2
0
185,462
0
L
Cerberus
4,585
459
26
3
0
212,121
1
W
Horus
6,231
623
18
2
0
203,801
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role