Player Matchup

Horus
Horus
LoneEdman
Horus
Level 145
God Stats
5W - 0L
1,997 SR
Queue Stats
32W - 30L
1,560 Elo+
Party 2
Danzaburou
Danzaburou
MR zombi3 killa
Danzaburou
Level 125
God Stats
6W - 1L
1,874 SR
Queue Stats
163W - 145L
1,568 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PAWGxHunter
Morgan Le Fay
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
86W - 68L
1,536 Elo+
Party 2
Pele
Pele
TheShadow210
Pele
Level 148
God Stats
2W - 0L
1,856 SR
Queue Stats
58W - 41L
1,553 Elo+
Party 2
Cthulhu
Cthulhu
xZanovichx
Cthulhu
Level 125
God Stats
17W - 19L
1,546 SR
Queue Stats
100W - 98L
1,583 Elo+
Solo
Team Averages
Level 138
1,754 SR
1,560 Elo+

VS

Team Averages
Level 138
1,701 SR
1,553 Elo+
Sobek
Sobek
 
Sobek
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
SatansBootyHole
Mulan
Level 160
God Stats
2W - 1L
1,825 SR
Queue Stats
78W - 73L
1,675 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Swat x OFWGKTA
Morgan Le Fay
Level 141
God Stats
5W - 5L
1,533 SR
Queue Stats
509W - 487L
1,505 Elo+
Solo
Pele
Pele
TheCoomster
Pele
Level 123
God Stats
1W - 1L
1,930 SR
Queue Stats
85W - 76L
1,529 Elo+
Party 1
Bastet
Bastet
mannyxd83
Bastet
Level 146
God Stats
8W - 6L
1,716 SR
Queue Stats
82W - 76L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
LoneEdman
Horus
13
2 / 1 / 15
8,850
885
2,747
13,359
12,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
MR zombi3 killa
Danzaburou
16
4 / 0 / 9
9,195
920
11,710
9,453
5,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
PAWGxHunter
Morgan Le Fay
16
8 / 4 / 7
9,947
995
11,800
9,050
4,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 4 / 11
6,999
700
6,233
10,567
4,021
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
xZanovichx
Cthulhu
14
6 / 2 / 12
9,343
934
11,185
15,794
10,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
0 / 4 / 6
7,318
732
8,003
14,413
10,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 5 / 4
6,971
697
6,566
10,090
5,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
Swat x OFWGKTA
Morgan Le Fay
12
1 / 4 / 2
6,714
671
7,529
8,024
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 4 / 2
8,287
829
13,054
11,468
4,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bastet
mannyxd83
Bastet
14
4 / 4 / 3
9,019
902
9,436
8,437
3,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
28
21
Kills
11
11
Deaths
21
54
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
4
6
0.75
W
Horus
LoneEdman
Horus
2
1
15
9.5
W
Danzaburou
MR zombi3 killa
Danzaburou
4
0
9
8.5
W
Morgan Le Fay
PAWGxHunter
Morgan Le Fay
8
4
7
2.88
L
1
5
4
0.6
L
Morgan Le Fay
Swat x OFWGKTA
Morgan Le Fay
1
4
2
0.5
L
5
4
2
1.5
W
1
4
11
1.63
L
Bastet
mannyxd83
Bastet
4
4
3
1.38
W
Cthulhu
xZanovichx
Cthulhu
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,675
Damage
44,588
58,223
Taken
52,432
37,184
Mitigated
26,896
15,376
Healing
10,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
8,003
489
0
2,870
14,413
10,956
0
4,829
9,584
21,537
0
W
Horus
LoneEdman
Horus
2,747
1,478
3,925
3,364
13,359
12,746
12
4,361
8,998
0
5,081
W
Danzaburou
MR zombi3 killa
Danzaburou
11,710
6,304
0
1,891
9,453
5,310
131
1,140
8,313
0
39,569
W
Morgan Le Fay
PAWGxHunter
Morgan Le Fay
11,800
1,212
0
669
9,050
4,317
1
3,145
5,905
36,545
0
L
6,566
821
0
2,789
10,090
5,127
512
5,848
4,242
0
19,432
L
Morgan Le Fay
Swat x OFWGKTA
Morgan Le Fay
7,529
813
83
1,261
8,024
2,756
0
4,401
3,623
28,077
0
L
13,054
3,534
0
1,349
11,468
4,500
0
3,903
7,565
0
31,980
W
6,233
1,346
0
465
10,567
4,021
0
2,468
8,099
0
14,844
L
Bastet
mannyxd83
Bastet
9,436
1,572
600
1,543
8,437
3,557
0
4,234
4,203
0
19,465
W
Cthulhu
xZanovichx
Cthulhu
11,185
610
983
4,079
15,794
10,790
1
4,716
11,078
25,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,334
Gold Earned
38,309
237
Minions Killed
194
9
Camps Cleared
7
1,028,419
Distance Traveled
1,004,509
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,318
732
30
3
0
213,676
5
W
Horus
8,850
885
12
1
0
224,414
1
W
Danzaburou
9,195
920
102
10
2
195,830
1
W
Morgan Le Fay
9,947
995
69
7
4
186,739
2
L
Mulan
6,971
697
34
3
2
194,672
1
L
Morgan Le Fay
6,714
671
48
5
0
186,260
3
L
Pele
8,287
829
58
6
4
190,324
1
W
Pele
6,999
700
16
2
2
199,262
0
L
Bastet
9,019
902
24
2
1
219,577
1
W
Cthulhu
9,343
934
38
4
1
222,174
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role