Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Dermes7562
Skadi
Level 29
God Stats
4W - 0L
1,881 SR
Queue Stats
27W - 12L
1,609 Elo+
Party 1
Zhong Kui
Zhong Kui
Neko968071
Zhong Kui
Level 107
God Stats
6W - 2L
1,633 SR
Queue Stats
251W - 217L
1,644 Elo+
Party 1
Team Averages
Level 79
1,671 SR
1,584 Elo+

VS

Team Averages
Level 39
1,527 SR
1,363 Elo+
Set
Set
Anzakeliazielle
Set
Level 11
God Stats
1W - 6L
1,483 SR
Queue Stats
3W - 9L
1,308 Elo+
Solo
Cthulhu
Cthulhu
Ignitus80
Cthulhu
Level 57
God Stats
7W - 4L
1,597 SR
Queue Stats
13W - 18L
1,491 Elo+
Party 2
Ra
Ra
Voortex-9302
Ra
Level 49
God Stats
2W - 1L
1,501 SR
Queue Stats
16W - 23L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
2 / 4 / 12
8,290
754
5,360
12,635
12,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Skadi
12
8 / 0 / 9
8,973
816
14,450
6,955
2,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Neko968071
Zhong Kui
13
7 / 2 / 8
8,979
816
11,041
12,040
9,864
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 7 / 2
8,124
739
5,394
11,436
3,967
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Ignitus80
Cthulhu
10
2 / 4 / 3
6,946
631
8,969
15,446
10,853
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 6 / 6
6,820
620
5,847
9,862
3,164
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
17
Kills
6
6
Deaths
17
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
4
12
2
L
4
7
2
0.71
W
Skadi
8
0
9
12.5
L
Cthulhu
Ignitus80
Cthulhu
2
4
3
0.88
W
Zhong Kui
Neko968071
Zhong Kui
7
2
8
5.5
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,851
Damage
20,210
31,630
Taken
36,744
25,331
Mitigated
17,984
13,851
Healing
7,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,360
1,810
0
3,457
12,635
12,983
128
4,334
8,301
11,381
0
L
5,394
2,620
569
1,888
11,436
3,967
0
4,596
6,840
0
11,836
W
Skadi
14,450
8,840
0
2,781
6,955
2,484
2,021
4,806
2,149
0
24,752
L
Cthulhu
Ignitus80
Cthulhu
8,969
434
186
2,445
15,446
10,853
0
6,392
9,054
16,975
0
W
Zhong Kui
Neko968071
Zhong Kui
11,041
745
0
7,613
12,040
9,864
938
5,676
6,364
35,156
0
L
5,847
402
1,026
1,149
9,862
3,164
28
5,413
4,449
28,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,242
Gold Earned
21,890
92
Minions Killed
82
0
Camps Cleared
0
561,213
Distance Traveled
561,280
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,290
754
4
0
0
197,562
1
L
Set
8,124
739
18
2
0
161,595
1
W
Skadi
8,973
816
31
3
0
187,353
3
L
Cthulhu
6,946
631
21
2
0
223,886
2
W
Zhong Kui
8,979
816
57
5
0
176,298
1
L
Ra
6,820
620
43
4
0
175,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role