Player Matchup

Rama
Rama
 
Rama
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
FuzzyMonkey01
Hercules
Level 105
God Stats
11W - 5L
1,867 SR
Queue Stats
262W - 285L
1,415 Elo+
Party 1
Da Ji
Da Ji
SHINOGasmss
Da Ji
Level 51
God Stats
6W - 10L
1,418 SR
Queue Stats
104W - 146L
1,332 Elo+
Party 1
Thoth
Thoth
Serghy17
Thoth
Level 42
God Stats
5W - 3L
1,651 SR
Queue Stats
106W - 136L
1,405 Elo+
Solo
Ah Puch
Ah Puch
pinzdesign
Ah Puch
Level 88
God Stats
8W - 3L
1,763 SR
Queue Stats
50W - 53L
1,575 Elo+
Solo
Team Averages
Level 88
1,640 SR
1,445 Elo+

VS

Team Averages
Level 94
1,499 SR
1,521 Elo+
Zeus
Zeus
 
Zeus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Pythag0reans
Bellona
Level 119
God Stats
2W - 0L
1,307 SR
Queue Stats
130W - 126L
1,530 Elo+
Solo
Vamana
Vamana
Slappy Tapz
Vamana
Level 43
God Stats
21W - 6L
1,627 SR
Queue Stats
72W - 49L
1,586 Elo+
Solo
Neith
Neith
Tr1ptonyte
Neith
Level 78
God Stats
9W - 13L
1,560 SR
Queue Stats
9W - 13L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
1 / 2 / 0
8,465
847
6,235
9,770
3,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
FuzzyMonkey01
Hercules
14
0 / 3 / 0
8,303
830
2,658
19,592
14,743
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
0 / 5 / 1
8,189
819
4,690
10,155
4,431
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thoth
Serghy17
Thoth
15
0 / 4 / 0
8,691
869
3,582
9,217
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
pinzdesign
Ah Puch
14
1 / 1 / 1
8,695
870
6,134
6,836
2,711
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

208

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
2 / 0 / 11
9,786
979
16,564
3,013
1,003
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nox
 
Nox
15
4 / 1 / 7
9,539
954
8,068
6,361
2,662
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Pythag0reans
Bellona
16
4 / 1 / 6
9,624
962
8,868
8,681
5,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
15
1 / 0 / 7
9,160
916
8,447
6,641
4,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
16
4 / 0 / 5
9,909
991
8,539
2,492
1,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
2
Kills
15
15
Deaths
2
2
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
2
0
0.5
W
Zeus
 
Zeus
2
0
11
7.5
W
Nox
 
Nox
4
1
7
7.5
L
Hercules
FuzzyMonkey01
Hercules
0
3
0
0
W
Bellona
Pythag0reans
Bellona
4
1
6
7
L
0
5
1
0.1
L
Thoth
Serghy17
Thoth
0
4
0
0
W
Vamana
1
0
7
4.5
W
Neith
4
0
5
6.5
L
Ah Puch
pinzdesign
Ah Puch
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,299
Damage
50,486
55,570
Taken
27,188
29,148
Mitigated
14,196
5,468
Healing
3,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,235
5,073
0
751
9,770
3,743
0
5,100
4,670
0
23,750
W
Zeus
 
Zeus
16,564
923
0
0
3,013
1,003
0
615
2,398
24,898
0
W
Nox
 
Nox
8,068
414
0
0
6,361
2,662
0
1,465
4,896
20,567
0
L
Hercules
FuzzyMonkey01
Hercules
2,658
376
0
4,505
19,592
14,743
0
7,294
12,298
0
12,968
W
Bellona
Pythag0reans
Bellona
8,868
2,785
0
160
8,681
5,288
0
3,225
5,456
0
23,077
L
4,690
1,067
0
0
10,155
4,431
0
4,146
6,009
0
8,400
L
Thoth
Serghy17
Thoth
3,582
81
0
18
9,217
3,520
0
4,865
4,352
35,220
0
W
Vamana
8,447
4,040
0
2,050
6,641
4,185
0
3,960
2,681
0
30,362
W
Neith
8,539
4,369
0
834
2,492
1,058
0
451
2,041
0
30,994
L
Ah Puch
pinzdesign
Ah Puch
6,134
259
0
194
6,836
2,711
0
3,227
3,609
18,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,343
Gold Earned
48,018
166
Minions Killed
225
4
Camps Cleared
10
828,680
Distance Traveled
990,344
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,465
847
44
4
1
138,022
0
W
Zeus
9,786
979
32
3
2
174,282
3
W
Nox
9,539
954
28
3
1
214,804
1
L
Hercules
8,303
830
23
2
1
195,086
0
W
Bellona
9,624
962
38
4
3
201,187
4
L
Da Ji
8,189
819
7
1
1
168,418
1
L
Thoth
8,691
869
66
7
1
141,858
0
W
Vamana
9,160
916
60
6
1
218,518
1
W
Neith
9,909
991
67
7
3
181,553
0
L
Ah Puch
8,695
870
26
3
0
185,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role