Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
AWKWARD BANDIT
Odin
Level 27
God Stats
16W - 12L
1,463 SR
Queue Stats
19W - 20L
1,261 Elo+
Solo
Cthulhu
Cthulhu
In3briated_J3di
Cthulhu
Level 23
God Stats
4W - 2L
1,616 SR
Queue Stats
6W - 7L
1,241 Elo+
Solo
Xbalanque
Xbalanque
TACO D B4RB4CO4
Xbalanque
Level 18
God Stats
3W - 2L
1,360 SR
Queue Stats
3W - 8L
1,072 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
its_Kevin176
Morgan Le Fay
Level 18
God Stats
10W - 6L
1,657 SR
Queue Stats
36W - 39L
1,313 Elo+
Party 1
Team Averages
Level 21
1,519 SR
1,277 Elo+

VS

Team Averages
Level 21
1,380 SR
1,183 Elo+
Bakasura
Bakasura
Assassin_jfn8
Bakasura
Level 44
God Stats
0W - 5L
1,180 SR
Queue Stats
432W - 520L
1,292 Elo+
Party 2
Set
Set
Deadtree89
Set
Level 26
God Stats
8W - 10L
1,614 SR
Queue Stats
451W - 452L
1,302 Elo+
Solo
Anhur
Anhur
Keasia67
Anhur
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 44L
1,085 Elo+
Party 2
Khepri
Khepri
PUCHARIST 709
Khepri
Level 7
God Stats
21W - 15L
1,175 SR
Queue Stats
151W - 150L
1,156 Elo+
Solo
Sun Wukong
Sun Wukong
stray-trio8
Sun Wukong
Level 16
God Stats
2W - 5L
1,430 SR
Queue Stats
37W - 96L
1,078 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
11 / 4 / 10
14,909
573
20,830
19,964
11,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
10 / 5 / 19
12,969
499
18,273
19,344
8,530
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
8 / 6 / 25
13,430
517
24,478
19,877
23,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
TACO D B4RB4CO4
Xbalanque
11
13 / 5 / 8
11,162
429
10,221
8,345
3,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
its_Kevin176
Morgan Le Fay
20
18 / 8 / 17
14,583
561
29,121
15,318
5,733
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Assassin_jfn8
Bakasura
20
14 / 12 / 6
15,416
593
25,022
30,436
15,237
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
9 / 13 / 8
12,895
496
13,181
26,110
15,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anhur
Keasia67
Anhur
11
1 / 12 / 10
9,001
346
4,675
17,293
11,513
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
0 / 9 / 4
10,052
387
5,931
19,862
17,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
stray-trio8
Sun Wukong
13
2 / 15 / 17
10,752
414
11,800
29,132
21,704
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
71
60
Kills
26
28
Deaths
61
79
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
11
4
10
4
W
10
5
19
3.9
L
Bakasura
Assassin_jfn8
Bakasura
14
12
6
1.42
L
9
13
8
1
W
8
6
25
3.42
L
Anhur
Keasia67
Anhur
1
12
10
0.5
L
0
9
4
0.22
W
Xbalanque
TACO D B4RB4CO4
Xbalanque
13
5
8
3.4
W
Morgan Le Fay
its_Kevin176
Morgan Le Fay
18
8
17
3.31
L
Sun Wukong
stray-trio8
Sun Wukong
2
15
17
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,923
Damage
60,609
82,848
Taken
122,833
52,605
Mitigated
82,093
18,229
Healing
13,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
20,830
13,349
0
5,676
19,964
11,170
4,983
1,113
18,536
0
110,067
W
18,273
9,782
0
1,901
19,344
8,530
317
1,917
16,951
0
44,184
L
Bakasura
Assassin_jfn8
Bakasura
25,022
18,798
0
8,390
30,436
15,237
2,970
11,513
18,104
0
70,909
L
13,181
5,637
0
2,465
26,110
15,868
0
7,698
18,202
0
87,142
W
24,478
3,867
1,554
4,513
19,877
23,811
1,829
1,424
17,566
68,944
0
L
Anhur
Keasia67
Anhur
4,675
2,047
0
0
17,293
11,513
0
9,585
6,913
0
11,109
L
5,931
172
0
2,177
19,862
17,771
0
9,343
9,651
40,500
0
W
Xbalanque
TACO D B4RB4CO4
Xbalanque
10,221
7,860
0
240
8,345
3,361
1,737
0
8,273
0
21,944
W
Morgan Le Fay
its_Kevin176
Morgan Le Fay
29,121
5,240
0
4,345
15,318
5,733
1,640
1,477
13,354
86,122
0
L
Sun Wukong
stray-trio8
Sun Wukong
11,800
3,855
0
614
29,132
21,704
0
13,930
14,162
0
28,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,053
Gold Earned
58,116
509
Minions Killed
334
0
Camps Cleared
0
2,202,494
Distance Traveled
1,981,794
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,909
573
212
8
0
473,656
0
W
Odin
12,969
499
49
2
0
522,474
0
L
Bakasura
15,416
593
119
5
0
458,727
2
L
Set
12,895
496
119
5
0
420,126
1
W
Cthulhu
13,430
517
107
4
0
510,023
0
L
Anhur
9,001
346
14
1
0
328,009
0
L
Khepri
10,052
387
49
2
0
432,683
3
W
Xbalanque
11,162
429
42
2
0
222,628
2
W
Morgan Le Fay
14,583
561
99
4
0
473,713
3
L
Sun Wukong
10,752
414
33
1
0
342,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role