Player Matchup

Jormungandr
Jormungandr
Hyenadog
Jormungandr
Level 66
God Stats
69W - 55L
1,516 SR
Queue Stats
96W - 91L
1,432 Elo+
Party 2
Chang'e
Chang'e
Princess Kaylar
Chang'e
Level 61
God Stats
28W - 24L
1,586 SR
Queue Stats
93W - 86L
1,509 Elo+
Party 3
Izanami
Izanami
StickSoldier
Izanami
Level 28
God Stats
69W - 66L
1,563 SR
Queue Stats
238W - 250L
1,467 Elo+
Party 2
Kali
Kali
YAYO TAZ
Kali
Level 2
God Stats
4W - 1L
1,500 SR
Queue Stats
7W - 2L
1,738 Elo+
Party 3
Hera
Hera
tigerstyle22
Hera
Level 156
God Stats
1W - 2L
1,591 SR
Queue Stats
70W - 88L
1,509 Elo+
Party 3
Team Averages
Level 63
1,551 SR
1,531 Elo+

VS

Team Averages
Level 40
1,437 SR
1,406 Elo+
Neith
Neith
DrbabymanDB
Neith
Level 47
God Stats
28W - 32L
1,387 SR
Queue Stats
99W - 116L
1,350 Elo+
Party 1
Gilgamesh
Gilgamesh
DynasticBat89
Gilgamesh
Level 29
God Stats
9W - 18L
1,430 SR
Queue Stats
49W - 75L
1,350 Elo+
Party 1
Aphrodite
Aphrodite
Rejoena
Aphrodite
Level 43
God Stats
25W - 25L
1,543 SR
Queue Stats
55W - 79L
1,462 Elo+
Solo
Baron Samedi
Baron Samedi
SenRaven
Baron Samedi
Level 37
God Stats
2W - 12L
1,268 SR
Queue Stats
496W - 482L
1,472 Elo+
Solo
Jormungandr
Jormungandr
xSlipknot21
Jormungandr
Level 42
God Stats
11W - 12L
1,556 SR
Queue Stats
81W - 123L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hyenadog
Jormungandr
20
6 / 2 / 26
14,535
1,038
19,134
21,324
29,008
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
1 / 5 / 18
12,568
898
12,201
20,384
6,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
StickSoldier
Izanami
20
9 / 6 / 18
14,941
1,067
26,956
24,245
8,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
20
17 / 7 / 13
17,534
1,252
27,084
26,820
14,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 3 / 19
14,545
1,039
33,707
15,207
5,193
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

106

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 9 / 10
13,452
961
27,223
22,675
10,198
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
DynasticBat89
Gilgamesh
19
3 / 7 / 9
12,783
913
17,409
21,592
11,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Aphrodite
Rejoena
Aphrodite
20
2 / 6 / 10
13,494
964
10,249
24,239
17,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
SenRaven
Baron Samedi
19
7 / 9 / 6
13,884
992
18,129
23,090
8,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jormungandr
xSlipknot21
Jormungandr
20
6 / 7 / 12
14,338
1,024
29,986
33,773
28,695
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
70
38
Kills
23
23
Deaths
38
94
Assists
47
Player
Kills
Deaths
Assists
KDA
L
5
9
10
1.11
L
Gilgamesh
DynasticBat89
Gilgamesh
3
7
9
1.07
W
Jormungandr
Hyenadog
Jormungandr
6
2
26
9.5
W
1
5
18
2
L
Aphrodite
Rejoena
Aphrodite
2
6
10
1.17
L
Baron Samedi
SenRaven
Baron Samedi
7
9
6
1.11
W
Izanami
StickSoldier
Izanami
9
6
18
3
W
Kali
17
7
13
3.36
W
5
3
19
4.83
L
Jormungandr
xSlipknot21
Jormungandr
6
7
12
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,082
Damage
102,996
107,980
Taken
125,369
63,904
Mitigated
76,091
30,842
Healing
25,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,223
12,335
0
2,002
22,675
10,198
0
10,099
12,298
0
51,610
L
Gilgamesh
DynasticBat89
Gilgamesh
17,409
2,762
0
177
21,592
11,507
0
12,630
8,654
0
47,068
W
Jormungandr
Hyenadog
Jormungandr
19,134
2,136
0
0
21,324
29,008
0
12,811
8,137
37,023
0
W
12,201
299
8,203
8,389
20,384
6,438
0
11,558
8,654
35,784
0
L
Aphrodite
Rejoena
Aphrodite
10,249
1,068
4,396
9,043
24,239
17,212
0
11,908
11,793
51,183
0
L
Baron Samedi
SenRaven
Baron Samedi
18,129
4,183
3,237
2,383
23,090
8,479
0
10,330
12,428
37,406
0
W
Izanami
StickSoldier
Izanami
26,956
24,323
0
2,211
24,245
8,465
0
11,984
12,180
0
53,182
W
Kali
27,084
14,065
0
8,120
26,820
14,800
0
12,544
14,082
0
44,027
W
33,707
4,828
278
3,641
15,207
5,193
0
8,524
6,563
72,975
0
L
Jormungandr
xSlipknot21
Jormungandr
29,986
4,172
0
4,013
33,773
28,695
0
17,663
15,154
56,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,123
Gold Earned
67,951
290
Minions Killed
278
11
Camps Cleared
9
1,238,028
Distance Traveled
1,272,850
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,452
961
44
3
1
213,784
1
L
Gilgamesh
12,783
913
58
4
3
282,299
0
W
Jormungandr
14,535
1,038
29
2
1
256,980
0
W
Chang'e
12,568
898
71
5
0
262,503
0
L
Aphrodite
13,494
964
102
7
3
272,239
0
L
Baron Samedi
13,884
992
27
2
2
242,908
0
W
Izanami
14,941
1,067
54
4
2
224,753
0
W
Kali
17,534
1,252
22
2
5
238,682
0
W
Hera
14,545
1,039
114
8
3
255,110
0
L
Jormungandr
14,338
1,024
47
3
0
261,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role