Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
Lockite
Xbalanque
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 78L
1,436 Elo+
Party 3
Gilgamesh
Gilgamesh
Torero12
Gilgamesh
Level 16
God Stats
8W - 4L
1,514 SR
Queue Stats
83W - 76L
1,642 Elo+
Solo
Pele
Pele
Z3N0X II R4W II
Pele
Level 48
God Stats
15W - 12L
1,571 SR
Queue Stats
124W - 148L
1,394 Elo+
Party 1
Scylla
Scylla
mxte0
Scylla
Level 5
God Stats
15W - 20L
1,808 SR
Queue Stats
18W - 28L
1,588 Elo+
Party 1
Team Averages
Level 25
1,578 SR
1,512 Elo+

VS

Team Averages
Level 24
1,621 SR
1,567 Elo+
Susano
Susano
DigitalRod56
Susano
Level 39
God Stats
15W - 15L
1,537 SR
Queue Stats
264W - 280L
1,468 Elo+
Party 4
Cerberus
Cerberus
Floquixx77
Cerberus
Level 16
God Stats
6W - 4L
1,639 SR
Queue Stats
112W - 103L
1,552 Elo+
Party 2
Anhur
Anhur
IPreferBeans
Anhur
Level 14
God Stats
10W - 11L
1,685 SR
Queue Stats
138W - 95L
1,736 Elo+
Solo
Discordia
Discordia
Nasarios
Discordia
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 111L
1,539 Elo+
Party 2
Camazotz
Camazotz
OoferDoofer9
Camazotz
Level 17
God Stats
2W - 0L
1,743 SR
Queue Stats
34W - 32L
1,541 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
2 / 3 / 0
4,758
476
1,871
5,583
1,264
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
Lockite
Xbalanque
6
1 / 5 / 2
4,508
451
2,900
5,772
530
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Torero12
Gilgamesh
10
5 / 2 / 5
6,044
604
6,597
6,057
2,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
3 / 1 / 4
5,479
548
3,314
4,677
1,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
mxte0
Scylla
8
0 / 2 / 2
4,556
456
1,972
4,660
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
10
4 / 2 / 0
5,913
591
1,937
7,359
2,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
Floquixx77
Cerberus
9
2 / 2 / 6
5,981
598
3,060
6,074
3,264
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
6 / 1 / 1
6,680
668
6,953
5,601
1,609
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Nasarios
Discordia
9
0 / 4 / 1
5,349
535
3,949
4,722
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Camazotz
OoferDoofer9
Camazotz
10
1 / 2 / 0
5,859
586
2,656
6,161
1,686
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
11
Kills
13
13
Deaths
11
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
3
0
0.67
W
Susano
4
2
0
2
W
Cerberus
Floquixx77
Cerberus
2
2
6
2.5
W
6
1
1
6.5
L
Xbalanque
Lockite
Xbalanque
1
5
2
0.4
W
Discordia
Nasarios
Discordia
0
4
1
0.13
W
Camazotz
OoferDoofer9
Camazotz
1
2
0
0.5
L
Gilgamesh
Torero12
Gilgamesh
5
2
5
3.75
L
3
1
4
5
L
Scylla
mxte0
Scylla
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,654
Damage
18,555
26,749
Taken
29,917
6,437
Mitigated
10,062
5,231
Healing
9,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
1,871
68
239
1,682
5,583
1,264
0
1,260
4,317
6,129
0
W
Susano
1,937
276
0
3,470
7,359
2,320
88
776
6,525
0
23,882
W
Cerberus
Floquixx77
Cerberus
3,060
166
0
1,498
6,074
3,264
0
661
5,375
8,862
0
W
6,953
4,675
0
500
5,601
1,609
321
633
4,968
0
38,017
L
Xbalanque
Lockite
Xbalanque
2,900
859
0
1,291
5,772
530
0
346
5,426
0
13,390
W
Discordia
Nasarios
Discordia
3,949
322
0
938
4,722
1,183
640
1,017
3,531
24,851
0
W
Camazotz
OoferDoofer9
Camazotz
2,656
764
0
3,006
6,161
1,686
0
446
5,675
0
29,785
L
Gilgamesh
Torero12
Gilgamesh
6,597
2,809
0
396
6,057
2,243
0
1,019
4,982
0
27,789
L
3,314
784
0
875
4,677
1,065
0
844
3,779
0
15,961
L
Scylla
mxte0
Scylla
1,972
156
0
748
4,660
1,335
0
3,020
1,236
15,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,345
Gold Earned
29,782
143
Minions Killed
274
0
Camps Cleared
0
861,561
Distance Traveled
866,799
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,758
476
4
0
0
140,986
2
W
Susano
5,913
591
58
6
0
170,430
1
W
Cerberus
5,981
598
24
2
0
201,814
3
W
Anhur
6,680
668
73
7
0
160,621
0
L
Xbalanque
4,508
451
25
3
0
192,919
3
W
Discordia
5,349
535
51
5
0
151,716
1
W
Camazotz
5,859
586
68
7
0
182,218
0
L
Gilgamesh
6,044
604
49
5
0
178,399
0
L
Pele
5,479
548
37
4
0
187,324
0
L
Scylla
4,556
456
28
3
0
161,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role