Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
Dragoytt
Scylla
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,374 Elo+
Party 2
Xing Tian
Xing Tian
Evillynn7447
Xing Tian
Level 26
God Stats
24W - 32L
1,324 SR
Queue Stats
175W - 208L
1,248 Elo+
Party 3
Medusa
Medusa
Nicazuf
Medusa
Level 38
God Stats
2W - 2L
1,363 SR
Queue Stats
16W - 27L
1,304 Elo+
Party 2
Set
Set
charsam77
Set
Level 64
God Stats
12W - 11L
1,419 SR
Queue Stats
836W - 893L
1,311 Elo+
Party 3
Team Averages
Level 50
1,421 SR
1,347 Elo+

VS

Team Averages
Level 46
1,590 SR
1,235 Elo+
Hachiman
Hachiman
BolognaMann
Hachiman
Level 67
God Stats
2W - 4L
1,470 SR
Queue Stats
288W - 411L
1,219 Elo+
Party 1
Nu Wa
Nu Wa
WhirlingJZ
Nu Wa
Level 27
God Stats
8W - 23L
1,522 SR
Queue Stats
135W - 232L
1,175 Elo+
Party 1
Osiris
Osiris
darkenrai580
Osiris
Level 26
God Stats
1W - 1L
1,742 SR
Queue Stats
154W - 280L
1,163 Elo+
Party 1
Artio
Artio
jlovesexriot
Artio
Level 65
God Stats
1W - 3L
1,754 SR
Queue Stats
144W - 159L
1,425 Elo+
Solo
Pele
Pele
sageofpixels
Pele
Level 45
God Stats
29W - 28L
1,463 SR
Queue Stats
228W - 355L
1,192 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
12 / 0 / 2
8,161
628
8,832
7,126
4,375
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
Dragoytt
Scylla
13
6 / 1 / 1
7,708
593
6,587
5,560
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Evillynn7447
Xing Tian
10
1 / 0 / 2
5,487
422
2,312
7,314
5,197
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Medusa
Nicazuf
Medusa
10
2 / 1 / 3
5,887
453
7,052
4,439
1,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 1 / 8
7,109
547
4,538
7,600
2,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BolognaMann
Hachiman
10
1 / 3 / 1
6,187
476
6,412
6,858
1,799
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
10
0 / 8 / 0
5,878
452
5,254
8,832
3,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
9
0 / 8 / 0
5,563
428
1,243
9,325
3,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 1 / 0
5,801
446
1,369
10,520
4,797
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
2 / 5 / 1
6,476
498
4,657
9,349
2,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
25
Kills
3
3
Deaths
25
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
12
0
2
13
L
Hachiman
BolognaMann
Hachiman
1
3
1
0.5
W
Scylla
Dragoytt
Scylla
6
1
1
6.5
W
Xing Tian
Evillynn7447
Xing Tian
1
0
2
2
W
Medusa
Nicazuf
Medusa
2
1
3
3.5
L
Nu Wa
0
8
0
0
W
4
1
8
8
L
Osiris
0
8
0
0
L
0
1
0
0
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,321
Damage
18,935
32,039
Taken
44,884
15,277
Mitigated
16,321
8,819
Healing
10,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
8,832
1,138
0
2,118
7,126
4,375
508
203
6,883
5,478
40,083
L
Hachiman
BolognaMann
Hachiman
6,412
3,046
0
2,878
6,858
1,799
217
656
6,202
0
33,361
W
Scylla
Dragoytt
Scylla
6,587
502
0
1,528
5,560
1,450
170
3,928
1,296
39,676
0
W
Xing Tian
Evillynn7447
Xing Tian
2,312
221
761
516
7,314
5,197
222
1,059
6,215
14,193
0
W
Medusa
Nicazuf
Medusa
7,052
1,872
0
2,122
4,439
1,333
1,450
437
3,962
0
30,105
L
Nu Wa
5,254
1,956
0
746
8,832
3,046
1,040
6,495
2,337
27,410
0
W
4,538
1,985
0
1,774
7,600
2,922
0
500
7,060
0
27,038
L
Osiris
1,243
770
0
1,018
9,325
3,919
216
305
9,020
0
16,720
L
1,369
69
335
3,462
10,520
4,797
0
1,626
8,894
13,918
0
L
4,657
869
0
2,124
9,349
2,760
0
644
8,705
0
28,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,352
Gold Earned
29,905
294
Minions Killed
229
0
Camps Cleared
0
1,179,300
Distance Traveled
1,079,706
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,161
628
73
6
0
238,722
1
L
Hachiman
6,187
476
59
5
0
184,815
0
W
Scylla
7,708
593
85
7
0
231,251
0
W
Xing Tian
5,487
422
25
2
0
236,557
0
W
Medusa
5,887
453
44
3
0
206,950
3
L
Nu Wa
5,878
452
49
4
0
207,286
0
W
Set
7,109
547
67
5
0
265,820
0
L
Osiris
5,563
428
47
4
0
222,601
2
L
Artio
5,801
446
21
2
0
234,945
3
L
Pele
6,476
498
53
4
0
230,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role