Player Matchup

Cthulhu
Cthulhu
DkChunky6702
Cthulhu
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 7L
1,372 Elo+
Party 1
Zeus
Zeus
German mafia546
Zeus
Level 60
God Stats
4W - 4L
1,561 SR
Queue Stats
90W - 126L
1,311 Elo+
Party 1
Thanatos
Thanatos
SoulOfTheTiger
Thanatos
Level 26
God Stats
2W - 2L
1,658 SR
Queue Stats
72W - 105L
1,299 Elo+
Solo
Hachiman
Hachiman
StraightMan541
Hachiman
Level 14
God Stats
9W - 14L
1,375 SR
Queue Stats
26W - 41L
1,279 Elo+
Party 1
Eset
Eset
fryz_gold
Eset
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 165L
1,340 Elo+
Solo
Team Averages
Level 29
1,519 SR
1,320 Elo+

VS

Team Averages
Level 31
1,606 SR
1,212 Elo+
Baron Samedi
Baron Samedi
OKboomer1217
Baron Samedi
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 20L
1,048 Elo+
Party 2
Chaac
Chaac
Rhongomniad
Chaac
Level 102
God Stats
7W - 8L
1,761 SR
Queue Stats
131W - 182L
1,281 Elo+
Party 3
Ymir
Ymir
Vagner_LoveCSKA
Ymir
Level 17
God Stats
5W - 2L
1,770 SR
Queue Stats
59W - 62L
1,273 Elo+
Solo
Pele
Pele
VehementCell233
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,351 Elo+
Party 3
Bacchus
Bacchus
xd_Stormmyy_
Bacchus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,108 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DkChunky6702
Cthulhu
17
3 / 4 / 13
12,678
488
8,155
18,853
22,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
24 / 5 / 2
13,892
534
31,220
19,002
9,018
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
16
9 / 5 / 8
11,860
456
9,614
15,676
9,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
20
8 / 0 / 4
13,872
534
19,789
12,396
4,539
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eset
15
2 / 3 / 6
10,620
408
7,095
15,633
5,500
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
OKboomer1217
Baron Samedi
13
1 / 10 / 2
9,158
352
3,461
15,477
11,624
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
11 / 8 / 1
14,607
562
18,880
25,819
25,802
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 7 / 1
10,497
404
6,886
22,065
21,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
4 / 8 / 2
11,081
426
8,200
19,765
6,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bacchus
xd_Stormmyy_
Bacchus
11
0 / 13 / 3
8,559
329
3,547
20,383
13,209
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
25
46
Kills
16
17
Deaths
46
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DkChunky6702
Cthulhu
3
4
13
2.38
W
24
5
2
5
L
Baron Samedi
OKboomer1217
Baron Samedi
1
10
2
0.2
L
11
8
1
1.44
W
Thanatos
9
5
8
2.6
W
Hachiman
8
0
4
10
L
0
7
1
0.07
L
4
8
2
0.63
W
Eset
2
3
6
1.67
L
Bacchus
xd_Stormmyy_
Bacchus
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,873
Damage
40,974
81,560
Taken
103,509
50,956
Mitigated
79,190
26,048
Healing
16,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DkChunky6702
Cthulhu
8,155
1,523
0
636
18,853
22,013
1,178
2,265
16,588
47,542
0
W
31,220
4,341
0
7,249
19,002
9,018
2,925
2,583
16,419
91,519
0
L
Baron Samedi
OKboomer1217
Baron Samedi
3,461
924
190
357
15,477
11,624
104
10,772
4,705
12,632
0
L
18,880
6,839
0
10,543
25,819
25,802
2,616
13,979
11,840
330
73,264
W
Thanatos
9,614
3,646
0
8,581
15,676
9,886
3,880
3,116
12,560
0
44,476
W
Hachiman
19,789
11,160
0
6,220
12,396
4,539
4,134
5,623
6,773
0
89,328
L
6,886
1,625
0
310
22,065
21,644
0
3,347
18,718
57,327
0
L
8,200
3,512
0
4,706
19,765
6,911
0
7,327
12,438
0
63,160
W
Eset
7,095
897
404
2,958
15,633
5,500
1,083
1,793
13,840
55,971
0
L
Bacchus
xd_Stormmyy_
Bacchus
3,547
728
0
0
20,383
13,209
140
11,045
9,338
23,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,922
Gold Earned
53,902
497
Minions Killed
368
0
Camps Cleared
0
2,321,270
Distance Traveled
1,860,685
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,678
488
71
3
0
478,248
2
W
Zeus
13,892
534
115
4
0
428,727
0
L
Baron Samedi
9,158
352
16
1
0
340,792
0
L
Chaac
14,607
562
118
5
0
452,211
2
W
Thanatos
11,860
456
68
3
0
497,203
0
W
Hachiman
13,872
534
165
6
0
455,820
0
L
Ymir
10,497
404
86
3
0
353,180
0
L
Pele
11,081
426
106
4
0
307,712
0
W
Eset
10,620
408
78
3
0
461,272
1
L
Bacchus
8,559
329
42
2
0
406,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role