Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Aiya_Hatsumi
Morgan Le Fay
Level 155
God Stats
31W - 19L
1,742 SR
Queue Stats
465W - 413L
1,668 Elo+
Party 1
Chiron
Chiron
True_Human09
Chiron
Level 121
God Stats
1W - 3L
1,478 SR
Queue Stats
77W - 69L
1,581 Elo+
Party 1
Chang'e
Chang'e
Trunksbttm
Chang'e
Level 28
God Stats
11W - 5L
1,752 SR
Queue Stats
45W - 23L
1,654 Elo+
Party 1
Terra
Terra
iMillieB
Terra
Level 160
God Stats
5W - 4L
1,838 SR
Queue Stats
100W - 92L
1,620 Elo+
Party 1
Team Averages
Level 121
1,662 SR
1,605 Elo+

VS

Team Averages
Level 83
1,557 SR
1,551 Elo+
Thoth
Thoth
FreakishPants88
Thoth
Level 124
God Stats
1W - 2L
1,415 SR
Queue Stats
96W - 84L
1,603 Elo+
Party 2
Athena
Athena
Lucapoxo210
Athena
Level 42
God Stats
12W - 18L
1,495 SR
Queue Stats
71W - 65L
1,475 Elo+
Party 2
Ne Zha
Ne Zha
MaddCoin
Ne Zha
Level 36
God Stats
9W - 7L
1,533 SR
Queue Stats
371W - 363L
1,515 Elo+
Solo
Izanami
Izanami
Silversoul66334
Izanami
Level 111
God Stats
5W - 4L
1,627 SR
Queue Stats
561W - 489L
1,549 Elo+
Party 2
Guan Yu
Guan Yu
XxRauleAlejoxX
Guan Yu
Level 103
God Stats
18W - 19L
1,717 SR
Queue Stats
170W - 156L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
0 / 5 / 1
6,210
565
4,835
10,357
4,078
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
Aiya_Hatsumi
Morgan Le Fay
11
2 / 3 / 1
6,697
609
6,200
6,325
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chiron
10
1 / 1 / 1
5,665
515
4,992
7,975
2,044
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
Trunksbttm
Chang'e
9
1 / 2 / 3
5,933
539
1,795
6,123
1,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
iMillieB
Terra
8
1 / 1 / 1
5,451
496
3,618
6,373
3,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 2
6,761
615
4,792
5,749
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
8
0 / 1 / 2
5,230
475
2,612
7,900
3,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
MaddCoin
Ne Zha
10
4 / 2 / 3
6,335
576
4,144
6,649
2,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
2 / 1 / 1
6,426
584
6,820
5,032
1,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
4 / 0 / 1
7,375
670
6,662
6,943
4,796
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
5
Kills
12
12
Deaths
5
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
5
1
0.1
L
Morgan Le Fay
Aiya_Hatsumi
Morgan Le Fay
2
3
1
0.83
W
2
1
2
3
W
Athena
0
1
2
1
W
Ne Zha
MaddCoin
Ne Zha
4
2
3
2.75
W
2
1
1
2.5
L
Chiron
1
1
1
1.5
L
Chang'e
Trunksbttm
Chang'e
1
2
3
1.25
W
4
0
1
4.5
L
Terra
iMillieB
Terra
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,440
Damage
25,030
37,153
Taken
32,273
13,690
Mitigated
13,321
15,032
Healing
12,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
4,835
735
0
2,689
10,357
4,078
0
0
10,357
1,790
37,812
L
Morgan Le Fay
Aiya_Hatsumi
Morgan Le Fay
6,200
441
0
1,625
6,325
1,968
0
3,656
2,669
40,449
0
W
4,792
502
0
1,243
5,749
1,902
0
4,773
674
41,115
0
W
Athena
2,612
695
0
3,192
7,900
3,222
0
2,703
5,174
12,404
0
W
Ne Zha
MaddCoin
Ne Zha
4,144
1,119
0
3,109
6,649
2,069
0
2,105
4,422
0
24,649
W
6,820
4,358
0
1,201
5,032
1,332
240
1,532
3,500
0
44,984
L
Chiron
4,992
1,276
227
3,076
7,975
2,044
0
732
7,214
0
36,777
L
Chang'e
Trunksbttm
Chang'e
1,795
217
791
3,160
6,123
1,706
0
879
5,244
26,285
0
W
6,662
1,077
212
3,574
6,943
4,796
0
744
6,199
0
46,781
L
Terra
iMillieB
Terra
3,618
118
645
2,819
6,373
3,894
0
2,137
4,236
16,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,956
Gold Earned
32,127
333
Minions Killed
352
0
Camps Cleared
0
1,078,687
Distance Traveled
1,110,064
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,210
565
84
8
0
218,188
4
L
Morgan Le Fay
6,697
609
91
8
0
208,732
4
W
Thoth
6,761
615
90
8
0
203,855
4
W
Athena
5,230
475
16
1
0
242,781
0
W
Ne Zha
6,335
576
51
5
0
237,906
0
W
Izanami
6,426
584
92
8
0
183,375
1
L
Chiron
5,665
515
71
6
0
203,355
2
L
Chang'e
5,933
539
64
6
0
232,142
3
W
Guan Yu
7,375
670
103
9
0
242,147
5
L
Terra
5,451
496
23
2
0
216,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role