Player Matchup

Mercury
Mercury
Diamond II
HybridProtato
Mercury
Diamond II
Level 50
God Stats
5W - 4L
1,946 SR
Queue Stats
245W - 233L
2,302 MMR
Solo
Ymir
Ymir
Diamond III
PapaWheelie
Ymir
Diamond III
Level 160
God Stats
75W - 67L
1,644 SR
Queue Stats
1,384W - 1,387L
2,150 MMR
Solo
Guan Yu
Guan Yu
Diamond IV
SkylatheKitty
Guan Yu
Diamond IV
Level 126
God Stats
3W - 0L
1,876 SR
Queue Stats
145W - 128L
2,089 MMR
Solo
Anhur
Anhur
Platinum III
ValenteSebastián
Anhur
Platinum III
Level 74
God Stats
7W - 2L
1,989 SR
Queue Stats
33W - 10L
2,171 MMR
Solo
Scylla
Scylla
Diamond III
lFrozzHardl
Scylla
Diamond III
Level 149
God Stats
7W - 3L
1,726 SR
Queue Stats
71W - 60L
2,191 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 112
1,836 SR
2,180 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 137
1,685 SR
2,179 MMR
Sol
Sol
Diamond IV
CajunRamHammer
Sol
Diamond IV
Level 160
God Stats
18W - 16L
1,687 SR
Queue Stats
215W - 191L
2,159 MMR
Party 1
Tyr
Tyr
Diamond IV
ELTRŮC0
Tyr
Diamond IV
Level 100
God Stats
51W - 39L
1,606 SR
Queue Stats
265W - 239L
2,075 MMR
Solo
Hercules
Hercules
Masters
KillerUnicorn120
Hercules
Masters
Level 109
God Stats
38W - 39L
1,725 SR
Queue Stats
1,474W - 1,455L
2,194 MMR
Solo
Danzaburou
Danzaburou
Diamond III
Thorboy99
Danzaburou
Diamond III
Level 155
God Stats
13W - 12L
1,592 SR
Queue Stats
799W - 790L
2,111 MMR
Solo
Eset
Eset
Masters
exSpoon
Eset
Masters
Level 160
God Stats
1W - 1L
1,817 SR
Queue Stats
236W - 206L
2,355 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
14
1 / 3 / 1
7,910
565
3,887
10,707
3,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 3 / 6
8,209
586
4,067
9,921
4,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
15
2 / 3 / 1
8,786
628
5,079
7,195
3,244
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 0 / 3
9,210
658
10,860
9,535
3,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
14
1 / 1 / 5
8,594
614
4,347
5,109
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
GilgameshTiamatPersephoneJanusSet

VS

Bans
AthenaKing ArthurTsukuyomiCu ChulainnNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 4
7,901
564
3,684
4,577
1,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 2 / 5
6,582
470
2,878
11,669
3,768
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
4 / 2 / 0
8,887
635
7,280
10,917
9,322
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
Thorboy99
Danzaburou
12
0 / 4 / 0
7,216
515
5,106
8,913
2,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
exSpoon
Eset
14
6 / 2 / 0
8,201
586
7,180
7,948
2,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
11
Kills
10
10
Deaths
11
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
1
4
2
L
0
2
5
1.25
W
Mercury
1
3
1
0.5
L
4
2
0
2
W
2
3
6
1.67
W
Guan Yu
2
3
1
0.83
L
Danzaburou
Thorboy99
Danzaburou
0
4
0
0
W
5
0
3
6.5
L
Eset
exSpoon
Eset
6
2
0
3
W
Scylla
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,240
Damage
26,128
42,467
Taken
44,024
16,063
Mitigated
19,403
8,795
Healing
14,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,684
972
0
1,846
4,577
1,143
143
1,197
3,380
55,602
0
L
2,878
172
0
4,308
11,669
3,768
0
2,647
8,988
0
29,568
W
Mercury
3,887
2,012
0
72
10,707
3,543
0
1,729
8,978
0
62,703
L
7,280
1,987
0
3,778
10,917
9,322
24
2,202
8,715
0
60,938
W
4,067
774
0
967
9,921
4,583
0
4,745
5,176
14,127
0
W
Guan Yu
5,079
1,009
465
1,882
7,195
3,244
658
323
6,872
0
49,177
L
Danzaburou
Thorboy99
Danzaburou
5,106
2,237
0
2,296
8,913
2,232
1,216
286
8,627
0
39,617
W
10,860
5,967
0
4,610
9,535
3,087
802
1,166
8,369
0
71,585
L
Eset
exSpoon
Eset
7,180
686
187
1,714
7,948
2,938
0
2,200
5,460
55,967
0
W
Scylla
4,347
601
0
799
5,109
1,606
0
3,182
1,927
53,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,709
Gold Earned
38,787
489
Minions Killed
532
0
Camps Cleared
0
1,471,468
Distance Traveled
1,396,635
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,901
564
132
9
0
257,958
5
L
Tyr
6,582
470
51
4
0
326,816
2
W
Mercury
7,910
565
112
8
0
336,673
4
L
Hercules
8,887
635
141
10
0
294,307
1
W
Ymir
8,209
586
16
1
0
259,408
9
W
Guan Yu
8,786
628
122
9
0
301,374
3
L
Danzaburou
7,216
515
97
7
0
227,854
1
W
Anhur
9,210
658
121
9
0
280,414
6
L
Eset
8,201
586
111
8
0
289,700
10
W
Scylla
8,594
614
118
8
0
293,599
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role