Player Matchup

Hera
Hera
Bucknow
Hera
Level 62
God Stats
0W - 1L
1,255 SR
Queue Stats
9W - 13L
1,465 Elo+
Party 2
King Arthur
King Arthur
Flow-Nice100
King Arthur
Level 107
God Stats
1W - 5L
1,542 SR
Queue Stats
87W - 87L
1,493 Elo+
Party 2
Raijin
Raijin
Meseel
Raijin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,504 Elo+
Party 2
Hercules
Hercules
NegzXVIII
Hercules
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,474 Elo+
Party 2
Ra
Ra
xPurpleR41Nx
Ra
Level 83
God Stats
3W - 6L
1,613 SR
Queue Stats
64W - 64L
1,523 Elo+
Party 2
Team Averages
Level 72
1,482 SR
1,492 Elo+

VS

Team Averages
Level 93
1,372 SR
1,514 Elo+
Morgan Le Fay
Morgan Le Fay
Camù
Morgan Le Fay
Level 143
God Stats
2W - 0L
1,600 SR
Queue Stats
9W - 8L
1,559 Elo+
Party 1
Mulan
Mulan
Cr1xuss187
Mulan
Level 64
God Stats
10W - 8L
1,267 SR
Queue Stats
524W - 527L
1,413 Elo+
Solo
Cthulhu
Cthulhu
Dorko900
Cthulhu
Level 26
God Stats
1W - 2L
1,282 SR
Queue Stats
3W - 3L
1,456 Elo+
Party 1
Ne Zha
Ne Zha
Dwagon
Ne Zha
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,543 Elo+
Party 1
Scylla
Scylla
Kitsua
Scylla
Level 84
God Stats
1W - 1L
1,210 SR
Queue Stats
6W - 5L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Bucknow
Hera
16
1 / 7 / 6
10,046
670
5,508
11,766
3,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Flow-Nice100
King Arthur
18
5 / 9 / 8
11,769
785
7,862
17,637
14,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
Meseel
Raijin
18
9 / 7 / 4
12,891
859
15,871
15,024
6,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
NegzXVIII
Hercules
15
0 / 5 / 11
10,745
716
7,114
29,988
26,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
7 / 5 / 11
13,820
921
21,442
13,244
6,225
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Camù
Morgan Le Fay
20
9 / 5 / 9
13,410
894
18,059
14,193
6,044
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
18
3 / 4 / 16
11,756
784
15,538
16,774
12,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
Dorko900
Cthulhu
18
6 / 2 / 16
12,553
837
13,933
15,419
16,387
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ne Zha
Dwagon
Ne Zha
19
9 / 4 / 17
13,227
882
16,005
12,556
6,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Kitsua
Scylla
18
6 / 7 / 7
12,433
829
12,706
12,355
4,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
98
22
Kills
33
33
Deaths
22
40
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Hera
Bucknow
Hera
1
7
6
0.57
W
Morgan Le Fay
Camù
Morgan Le Fay
9
5
9
2.7
W
Mulan
3
4
16
2.75
W
Cthulhu
Dorko900
Cthulhu
6
2
16
7
W
Ne Zha
Dwagon
Ne Zha
9
4
17
4.38
L
King Arthur
Flow-Nice100
King Arthur
5
9
8
1
W
Scylla
Kitsua
Scylla
6
7
7
1.36
L
Raijin
Meseel
Raijin
9
7
4
1.57
L
Hercules
NegzXVIII
Hercules
0
5
11
1.1
L
7
5
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,797
Damage
76,241
87,659
Taken
71,297
57,723
Mitigated
46,216
18,027
Healing
10,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Bucknow
Hera
5,508
1,088
1,238
2,007
11,766
3,958
436
6,637
4,949
29,491
0
W
Morgan Le Fay
Camù
Morgan Le Fay
18,059
2,062
0
1,932
14,193
6,044
1,043
7,840
6,047
64,918
0
W
Mulan
15,538
2,167
0
3,623
16,774
12,626
311
9,136
7,164
0
36,478
W
Cthulhu
Dorko900
Cthulhu
13,933
1,245
386
75
15,419
16,387
308
7,875
6,916
21,650
0
W
Ne Zha
Dwagon
Ne Zha
16,005
4,115
0
2,326
12,556
6,660
1,284
7,840
4,364
0
36,596
L
King Arthur
Flow-Nice100
King Arthur
7,862
1,062
0
1,767
17,637
14,219
0
8,677
8,658
0
32,778
W
Scylla
Kitsua
Scylla
12,706
1,090
0
2,048
12,355
4,499
1,250
8,734
3,307
38,342
0
L
Raijin
Meseel
Raijin
15,871
985
280
2,327
15,024
6,454
0
7,751
7,213
36,519
0
L
Hercules
NegzXVIII
Hercules
7,114
2,438
0
7,180
29,988
26,867
266
15,726
13,962
0
11,043
L
21,442
202
991
2,237
13,244
6,225
1
5,999
7,215
57,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,271
Gold Earned
63,379
272
Minions Killed
294
6
Camps Cleared
9
1,244,946
Distance Traveled
1,334,320
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,046
670
65
4
1
225,231
4
W
Morgan Le Fay
13,410
894
121
8
5
268,810
2
W
Mulan
11,756
784
58
4
1
261,052
1
W
Cthulhu
12,553
837
19
1
0
289,997
1
W
Ne Zha
13,227
882
30
2
0
279,487
1
L
King Arthur
11,769
785
36
2
0
243,059
1
W
Scylla
12,433
829
66
4
3
234,974
2
L
Raijin
12,891
859
67
4
0
226,770
1
L
Hercules
10,745
716
5
0
1
271,532
0
L
Ra
13,820
921
99
7
4
278,354
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role