Player Matchup

Gilgamesh
Gilgamesh
Fabsls
Gilgamesh
Level 33
God Stats
1W - 1L
2,040 SR
Queue Stats
11W - 13L
1,456 Elo+
Party 1
Artemis
Artemis
Minglein
Artemis
Level 7
God Stats
8W - 2L
1,818 SR
Queue Stats
19W - 15L
1,472 Elo+
Party 1
Sol
Sol
Nejslu7a
Sol
Level 13
God Stats
4W - 2L
1,790 SR
Queue Stats
11W - 4L
1,578 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ReBellyUD
Tsukuyomi
Level 126
God Stats
0W - 1L
1,584 SR
Queue Stats
11W - 8L
1,491 Elo+
Party 1
Baba Yaga
Baba Yaga
Sherab
Baba Yaga
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,566 Elo+
Solo
Team Averages
Level 41
1,746 SR
1,513 Elo+

VS

Team Averages
Level 19
1,480 SR
1,569 Elo+
Eset
Eset
DrakoOwO
Eset
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 31L
1,419 Elo+
Party 3
Thoth
Thoth
ItzHisoka
Thoth
Level 18
God Stats
39W - 24L
1,664 SR
Queue Stats
722W - 653L
1,652 Elo+
Party 2
Bacchus
Bacchus
brinzica2001
Bacchus
Level 32
God Stats
25W - 32L
1,537 SR
Queue Stats
294W - 204L
1,641 Elo+
Party 2
Gilgamesh
Gilgamesh
iAur0ra
Gilgamesh
Level 26
God Stats
1W - 2L
1,198 SR
Queue Stats
202W - 125L
1,631 Elo+
Party 2
Nemesis
Nemesis
swaggamer5532
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fabsls
Gilgamesh
20
9 / 6 / 19
15,660
1,119
26,659
28,909
37,150
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
Minglein
Artemis
20
7 / 12 / 13
14,736
1,053
12,421
21,200
7,330
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 9 / 14
14,712
1,051
20,252
23,050
14,809
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
ReBellyUD
Tsukuyomi
20
9 / 12 / 21
16,268
1,162
25,361
29,391
11,127
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
Sherab
Baba Yaga
20
3 / 10 / 21
14,314
1,022
15,927
21,762
8,244
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

55

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
20
7 / 6 / 25
15,427
1,102
19,477
19,074
9,587
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thoth
ItzHisoka
Thoth
20
17 / 10 / 24
17,721
1,266
50,325
22,269
11,953
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
brinzica2001
Bacchus
20
7 / 3 / 25
15,005
1,072
15,162
21,824
38,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
iAur0ra
Gilgamesh
20
8 / 5 / 20
16,015
1,144
15,920
23,748
20,421
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
20
10 / 10 / 17
16,237
1,160
19,673
22,468
11,898
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
160
34
Kills
49
49
Deaths
34
88
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Eset
7
6
25
3.25
L
Gilgamesh
Fabsls
Gilgamesh
9
6
19
3.08
W
Thoth
ItzHisoka
Thoth
17
10
24
2.9
L
Artemis
Minglein
Artemis
7
12
13
1.13
L
6
9
14
1.44
L
Tsukuyomi
ReBellyUD
Tsukuyomi
9
12
21
1.63
L
Baba Yaga
Sherab
Baba Yaga
3
10
21
1.35
W
Bacchus
brinzica2001
Bacchus
7
3
25
6.5
W
Gilgamesh
iAur0ra
Gilgamesh
8
5
20
3.6
W
Nemesis
10
10
17
1.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,620
Damage
120,557
124,312
Taken
109,383
78,660
Mitigated
92,156
17,681
Healing
7,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
19,477
1,277
1,467
3,132
19,074
9,587
0
2,495
16,579
40,939
0
L
Gilgamesh
Fabsls
Gilgamesh
26,659
7,879
716
1,662
28,909
37,150
0
17,849
11,060
0
34,827
W
Thoth
ItzHisoka
Thoth
50,325
1,298
0
1,726
22,269
11,953
0
6,100
16,169
78,034
0
L
Artemis
Minglein
Artemis
12,421
5,656
0
834
21,200
7,330
0
16,774
4,426
0
32,848
L
20,252
7,278
0
6,423
23,050
14,809
0
15,591
7,459
55,835
0
L
Tsukuyomi
ReBellyUD
Tsukuyomi
25,361
6,201
0
4,849
29,391
11,127
0
21,800
7,591
0
53,424
L
Baba Yaga
Sherab
Baba Yaga
15,927
1,002
0
3,197
21,762
8,244
0
13,289
8,473
39,097
0
W
Bacchus
brinzica2001
Bacchus
15,162
802
0
101
21,824
38,297
0
9,031
12,793
23,310
0
W
Gilgamesh
iAur0ra
Gilgamesh
15,920
3,028
0
258
23,748
20,421
0
10,329
13,419
1,982
51,222
W
Nemesis
19,673
7,167
0
1,212
22,468
11,898
0
8,224
14,244
0
35,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,690
Gold Earned
80,405
232
Minions Killed
221
5
Camps Cleared
10
1,323,105
Distance Traveled
1,446,305
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
15,427
1,102
71
5
2
265,767
0
L
Gilgamesh
15,660
1,119
15
1
1
301,607
0
W
Thoth
17,721
1,266
56
4
2
241,021
0
L
Artemis
14,736
1,053
36
3
0
207,099
2
L
Sol
14,712
1,051
79
6
1
255,263
1
L
Tsukuyomi
16,268
1,162
44
3
0
285,938
0
L
Baba Yaga
14,314
1,022
58
4
3
273,198
0
W
Bacchus
15,005
1,072
8
1
1
311,471
0
W
Gilgamesh
16,015
1,144
60
4
2
317,141
0
W
Nemesis
16,237
1,160
26
2
3
310,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role