Player Matchup

Ah Puch
Ah Puch
CrimsonClown
Ah Puch
Level 158
God Stats
10W - 5L
1,720 SR
Queue Stats
286W - 302L
1,597 Elo+
Party 1
Tyr
Tyr
Junii
Tyr
Level 160
God Stats
6W - 1L
1,714 SR
Queue Stats
83W - 76L
1,597 Elo+
Party 1
Chiron
Chiron
MilklyOreos
Chiron
Level 160
God Stats
4W - 0L
1,867 SR
Queue Stats
44W - 47L
1,580 Elo+
Party 4
Neith
Neith
Xiose420
Neith
Level 158
God Stats
13W - 24L
1,436 SR
Queue Stats
1,123W - 1,145L
1,596 Elo+
Solo
Baron Samedi
Baron Samedi
iCritedMyPants
Baron Samedi
Level 160
God Stats
3W - 0L
1,659 SR
Queue Stats
44W - 46L
1,573 Elo+
Party 4
Team Averages
Level 159
1,679 SR
1,589 Elo+

VS

Team Averages
Level 148
1,524 SR
1,624 Elo+
Terra
Terra
Im Seire
Terra
Level 153
God Stats
1W - 3L
1,251 SR
Queue Stats
297W - 279L
1,613 Elo+
Party 3
Ah Puch
Ah Puch
Shaggyfallz
Ah Puch
Level 156
God Stats
6W - 6L
1,420 SR
Queue Stats
337W - 326L
1,639 Elo+
Party 2
Fafnir
Fafnir
Skrapyfallz
Fafnir
Level 160
God Stats
2W - 1L
1,953 SR
Queue Stats
131W - 113L
1,649 Elo+
Party 2
Thoth
Thoth
SoleOri
Thoth
Level 145
God Stats
1W - 5L
1,266 SR
Queue Stats
135W - 106L
1,600 Elo+
Solo
Chiron
Chiron
shrekforlife305
Chiron
Level 128
God Stats
3W - 2L
1,728 SR
Queue Stats
175W - 135L
1,619 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CrimsonClown
Ah Puch
20
8 / 2 / 10
12,579
740
23,795
16,876
7,913
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
Junii
Tyr
20
8 / 5 / 11
13,681
805
12,385
20,566
20,515
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
20
7 / 3 / 12
12,659
745
20,325
13,430
5,979
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
Xiose420
Neith
20
2 / 1 / 13
11,648
685
17,220
16,033
7,734
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
iCritedMyPants
Baron Samedi
17
0 / 5 / 15
10,704
630
13,366
18,050
8,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Im Seire
Terra
16
2 / 6 / 7
11,061
651
10,083
22,455
28,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Puch
Shaggyfallz
Ah Puch
20
3 / 4 / 7
12,547
738
24,005
14,702
6,616
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
20
4 / 5 / 12
13,785
811
9,937
28,151
40,432
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
SoleOri
Thoth
17
2 / 5 / 8
10,950
644
11,503
13,691
5,557
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 5 / 9
12,267
722
15,842
19,133
10,083
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
59
25
Kills
16
16
Deaths
25
61
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
CrimsonClown
Ah Puch
8
2
10
6.5
L
Terra
Im Seire
Terra
2
6
7
0.92
W
Tyr
Junii
Tyr
8
5
11
2.7
W
Chiron
7
3
12
4.33
L
Ah Puch
Shaggyfallz
Ah Puch
3
4
7
1.63
L
Fafnir
4
5
12
2
L
Thoth
SoleOri
Thoth
2
5
8
1.2
W
Neith
Xiose420
Neith
2
1
13
8.5
W
Baron Samedi
iCritedMyPants
Baron Samedi
0
5
15
1.5
L
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,091
Damage
71,370
84,955
Taken
98,132
50,901
Mitigated
91,534
45,425
Healing
35,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
CrimsonClown
Ah Puch
23,795
1,494
2,756
5,609
16,876
7,913
1,290
10,565
6,311
43,528
0
L
Terra
Im Seire
Terra
10,083
1,189
7,282
6,333
22,455
28,846
72
9,892
12,563
16,176
0
W
Tyr
Junii
Tyr
12,385
701
665
4,729
20,566
20,515
297
11,641
8,925
0
18,672
W
Chiron
20,325
8,016
4,839
5,430
13,430
5,979
1,219
9,664
3,766
0
47,673
L
Ah Puch
Shaggyfallz
Ah Puch
24,005
358
1,089
3,404
14,702
6,616
619
5,234
9,468
59,856
0
L
Fafnir
9,937
2,331
1,640
6,025
28,151
40,432
139
10,248
17,903
17,237
0
L
Thoth
SoleOri
Thoth
11,503
520
1,994
861
13,691
5,557
872
4,309
9,382
23,821
0
W
Neith
Xiose420
Neith
17,220
4,273
3,033
8,029
16,033
7,734
2,528
9,833
6,200
0
45,012
W
Baron Samedi
iCritedMyPants
Baron Samedi
13,366
232
4,888
5,447
18,050
8,760
141
13,825
4,225
25,407
0
L
15,842
6,043
1,900
4,878
19,133
10,083
2,054
7,478
11,655
0
34,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,271
Gold Earned
60,610
207
Minions Killed
182
0
Camps Cleared
0
1,438,870
Distance Traveled
1,418,467
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,579
740
46
3
0
318,847
2
L
Terra
11,061
651
14
1
0
264,574
2
W
Tyr
13,681
805
11
1
0
309,116
0
W
Chiron
12,659
745
59
3
0
292,216
3
L
Ah Puch
12,547
738
94
6
0
307,117
1
L
Fafnir
13,785
811
5
0
0
268,575
0
L
Thoth
10,950
644
29
2
0
300,479
0
W
Neith
11,648
685
60
4
0
281,013
0
W
Baron Samedi
10,704
630
31
2
0
237,678
0
L
Chiron
12,267
722
40
2
0
277,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role