Player Matchup

Nemesis
Nemesis
Alan_GHB
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Cap_Alot365
Morgan Le Fay
Level 23
God Stats
1W - 4L
1,388 SR
Queue Stats
35W - 54L
1,281 Elo+
Solo
Amaterasu
Amaterasu
OEMV2004
Amaterasu
Level 4
God Stats
2W - 1L
1,697 SR
Queue Stats
3W - 4L
1,634 Elo+
Party 1
Hera
Hera
Supercharged222
Hera
Level 8
God Stats
1W - 4L
1,135 SR
Queue Stats
151W - 197L
1,196 Elo+
Solo
Tiamat
Tiamat
roserier
Tiamat
Level 17
God Stats
2W - 4L
1,529 SR
Queue Stats
10W - 8L
1,433 Elo+
Solo
Team Averages
Level 11
1,450 SR
1,409 Elo+

VS

Team Averages
Level 22
1,470 SR
1,417 Elo+
Anhur
Anhur
 
Anhur
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
EZ0777
Ah Puch
Level 28
God Stats
2W - 1L
1,470 SR
Queue Stats
79W - 71L
1,449 Elo+
Solo
Skadi
Skadi
Frxsty-Yuri
Skadi
Level 18
God Stats
31W - 24L
1,602 SR
Queue Stats
114W - 101L
1,415 Elo+
Solo
Khepri
Khepri
MastaMatt-7
Khepri
Level 26
God Stats
27W - 18L
1,598 SR
Queue Stats
153W - 175L
1,397 Elo+
Solo
Sol
Sol
Sharmelo0122
Sol
Level 16
God Stats
17W - 12L
1,182 SR
Queue Stats
137W - 134L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alan_GHB
Nemesis
8
0 / 16 / 1
6,363
303
3,159
14,582
5,026
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
Cap_Alot365
Morgan Le Fay
14
3 / 8 / 0
8,586
409
16,023
21,809
8,009
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
OEMV2004
Amaterasu
12
3 / 12 / 0
8,401
400
9,187
21,828
11,370
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 5 / 0
7,749
369
2,953
13,959
12,154
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Tiamat
roserier
Tiamat
11
1 / 6 / 1
7,699
367
4,923
8,777
4,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
4 / 3 / 4
12,388
590
6,597
11,879
4,763
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
EZ0777
Ah Puch
16
6 / 4 / 11
10,554
503
14,562
12,108
5,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
20 / 0 / 5
13,445
640
14,675
13,094
5,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
16
4 / 0 / 10
11,013
524
5,490
14,652
14,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
11 / 0 / 3
12,307
586
16,964
11,232
4,678
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
78
7
Kills
45
47
Deaths
7
2
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
3
4
2
L
Nemesis
Alan_GHB
Nemesis
0
16
1
0.03
L
Morgan Le Fay
Cap_Alot365
Morgan Le Fay
3
8
0
0.38
W
Ah Puch
EZ0777
Ah Puch
6
4
11
2.88
W
20
0
5
22.5
W
Khepri
4
0
10
9
L
Amaterasu
OEMV2004
Amaterasu
3
12
0
0.25
W
11
0
3
12.5
L
0
5
0
0
L
Tiamat
roserier
Tiamat
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,245
Damage
58,288
80,955
Taken
62,965
40,950
Mitigated
34,593
13,259
Healing
22,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,597
3,216
338
1,739
11,879
4,763
3,175
1,589
10,290
0
70,351
L
Nemesis
Alan_GHB
Nemesis
3,159
1,076
0
60
14,582
5,026
0
4,677
9,779
0
15,722
L
Morgan Le Fay
Cap_Alot365
Morgan Le Fay
16,023
1,454
0
4,457
21,809
8,009
42
13,110
8,231
49,695
0
W
Ah Puch
EZ0777
Ah Puch
14,562
1,696
0
4,392
12,108
5,459
1,550
8,365
3,422
47,956
0
W
14,675
7,433
0
6,538
13,094
5,080
2,497
767
12,293
0
93,286
W
Khepri
5,490
674
0
2,196
14,652
14,613
738
8,579
5,772
25,721
0
L
Amaterasu
OEMV2004
Amaterasu
9,187
2,819
0
4,588
21,828
11,370
0
5,147
16,601
0
35,290
W
16,964
3,021
862
6,132
11,232
4,678
7,635
3,943
7,289
77,472
0
L
2,953
749
0
3,458
13,959
12,154
0
9,007
4,936
41,554
0
L
Tiamat
roserier
Tiamat
4,923
360
0
696
8,777
4,391
31
4,007
4,392
28,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,798
Gold Earned
59,707
250
Minions Killed
479
0
Camps Cleared
0
1,524,647
Distance Traveled
1,799,961
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,388
590
136
6
0
315,314
0
L
Nemesis
6,363
303
18
1
0
328,931
0
L
Morgan Le Fay
8,586
409
78
4
0
332,014
0
W
Ah Puch
10,554
503
63
3
0
361,373
5
W
Skadi
13,445
640
109
5
0
396,530
1
W
Khepri
11,013
524
33
2
0
383,451
1
L
Amaterasu
8,401
400
43
2
0
323,021
1
W
Sol
12,307
586
138
7
0
343,293
0
L
Hera
7,749
369
52
2
0
273,225
0
L
Tiamat
7,699
367
59
3
0
267,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role