Player Matchup

Nemesis
Nemesis
BlindKel
Nemesis
Level 28
God Stats
7W - 16L
1,349 SR
Queue Stats
179W - 184L
1,453 Elo+
Solo
Cthulhu
Cthulhu
BonesMcgee
Cthulhu
Level 11
God Stats
6W - 7L
1,599 SR
Queue Stats
6W - 8L
1,441 Elo+
Party 1
Cernunnos
Cernunnos
Ragnarok1029
Cernunnos
Level 26
God Stats
0W - 1L
1,313 SR
Queue Stats
2W - 2L
1,603 Elo+
Party 1
Bellona
Bellona
TrickDaddyD
Bellona
Level 8
God Stats
3W - 2L
1,825 SR
Queue Stats
4W - 3L
1,813 Elo+
Solo
Janus
Janus
salvaje2491
Janus
Level 27
God Stats
11W - 15L
2,029 SR
Queue Stats
457W - 483L
1,589 Elo+
Solo
Team Averages
Level 20
1,623 SR
1,580 Elo+

VS

Team Averages
Level 17
1,607 SR
1,486 Elo+
Cthulhu
Cthulhu
Xabura30
Cthulhu
Level 24
God Stats
5W - 0L
1,616 SR
Queue Stats
39W - 42L
1,389 Elo+
Solo
Izanami
Izanami
chinocul
Izanami
Level 13
God Stats
5W - 4L
1,468 SR
Queue Stats
21W - 24L
1,406 Elo+
Solo
Persephone
Persephone
hayweyquerayos
Persephone
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 29L
1,482 Elo+
Solo
Ymir
Ymir
listermoster
Ymir
Level 21
God Stats
5W - 1L
1,683 SR
Queue Stats
26W - 13L
1,452 Elo+
Solo
Nemesis
Nemesis
shmozhow
Nemesis
Level 14
God Stats
2W - 0L
1,767 SR
Queue Stats
303W - 246L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BlindKel
Nemesis
14
1 / 5 / 2
9,007
429
6,428
17,025
7,529
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
BonesMcgee
Cthulhu
12
1 / 7 / 3
8,098
386
10,082
19,958
9,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
Ragnarok1029
Cernunnos
13
3 / 6 / 2
8,390
400
10,406
17,012
4,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
TrickDaddyD
Bellona
14
1 / 9 / 1
8,742
416
6,865
24,569
19,686
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 6 / 1
10,562
503
11,386
14,286
3,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Xabura30
Cthulhu
16
2 / 1 / 12
11,426
544
7,983
16,164
14,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
chinocul
Izanami
19
9 / 4 / 9
12,109
577
26,911
19,204
7,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Persephone
hayweyquerayos
Persephone
18
5 / 3 / 6
11,754
560
6,551
9,791
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
9 / 1 / 7
14,438
688
19,303
18,476
20,683
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
shmozhow
Nemesis
18
6 / 1 / 9
11,801
562
8,150
14,937
6,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
74
10
Kills
31
33
Deaths
10
9
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BlindKel
Nemesis
1
5
2
0.4
L
Cthulhu
BonesMcgee
Cthulhu
1
7
3
0.36
L
Cernunnos
Ragnarok1029
Cernunnos
3
6
2
0.67
L
Bellona
TrickDaddyD
Bellona
1
9
1
0.17
W
Cthulhu
Xabura30
Cthulhu
2
1
12
8
W
Izanami
chinocul
Izanami
9
4
9
3.38
W
Persephone
hayweyquerayos
Persephone
5
3
6
2.67
W
9
1
7
12.5
L
4
6
1
0.75
W
Nemesis
shmozhow
Nemesis
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,167
Damage
68,898
92,850
Taken
78,572
45,485
Mitigated
53,319
14,714
Healing
30,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BlindKel
Nemesis
6,428
2,828
0
4,198
17,025
7,529
0
7,620
9,405
0
48,052
L
Cthulhu
BonesMcgee
Cthulhu
10,082
461
553
1,786
19,958
9,363
144
4,406
15,552
28,991
0
L
Cernunnos
Ragnarok1029
Cernunnos
10,406
3,987
0
3,187
17,012
4,974
855
7,444
9,568
0
44,855
L
Bellona
TrickDaddyD
Bellona
6,865
3,623
0
2,282
24,569
19,686
0
13,713
10,856
0
48,256
W
Cthulhu
Xabura30
Cthulhu
7,983
459
1,033
3,749
16,164
14,869
757
4,374
11,300
33,165
0
W
Izanami
chinocul
Izanami
26,911
19,512
0
8,855
19,204
7,515
3,713
6,723
12,104
0
112,653
W
Persephone
hayweyquerayos
Persephone
6,551
209
0
1,939
9,791
3,829
1,436
3,806
5,718
67,107
0
W
19,303
5,312
0
7,712
18,476
20,683
1,170
778
17,613
110,421
0
L
11,386
532
0
2,708
14,286
3,933
517
5,182
9,104
66,598
0
W
Nemesis
shmozhow
Nemesis
8,150
3,229
0
7,654
14,937
6,423
1,813
4,365
10,369
0
86,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,799
Gold Earned
61,528
400
Minions Killed
687
0
Camps Cleared
0
1,760,880
Distance Traveled
1,967,532
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,007
429
91
4
0
352,794
0
L
Cthulhu
8,098
386
40
2
0
396,922
4
L
Cernunnos
8,390
400
65
3
0
349,347
0
L
Bellona
8,742
416
89
4
0
311,393
4
W
Cthulhu
11,426
544
53
3
0
426,945
5
W
Izanami
12,109
577
158
8
0
380,976
2
W
Persephone
11,754
560
128
6
0
344,252
0
W
Ymir
14,438
688
209
10
0
355,486
2
L
Janus
10,562
503
115
5
0
350,424
3
W
Nemesis
11,801
562
139
7
0
459,873
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role