Player Matchup

Cerberus
Cerberus
MeninoRJ
Cerberus
Level 83
God Stats
8W - 9L
1,455 SR
Queue Stats
144W - 201L
1,398 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SuperKami_Merc
Morgan Le Fay
Level 68
God Stats
14W - 19L
1,290 SR
Queue Stats
141W - 154L
1,423 Elo+
Solo
Nike
Nike
sandrosena999
Nike
Level 136
God Stats
25W - 32L
1,437 SR
Queue Stats
390W - 519L
1,334 Elo+
Party 1
Team Averages
Level 96
1,394 SR
1,385 Elo+

VS

Team Averages
Level 18
1,506 SR
1,430 Elo+
Amaterasu
Amaterasu
Genjii_do_futuro
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Medusa
Medusa
ItsVincienco
Medusa
Level 47
God Stats
31W - 24L
1,518 SR
Queue Stats
160W - 231L
1,291 Elo+
Solo
Bellona
Bellona
spinolanat
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MeninoRJ
Cerberus
15
10 / 1 / 25
12,770
798
12,964
15,538
23,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
SuperKami_Merc
Morgan Le Fay
16
9 / 1 / 17
11,847
740
17,658
8,005
4,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
19 / 0 / 16
12,878
805
14,676
6,013
6,591
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
10
0 / 14 / 1
8,119
507
4,592
24,611
7,837
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Medusa
14
1 / 6 / 1
9,551
597
8,608
13,250
4,337
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Bellona
spinolanat
Bellona
9
0 / 18 / 1
8,099
506
3,562
19,373
7,130
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
4
38
Kills
1
2
Deaths
38
58
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
0
14
1
0.04
L
Medusa
1
6
1
0.25
W
Cerberus
MeninoRJ
Cerberus
10
1
25
22.5
W
Morgan Le Fay
SuperKami_Merc
Morgan Le Fay
9
1
17
17.5
W
19
0
16
27
L
Bellona
spinolanat
Bellona
0
18
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,298
Damage
16,762
29,556
Taken
57,234
34,241
Mitigated
19,304
6,156
Healing
1,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
4,592
1,815
0
886
24,611
7,837
67
12,034
12,211
0
14,751
L
Medusa
8,608
3,911
0
231
13,250
4,337
398
7,463
5,385
0
37,945
W
Cerberus
MeninoRJ
Cerberus
12,964
1,211
0
5,109
15,538
23,493
489
0
15,538
32,985
0
W
Morgan Le Fay
SuperKami_Merc
Morgan Le Fay
17,658
2,128
0
1,047
8,005
4,157
1,324
0
8,005
58,296
0
W
14,676
3,971
0
0
6,013
6,591
0
0
6,013
0
32,823
L
Bellona
spinolanat
Bellona
3,562
856
0
213
19,373
7,130
0
10,067
9,016
0
16,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,495
Gold Earned
25,769
163
Minions Killed
90
0
Camps Cleared
0
897,576
Distance Traveled
673,985
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,119
507
14
1
0
222,094
0
L
Medusa
9,551
597
55
3
0
232,409
2
W
Cerberus
12,770
798
49
3
0
306,860
0
W
Morgan Le Fay
11,847
740
71
4
0
284,745
3
W
Nike
12,878
805
43
3
0
305,971
1
L
Bellona
8,099
506
21
1
0
219,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role