Player Matchup

Yemoja
Yemoja
Abdi7118
Yemoja
Level 6
God Stats
4W - 2L
1,831 SR
Queue Stats
7W - 6L
1,349 Elo+
Solo
Guan Yu
Guan Yu
FaV Cpt Cabbage
Guan Yu
Level 28
God Stats
1W - 1L
1,438 SR
Queue Stats
240W - 219L
1,472 Elo+
Solo
Ra
Ra
SwordDarrk
Ra
Level 27
God Stats
9W - 4L
1,656 SR
Queue Stats
183W - 169L
1,464 Elo+
Party 1
Anhur
Anhur
scottspence4
Anhur
Level 30
God Stats
15W - 17L
1,734 SR
Queue Stats
91W - 77L
1,538 Elo+
Party 1
Loki
Loki
utopia_8
Loki
Level 23
God Stats
1W - 0L
1,459 SR
Queue Stats
25W - 15L
1,601 Elo+
Party 1
Team Averages
Level 23
1,623 SR
1,485 Elo+

VS

Team Averages
Level 24
1,549 SR
1,455 Elo+
Thor
Thor
Macalan23
Thor
Level 7
God Stats
1W - 1L
1,753 SR
Queue Stats
2W - 4L
1,417 Elo+
Solo
Kukulkan
Kukulkan
Quel Vecchio
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,764 Elo+
Solo
Athena
Athena
SlapHappyMcPeppy
Athena
Level 20
God Stats
30W - 51L
1,485 SR
Queue Stats
78W - 98L
1,357 Elo+
Party 2
Sun Wukong
Sun Wukong
XRedEnergy
Sun Wukong
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 26L
1,329 Elo+
Party 2
Loki
Loki
hdmi456
Loki
Level 61
God Stats
5W - 3L
1,506 SR
Queue Stats
79W - 94L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Abdi7118
Yemoja
16
4 / 6 / 8
12,220
453
8,417
27,839
25,900
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
5 / 2 / 12
13,539
501
16,364
26,383
31,230
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 2 / 6
13,724
508
19,876
19,974
8,402
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
2 / 11 / 14
12,479
462
12,777
27,139
9,827
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
20
25 / 3 / 3
18,762
695
34,626
21,373
9,400
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
1 / 6 / 3
8,320
308
1,145
9,170
2,322
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Quel Vecchio
Kukulkan
19
7 / 10 / 6
13,425
497
34,557
22,034
9,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
3 / 5 / 10
12,043
446
11,646
24,620
24,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
XRedEnergy
Sun Wukong
17
3 / 8 / 7
11,344
420
13,585
25,027
17,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Loki
hdmi456
Loki
18
9 / 13 / 4
12,309
456
22,335
31,253
10,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
53
42
Kills
23
24
Deaths
42
43
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Abdi7118
Yemoja
4
6
8
1.33
W
5
2
12
5.5
L
Thor
1
6
3
0.42
L
Kukulkan
Quel Vecchio
Kukulkan
7
10
6
1
L
3
5
10
1.6
W
6
2
6
4.5
L
Sun Wukong
XRedEnergy
Sun Wukong
3
8
7
0.81
L
Loki
hdmi456
Loki
9
13
4
0.85
W
2
11
14
0.82
W
Loki
25
3
3
8.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,060
Damage
83,268
122,708
Taken
112,104
84,759
Mitigated
63,607
53,239
Healing
14,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Abdi7118
Yemoja
8,417
1,928
1,144
4,682
27,839
25,900
1,236
9,762
17,266
32,759
0
W
16,364
1,503
5,008
11,378
26,383
31,230
1,452
6,022
20,211
0
72,114
L
Thor
1,145
249
0
1,390
9,170
2,322
311
3,543
5,627
0
11,674
L
Kukulkan
Quel Vecchio
Kukulkan
34,557
1,953
1,187
4,193
22,034
9,100
106
3,405
18,469
98,394
0
L
11,646
1,606
0
1,682
24,620
24,387
139
7,675
16,797
33,993
0
W
19,876
1,107
5,827
9,660
19,974
8,402
3,649
10,523
8,673
103,745
0
L
Sun Wukong
XRedEnergy
Sun Wukong
13,585
3,087
0
3,756
25,027
17,524
653
6,636
18,231
0
41,415
L
Loki
hdmi456
Loki
22,335
5,948
0
2,216
31,253
10,274
0
7,034
24,038
0
66,423
W
12,777
8,172
0
9,030
27,139
9,827
3,403
9,322
17,569
0
75,783
W
Loki
34,626
10,950
0
6,510
21,373
9,400
3,907
8,883
12,213
0
166,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,724
Gold Earned
57,441
670
Minions Killed
360
0
Camps Cleared
0
2,391,264
Distance Traveled
2,089,711
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,220
453
40
1
0
417,266
0
W
Guan Yu
13,539
501
115
4
0
510,321
0
L
Thor
8,320
308
24
1
0
178,641
0
L
Kukulkan
13,425
497
147
5
0
417,631
2
L
Athena
12,043
446
34
1
0
555,833
4
W
Ra
13,724
508
179
7
0
543,194
6
L
Sun Wukong
11,344
420
68
3
0
456,739
2
L
Loki
12,309
456
87
3
0
480,867
1
W
Anhur
12,479
462
96
4
0
393,303
3
W
Loki
18,762
695
240
9
0
527,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role