Player Matchup

Janus
Janus
Avro
Janus
Level 28
God Stats
4W - 1L
1,710 SR
Queue Stats
262W - 139L
1,709 Elo+
Party 3
Guan Yu
Guan Yu
Danyal247
Guan Yu
Level 25
God Stats
17W - 11L
1,679 SR
Queue Stats
52W - 37L
1,619 Elo+
Party 3
Apollo
Apollo
DoubleEdge1
Apollo
Level 108
God Stats
8W - 6L
1,700 SR
Queue Stats
252W - 136L
1,631 Elo+
Party 3
Gilgamesh
Gilgamesh
DuckSwagington
Gilgamesh
Level 90
God Stats
13W - 13L
1,511 SR
Queue Stats
234W - 121L
1,720 Elo+
Party 3
Bakasura
Bakasura
kacperwin18
Bakasura
Level 86
God Stats
18W - 14L
1,461 SR
Queue Stats
183W - 88L
1,673 Elo+
Party 3
Team Averages
Level 67
1,612 SR
1,670 Elo+

VS

Team Averages
Level 60
1,531 SR
1,543 Elo+
Hades
Hades
DevilPotato2
Hades
Level 27
God Stats
11W - 14L
1,487 SR
Queue Stats
179W - 173L
1,576 Elo+
Party 1
Nox
Nox
Grovestreetcsc
Nox
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 77L
1,532 Elo+
Party 2
Amaterasu
Amaterasu
Houston299
Amaterasu
Level 26
God Stats
5W - 4L
1,621 SR
Queue Stats
74W - 68L
1,559 Elo+
Party 1
Mercury
Mercury
Little KingM
Mercury
Level 122
God Stats
3W - 3L
1,547 SR
Queue Stats
249W - 224L
1,516 Elo+
Party 2
Medusa
Medusa
Mastergraph
Medusa
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Avro
Janus
12
10 / 1 / 4
7,485
749
7,752
5,108
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Danyal247
Guan Yu
8
0 / 3 / 2
4,583
458
1,002
4,675
2,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
11
4 / 3 / 5
6,256
626
6,344
7,232
1,605
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
DuckSwagington
Gilgamesh
10
2 / 1 / 0
5,824
582
5,600
6,754
3,422
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
kacperwin18
Bakasura
11
5 / 0 / 5
6,572
657
4,243
5,044
1,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 3
5,829
583
3,647
5,502
2,320
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 7 / 0
4,650
465
1,304
5,348
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Amaterasu
Houston299
Amaterasu
9
2 / 2 / 0
5,305
531
4,114
9,838
4,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
Little KingM
Mercury
8
0 / 5 / 1
4,979
498
2,387
7,065
1,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
8
3 / 5 / 2
5,489
549
5,085
7,725
1,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
21
Kills
8
8
Deaths
21
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
Avro
Janus
10
1
4
12
W
Guan Yu
Danyal247
Guan Yu
0
3
2
0.33
L
2
2
3
1.75
W
Apollo
4
3
5
2.17
W
Gilgamesh
DuckSwagington
Gilgamesh
2
1
0
2
L
1
7
0
0.14
L
Amaterasu
Houston299
Amaterasu
2
2
0
1
L
Mercury
Little KingM
Mercury
0
5
1
0.1
L
Medusa
3
5
2
0.8
W
Bakasura
kacperwin18
Bakasura
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,941
Damage
16,537
28,813
Taken
35,478
10,538
Mitigated
11,984
7,230
Healing
11,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Avro
Janus
7,752
2,032
0
1,000
5,108
1,405
0
2,857
2,251
39,356
0
W
Guan Yu
Danyal247
Guan Yu
1,002
252
60
400
4,675
2,423
0
864
3,811
0
11,547
L
3,647
566
196
2,156
5,502
2,320
0
1,265
4,104
20,416
0
W
Apollo
6,344
3,971
0
1,756
7,232
1,605
0
1,113
6,119
0
30,469
W
Gilgamesh
DuckSwagington
Gilgamesh
5,600
1,700
0
2,878
6,754
3,422
0
0
6,754
0
28,381
L
1,304
175
0
150
5,348
1,699
52
2,554
2,624
15,219
0
L
Amaterasu
Houston299
Amaterasu
4,114
1,407
0
5,868
9,838
4,217
0
633
9,032
0
23,381
L
Mercury
Little KingM
Mercury
2,387
1,316
0
440
7,065
1,864
0
850
5,703
0
25,569
L
Medusa
5,085
3,091
118
2,153
7,725
1,884
0
1,998
5,137
0
18,489
W
Bakasura
kacperwin18
Bakasura
4,243
2,736
0
1,136
5,044
1,683
30
117
4,927
0
33,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,720
Gold Earned
26,252
296
Minions Killed
206
0
Camps Cleared
0
1,050,851
Distance Traveled
868,923
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,485
749
70
7
0
203,460
4
W
Guan Yu
4,583
458
27
3
0
221,518
0
L
Hades
5,829
583
48
5
0
171,561
0
W
Apollo
6,256
626
49
5
0
185,739
1
W
Gilgamesh
5,824
582
63
6
0
206,344
4
L
Nox
4,650
465
24
2
0
156,822
1
L
Amaterasu
5,305
531
45
5
0
187,324
0
L
Mercury
4,979
498
56
6
0
202,849
2
L
Medusa
5,489
549
33
3
0
150,367
1
W
Bakasura
6,572
657
87
9
0
233,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role