Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ChicoM01
Morgan Le Fay
Level 122
God Stats
70W - 54L
1,539 SR
Queue Stats
448W - 419L
1,418 Elo+
Party 2
Chang'e
Chang'e
MAFIABOBA-KOBE8
Chang'e
Level 128
God Stats
73W - 53L
1,636 SR
Queue Stats
235W - 227L
1,552 Elo+
Party 2
Anhur
Anhur
X Megaflare X
Anhur
Level 126
God Stats
7W - 4L
1,625 SR
Queue Stats
54W - 70L
1,474 Elo+
Solo
Team Averages
Level 124
1,560 SR
1,489 Elo+

VS

Team Averages
Level 129
1,561 SR
1,485 Elo+
Fenrir
Fenrir
AshuraKojin
Fenrir
Level 147
God Stats
2W - 4L
1,533 SR
Queue Stats
216W - 270L
1,426 Elo+
Party 1
Artio
Artio
MrSmithffs
Artio
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,569 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Mr_Jones_no80
Cu Chulainn
Level 149
God Stats
4W - 7L
1,594 SR
Queue Stats
68W - 99L
1,432 Elo+
Party 1
Tiamat
Tiamat
Yo Sniper 5000
Tiamat
Level 120
God Stats
14W - 8L
1,649 SR
Queue Stats
312W - 299L
1,506 Elo+
Solo
Anhur
Anhur
aW Cobra
Anhur
Level 123
God Stats
14W - 25L
1,529 SR
Queue Stats
275W - 282L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
3 / 1 / 0
6,178
562
3,073
4,634
2,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
 
Tsukuyomi
10
1 / 1 / 6
5,866
533
3,500
7,170
2,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Morgan Le Fay
ChicoM01
Morgan Le Fay
11
2 / 1 / 2
6,396
581
4,761
4,909
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 0 / 2
6,509
592
4,489
5,736
2,312
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 0
5,788
526
1,627
5,599
1,131
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
0 / 3 / 0
4,739
431
1,597
7,299
2,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artio
8
2 / 0 / 1
5,734
521
1,765
5,756
3,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Mr_Jones_no80
Cu Chulainn
9
0 / 3 / 0
5,578
507
4,589
7,704
5,118
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 2 / 1
5,876
534
2,538
6,262
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
aW Cobra
Anhur
11
3 / 1 / 0
6,609
601
3,034
4,998
1,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
9
Kills
5
5
Deaths
9
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
1
0
3
W
Tsukuyomi
 
Tsukuyomi
1
1
6
4
L
Fenrir
0
3
0
0
W
Morgan Le Fay
ChicoM01
Morgan Le Fay
2
1
2
3
W
3
0
2
4
L
Artio
2
0
1
2.5
L
Cu Chulainn
Mr_Jones_no80
Cu Chulainn
0
3
0
0
W
0
2
0
0
L
0
2
1
0.25
L
Anhur
aW Cobra
Anhur
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,450
Damage
13,523
28,048
Taken
32,019
9,467
Mitigated
14,617
10,970
Healing
11,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,073
793
0
642
4,634
2,380
0
452
4,127
11,553
0
W
Tsukuyomi
 
Tsukuyomi
3,500
915
0
1,576
7,170
2,022
316
1,085
6,025
0
29,859
L
Fenrir
1,597
448
0
2,246
7,299
2,105
0
874
6,409
0
17,635
W
Morgan Le Fay
ChicoM01
Morgan Le Fay
4,761
584
79
2,276
4,909
1,622
0
2,484
2,425
35,181
0
W
4,489
630
566
3,638
5,736
2,312
333
0
5,316
32,336
0
L
Artio
1,765
67
353
2,507
5,756
3,383
0
1,707
3,899
10,196
0
L
Cu Chulainn
Mr_Jones_no80
Cu Chulainn
4,589
747
0
1,758
7,704
5,118
0
3,649
4,035
0
28,474
W
1,627
1,280
0
2,193
5,599
1,131
594
282
5,317
0
31,103
L
2,538
174
0
2,167
6,262
2,626
291
3,673
2,448
35,216
0
L
Anhur
aW Cobra
Anhur
3,034
1,641
0
2,088
4,998
1,385
0
2,093
2,905
0
35,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,737
Gold Earned
28,536
292
Minions Killed
275
0
Camps Cleared
0
1,036,832
Distance Traveled
1,002,534
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,178
562
15
1
0
235,924
4
W
Tsukuyomi
5,866
533
53
5
0
229,093
2
L
Fenrir
4,739
431
44
4
0
187,958
1
W
Morgan Le Fay
6,396
581
86
8
0
191,410
5
W
Chang'e
6,509
592
67
6
0
193,649
3
L
Artio
5,734
521
14
1
0
231,704
4
L
Cu Chulainn
5,578
507
54
5
0
192,485
1
W
Anhur
5,788
526
71
6
0
186,756
3
L
Tiamat
5,876
534
85
8
0
197,212
3
L
Anhur
6,609
601
78
7
0
193,175
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role