Player Matchup

Chiron
Chiron
EarthDragon1
Chiron
Level 20
God Stats
11W - 6L
1,627 SR
Queue Stats
116W - 91L
1,628 Elo+
Solo
Cu Chulainn
Cu Chulainn
MeagorTheFool
Cu Chulainn
Level 13
God Stats
5W - 1L
1,500 SR
Queue Stats
63W - 55L
1,612 Elo+
Solo
Ra
Ra
NoMMRPogChamp
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,940 Elo+
Party 1
Mercury
Mercury
RankedShiitter
Mercury
Level 4
God Stats
1W - 1L
1,726 SR
Queue Stats
20W - 11L
1,940 Elo+
Party 1
Jormungandr
Jormungandr
TrevzmanX
Jormungandr
Level 15
God Stats
145W - 126L
1,894 SR
Queue Stats
440W - 406L
1,726 Elo+
Solo
Team Averages
Level 11
1,649 SR
1,769 Elo+

VS

Team Averages
Level 25
1,588 SR
1,712 Elo+
Tsukuyomi
Tsukuyomi
Archaiak
Tsukuyomi
Level 17
God Stats
2W - 1L
1,564 SR
Queue Stats
31W - 38L
1,645 Elo+
Solo
Fenrir
Fenrir
DaDwarf45
Fenrir
Level 26
God Stats
7W - 2L
1,708 SR
Queue Stats
134W - 104L
1,696 Elo+
Solo
Ares
Ares
ItsVen0m
Ares
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 68L
1,878 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PterodactylNuts
Morgan Le Fay
Level 29
God Stats
32W - 27L
1,669 SR
Queue Stats
195W - 167L
1,663 Elo+
Solo
Jing Wei
Jing Wei
iamthesquid
Jing Wei
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
103W - 82L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
5 / 3 / 2
9,953
553
14,971
14,174
5,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
MeagorTheFool
Cu Chulainn
15
5 / 7 / 3
9,373
521
13,244
18,428
10,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 5 / 7
9,111
506
6,968
12,953
6,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 5 / 6
9,372
521
4,387
15,419
10,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
TrevzmanX
Jormungandr
14
4 / 7 / 2
9,023
501
9,723
15,054
8,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Archaiak
Tsukuyomi
17
3 / 4 / 8
9,940
552
6,927
13,718
5,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
DaDwarf45
Fenrir
18
10 / 2 / 2
10,925
607
14,587
15,666
11,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Ares
14
2 / 4 / 5
9,021
501
8,486
12,275
11,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
PterodactylNuts
Morgan Le Fay
18
8 / 4 / 4
10,846
603
16,890
15,423
7,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
iamthesquid
Jing Wei
17
4 / 4 / 3
10,406
578
7,463
13,240
4,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
49
18
Kills
27
27
Deaths
18
20
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Archaiak
Tsukuyomi
3
4
8
1.75
W
Fenrir
DaDwarf45
Fenrir
10
2
2
5.5
L
Chiron
5
3
2
2
W
Ares
2
4
5
1.13
L
Cu Chulainn
MeagorTheFool
Cu Chulainn
5
7
3
0.93
L
2
5
7
1.1
W
Morgan Le Fay
PterodactylNuts
Morgan Le Fay
8
4
4
2.5
L
2
5
6
1
L
Jormungandr
TrevzmanX
Jormungandr
4
7
2
0.71
W
Jing Wei
iamthesquid
Jing Wei
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,293
Damage
54,353
76,028
Taken
70,322
40,957
Mitigated
40,674
18,220
Healing
20,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Archaiak
Tsukuyomi
6,927
2,009
0
3,174
13,718
5,307
0
4,887
8,831
0
65,989
W
Fenrir
DaDwarf45
Fenrir
14,587
3,330
0
6,743
15,666
11,393
2,248
8,145
7,521
0
54,737
L
Chiron
14,971
8,719
368
5,511
14,174
5,435
132
5,612
8,562
0
85,597
W
Ares
8,486
935
304
1,830
12,275
11,757
0
1,542
10,733
24,287
0
L
Cu Chulainn
MeagorTheFool
Cu Chulainn
13,244
3,508
0
2,812
18,428
10,542
0
9,139
9,259
2,595
65,220
L
6,968
975
1,049
5,075
12,953
6,107
92
4,376
8,487
64,638
0
W
Morgan Le Fay
PterodactylNuts
Morgan Le Fay
16,890
1,751
0
5,000
15,423
7,434
0
2,803
12,620
87,274
0
L
4,387
1,374
0
1,245
15,419
10,494
0
4,833
10,406
0
22,734
L
Jormungandr
TrevzmanX
Jormungandr
9,723
2,085
0
2,160
15,054
8,379
210
1,416
13,038
42,224
0
W
Jing Wei
iamthesquid
Jing Wei
7,463
6,029
0
3,162
13,240
4,783
850
56
13,184
0
70,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,832
Gold Earned
51,138
520
Minions Killed
517
0
Camps Cleared
0
1,653,519
Distance Traveled
1,699,956
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,940
552
118
7
0
359,243
5
W
Fenrir
10,925
607
98
5
0
348,573
5
L
Chiron
9,953
553
159
9
0
306,918
0
W
Ares
9,021
501
25
1
0
349,004
5
L
Cu Chulainn
9,373
521
114
6
0
339,159
3
L
Ra
9,111
506
122
7
0
349,322
2
W
Morgan Le Fay
10,846
603
140
8
0
328,011
5
L
Mercury
9,372
521
42
2
0
370,342
4
L
Jormungandr
9,023
501
83
5
0
287,778
1
W
Jing Wei
10,406
578
136
8
0
315,125
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role