Player Matchup

Gilgamesh
Gilgamesh
DemonDonqer
Gilgamesh
Level 28
God Stats
11W - 4L
1,734 SR
Queue Stats
124W - 60L
1,587 Elo+
Party 1
He Bo
He Bo
KungFuMiggi
He Bo
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
231W - 149L
1,606 Elo+
Party 1
Nemesis
Nemesis
Nidot
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 98L
1,766 Elo+
Solo
Yemoja
Yemoja
VigilantG0at
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,646 Elo+
Solo
Skadi
Skadi
derkzart
Skadi
Level 29
God Stats
12W - 6L
1,703 SR
Queue Stats
24W - 19L
1,550 Elo+
Solo
Team Averages
Level 21
1,588 SR
1,631 Elo+

VS

Team Averages
Level 21
1,582 SR
1,555 Elo+
Erlang Shen
Erlang Shen
ComradeCHAOS
Erlang Shen
Level 24
God Stats
17W - 11L
1,648 SR
Queue Stats
63W - 48L
1,544 Elo+
Solo
Bellona
Bellona
Razormew
Bellona
Level 28
God Stats
5W - 4L
1,704 SR
Queue Stats
171W - 108L
1,619 Elo+
Solo
Danzaburou
Danzaburou
RicktyGee
Danzaburou
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
265W - 283L
1,547 Elo+
Solo
Baron Samedi
Baron Samedi
SyntheticDextrs
Baron Samedi
Level 17
God Stats
3W - 1L
1,475 SR
Queue Stats
21W - 18L
1,536 Elo+
Solo
Ymir
Ymir
sebaxtian202
Ymir
Level 22
God Stats
11W - 11L
1,585 SR
Queue Stats
95W - 82L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DemonDonqer
Gilgamesh
12
0 / 5 / 2
7,114
508
4,684
10,670
4,874
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 6 / 1
6,931
495
7,051
8,292
2,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Nidot
Nemesis
11
2 / 2 / 0
6,587
471
2,264
10,149
3,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
9
0 / 4 / 4
5,787
413
6,302
7,564
4,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Skadi
derkzart
Skadi
11
4 / 2 / 1
6,924
495
9,007
7,236
1,905
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ComradeCHAOS
Erlang Shen
12
5 / 1 / 6
7,953
568
4,735
9,046
4,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Razormew
Bellona
15
6 / 1 / 1
8,970
641
8,628
10,849
7,588
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
RicktyGee
Danzaburou
11
2 / 1 / 3
7,191
514
3,994
8,247
2,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
SyntheticDextrs
Baron Samedi
13
5 / 2 / 3
8,074
577
6,589
9,113
4,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 3 / 4
7,180
513
4,384
11,473
4,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
8
Kills
19
19
Deaths
8
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
ComradeCHAOS
Erlang Shen
5
1
6
8
L
Gilgamesh
DemonDonqer
Gilgamesh
0
5
2
0.2
L
2
6
1
0.42
L
Nemesis
Nidot
Nemesis
2
2
0
1
W
Bellona
Razormew
Bellona
6
1
1
6.5
W
Danzaburou
RicktyGee
Danzaburou
2
1
3
3.5
W
Baron Samedi
SyntheticDextrs
Baron Samedi
5
2
3
3.25
L
Yemoja
0
4
4
0.5
L
Skadi
derkzart
Skadi
4
2
1
2.25
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,308
Damage
28,330
43,911
Taken
48,728
16,817
Mitigated
22,671
12,331
Healing
16,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
ComradeCHAOS
Erlang Shen
4,735
2,201
0
3,228
9,046
4,230
0
2,768
6,210
0
39,973
L
Gilgamesh
DemonDonqer
Gilgamesh
4,684
1,081
0
2,531
10,670
4,874
0
979
9,691
0
43,093
L
7,051
814
0
1,094
8,292
2,500
0
4,092
4,200
30,979
0
L
Nemesis
Nidot
Nemesis
2,264
894
0
4,474
10,149
3,374
0
651
9,498
0
37,618
W
Bellona
Razormew
Bellona
8,628
2,377
0
4,060
10,849
7,588
250
502
10,307
783
59,148
W
Danzaburou
RicktyGee
Danzaburou
3,994
1,372
0
4,153
8,247
2,339
0
1,414
6,833
0
41,412
W
Baron Samedi
SyntheticDextrs
Baron Samedi
6,589
659
180
3,161
9,113
4,079
688
3,752
5,101
44,457
0
L
Yemoja
6,302
1,586
829
1,055
7,564
4,164
0
3,828
3,736
25,667
0
L
Skadi
derkzart
Skadi
9,007
5,454
0
2,348
7,236
1,905
0
1,729
5,507
0
31,072
W
4,384
661
0
1,354
11,473
4,435
0
4,501
6,924
17,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,343
Gold Earned
39,368
304
Minions Killed
403
0
Camps Cleared
0
1,210,242
Distance Traveled
1,321,250
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,953
568
76
5
0
311,384
4
L
Gilgamesh
7,114
508
76
5
0
280,493
3
L
He Bo
6,931
495
64
5
0
223,512
5
L
Nemesis
6,587
471
74
5
0
251,067
0
W
Bellona
8,970
641
135
10
0
318,908
4
W
Danzaburou
7,191
514
77
6
0
219,678
0
W
Baron Samedi
8,074
577
80
6
0
225,663
7
L
Yemoja
5,787
413
32
2
0
214,934
1
L
Skadi
6,924
495
58
4
0
240,236
6
W
Ymir
7,180
513
35
3
0
245,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role