Player Matchup

Danzaburou
Danzaburou
Biltix
Danzaburou
Level 64
God Stats
4W - 4L
1,623 SR
Queue Stats
22W - 30L
1,499 Elo+
Party 2
Ao Kuang
Ao Kuang
Lunaraen
Ao Kuang
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 38L
1,587 Elo+
Party 2
Yemoja
Yemoja
Mithty
Yemoja
Level 125
God Stats
20W - 14L
1,663 SR
Queue Stats
51W - 43L
1,587 Elo+
Party 2
Horus
Horus
Turtsama
Horus
Level 64
God Stats
53W - 14L
1,609 SR
Queue Stats
205W - 168L
1,502 Elo+
Solo
Odin
Odin
sladss
Odin
Level 76
God Stats
48W - 37L
1,602 SR
Queue Stats
56W - 43L
1,580 Elo+
Party 2
Team Averages
Level 90
1,600 SR
1,551 Elo+

VS

Team Averages
Level 65
1,392 SR
1,498 Elo+
Anubis
Anubis
 
Anubis
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Killerracer159
Danzaburou
Level 40
God Stats
29W - 24L
1,499 SR
Queue Stats
187W - 194L
1,406 Elo+
Party 1
Janus
Janus
Kushmahn6969
Janus
Level 149
God Stats
8W - 13L
1,313 SR
Queue Stats
126W - 117L
1,574 Elo+
Solo
Gilgamesh
Gilgamesh
OriNameDaddy
Gilgamesh
Level 47
God Stats
1W - 3L
1,221 SR
Queue Stats
76W - 75L
1,556 Elo+
Solo
Athena
Athena
SK8ER7312
Athena
Level 49
God Stats
26W - 25L
1,427 SR
Queue Stats
211W - 215L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Biltix
Danzaburou
16
10 / 3 / 6
11,632
582
13,445
11,074
3,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
Lunaraen
Ao Kuang
18
12 / 2 / 7
11,917
596
16,952
20,445
7,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
Mithty
Yemoja
14
3 / 4 / 7
9,726
486
9,579
13,118
5,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Turtsama
Horus
15
1 / 0 / 22
10,912
546
10,134
19,027
20,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Odin
sladss
Odin
14
1 / 4 / 9
9,418
471
5,339
13,831
6,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
8 / 5 / 0
10,612
531
18,991
15,628
8,987
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Danzaburou
Killerracer159
Danzaburou
13
1 / 8 / 2
8,344
417
8,205
16,229
5,046
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 3 / 2
9,416
471
8,470
11,030
3,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
OriNameDaddy
Gilgamesh
15
1 / 4 / 4
9,045
452
8,095
17,415
7,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
SK8ER7312
Athena
14
1 / 7 / 3
9,830
492
6,152
19,488
13,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
24
27
Kills
13
13
Deaths
27
51
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
8
5
0
1.6
W
Danzaburou
Biltix
Danzaburou
10
3
6
4.33
L
Danzaburou
Killerracer159
Danzaburou
1
8
2
0.25
L
2
3
2
1
W
Ao Kuang
Lunaraen
Ao Kuang
12
2
7
7.75
W
Yemoja
Mithty
Yemoja
3
4
7
1.63
L
Gilgamesh
OriNameDaddy
Gilgamesh
1
4
4
0.75
L
Athena
SK8ER7312
Athena
1
7
3
0.36
W
Horus
Turtsama
Horus
1
0
22
12
W
Odin
sladss
Odin
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,449
Damage
49,913
77,495
Taken
79,790
43,884
Mitigated
38,374
31,834
Healing
19,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
18,991
1,148
0
6,797
15,628
8,987
148
6,815
8,635
71,784
0
W
Danzaburou
Biltix
Danzaburou
13,445
8,099
0
3,720
11,074
3,835
2,657
4,850
6,144
0
72,150
L
Danzaburou
Killerracer159
Danzaburou
8,205
3,304
0
5,534
16,229
5,046
425
3,829
12,308
0
52,671
L
8,470
273
0
731
11,030
3,463
0
6,080
4,652
65,276
0
W
Ao Kuang
Lunaraen
Ao Kuang
16,952
5,758
0
6,039
20,445
7,176
752
8,453
11,914
75,089
0
W
Yemoja
Mithty
Yemoja
9,579
1,378
6,066
2,710
13,118
5,247
724
6,919
6,030
54,436
0
L
Gilgamesh
OriNameDaddy
Gilgamesh
8,095
2,116
0
4,261
17,415
7,516
0
5,974
11,267
0
57,088
L
Athena
SK8ER7312
Athena
6,152
1,366
0
2,315
19,488
13,362
224
3,459
15,979
35,302
0
W
Horus
Turtsama
Horus
10,134
4,061
3,956
7,735
19,027
20,654
452
7,047
11,865
0
25,553
W
Odin
sladss
Odin
5,339
580
185
1,423
13,831
6,972
853
6,392
7,359
0
44,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,605
Gold Earned
47,247
399
Minions Killed
490
0
Camps Cleared
0
1,840,684
Distance Traveled
1,752,540
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,612
531
125
6
0
303,427
2
W
Danzaburou
11,632
582
97
5
0
341,939
2
L
Danzaburou
8,344
417
83
4
0
334,723
5
L
Janus
9,416
471
121
6
0
347,494
4
W
Ao Kuang
11,917
596
105
5
0
420,379
4
W
Yemoja
9,726
486
92
5
0
329,307
9
L
Gilgamesh
9,045
452
99
5
0
399,729
5
L
Athena
9,830
492
62
3
0
367,167
3
W
Horus
10,912
546
21
1
0
391,048
4
W
Odin
9,418
471
84
4
0
358,011
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role