Player Matchup

Achilles
Achilles
Funfxjr
Achilles
Level 100
God Stats
11W - 20L
1,545 SR
Queue Stats
902W - 860L
1,522 Elo+
Party 2
Pele
Pele
JJFROST34
Pele
Level 120
God Stats
20W - 22L
1,565 SR
Queue Stats
1,285W - 1,253L
1,500 Elo+
Party 2
Artemis
Artemis
Takecarelive
Artemis
Level 91
God Stats
6W - 0L
1,964 SR
Queue Stats
301W - 251L
1,560 Elo+
Party 3
Ra
Ra
aroguebanana
Ra
Level 115
God Stats
2W - 1L
1,571 SR
Queue Stats
130W - 113L
1,563 Elo+
Solo
Tsukuyomi
Tsukuyomi
ttrilo
Tsukuyomi
Level 82
God Stats
22W - 10L
1,434 SR
Queue Stats
287W - 238L
1,551 Elo+
Party 3
Team Averages
Level 102
1,616 SR
1,539 Elo+

VS

Team Averages
Level 124
1,507 SR
1,495 Elo+
Apollo
Apollo
 
Apollo
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Dahh
Bakasura
Level 158
God Stats
8W - 6L
1,534 SR
Queue Stats
257W - 249L
1,501 Elo+
Solo
Medusa
Medusa
Rand0mPl4y3r
Medusa
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 97L
1,521 Elo+
Solo
Ra
Ra
Vaiire
Ra
Level 125
God Stats
4W - 4L
1,500 SR
Queue Stats
163W - 152L
1,470 Elo+
Party 1
Jormungandr
Jormungandr
Vaiire
Jormungandr
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 67L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Funfxjr
Achilles
12
1 / 1 / 3
6,971
465
3,340
7,492
5,014
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
14
0 / 1 / 3
7,859
524
3,105
8,788
2,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Takecarelive
Artemis
14
2 / 0 / 0
8,472
565
3,935
6,964
2,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 0 / 1
8,162
544
5,387
5,297
1,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
ttrilo
Tsukuyomi
17
3 / 1 / 2
9,653
644
7,518
7,715
5,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
2 / 3 / 0
8,037
536
2,801
8,854
3,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
Dahh
Bakasura
5
0 / 1 / 0
5,158
344
427
2,361
602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Medusa
14
1 / 0 / 0
8,015
534
3,972
7,067
2,390
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ra
14
0 / 0 / 0
7,962
531
4,922
7,665
4,300
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jormungandr
Vaiire
Jormungandr
12
0 / 4 / 1
7,074
472
4,414
9,999
4,430
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
8
Kills
3
3
Deaths
8
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
3
0
0.67
L
Bakasura
Dahh
Bakasura
0
1
0
0
W
Achilles
Funfxjr
Achilles
1
1
3
2.5
W
Pele
0
1
3
1.5
L
Medusa
1
0
0
1
W
Artemis
Takecarelive
Artemis
2
0
0
2
L
Ra
0
0
0
0
L
Jormungandr
Vaiire
Jormungandr
0
4
1
0.13
W
2
0
1
2.5
W
Tsukuyomi
ttrilo
Tsukuyomi
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,285
Damage
16,536
36,256
Taken
35,946
17,612
Mitigated
14,851
11,719
Healing
11,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,801
1,652
0
2,265
8,854
3,129
0
428
8,392
0
51,799
L
Bakasura
Dahh
Bakasura
427
427
0
531
2,361
602
0
0
2,361
0
11,518
W
Achilles
Funfxjr
Achilles
3,340
905
0
2,459
7,492
5,014
486
3,015
4,477
0
29,860
W
Pele
3,105
706
0
2,319
8,788
2,669
0
1,168
7,620
0
63,359
L
Medusa
3,972
1,414
0
4,269
7,067
2,390
0
0
7,067
0
58,494
W
Artemis
Takecarelive
Artemis
3,935
1,287
0
1,140
6,964
2,423
100
1,084
5,880
0
59,206
L
Ra
4,922
822
463
3,943
7,665
4,300
0
2,891
4,430
63,926
0
L
Jormungandr
Vaiire
Jormungandr
4,414
1,244
0
438
9,999
4,430
0
1,614
8,309
34,814
0
W
5,387
677
823
2,811
5,297
1,841
608
3,648
1,649
52,828
0
W
Tsukuyomi
ttrilo
Tsukuyomi
7,518
1,555
0
2,167
7,715
5,665
158
421
7,294
0
72,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,117
Gold Earned
36,246
558
Minions Killed
484
0
Camps Cleared
0
1,509,518
Distance Traveled
1,218,646
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,037
536
112
7
0
278,712
3
L
Bakasura
5,158
344
43
3
0
88,868
0
W
Achilles
6,971
465
56
4
0
298,384
1
W
Pele
7,859
524
112
7
0
349,613
1
L
Medusa
8,015
534
126
8
0
264,454
1
W
Artemis
8,472
565
109
7
0
256,334
3
L
Ra
7,962
531
137
9
0
286,673
3
L
Jormungandr
7,074
472
66
4
0
299,939
8
W
Ra
8,162
544
129
9
0
288,997
2
W
Tsukuyomi
9,653
644
152
10
0
316,190
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role